Player Matchup

Thanatos
Thanatos
Deltagang
Thanatos
Level 27
God Stats
26W - 34L
1,557 SR
Queue Stats
90W - 102L
1,616 Elo+
Solo
Cerberus
Cerberus
Necrosiakm
Cerberus
Level 27
God Stats
1W - 2L
1,520 SR
Queue Stats
72W - 60L
1,569 Elo+
Solo
Xbalanque
Xbalanque
PeterPimml
Xbalanque
Level 8
God Stats
2W - 1L
1,966 SR
Queue Stats
26W - 16L
1,673 Elo+
Solo
Zeus
Zeus
Superfilete
Zeus
Level 28
God Stats
17W - 8L
1,735 SR
Queue Stats
182W - 157L
1,708 Elo+
Solo
Chaac
Chaac
TheKillerq
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,829 Elo+
Solo
Team Averages
Level 19
1,656 SR
1,679 Elo+

VS

Team Averages
Level 22
1,615 SR
1,592 Elo+
Janus
Janus
Archîtect
Janus
Level 25
God Stats
4W - 1L
1,961 SR
Queue Stats
72W - 84L
1,569 Elo+
Solo
King Arthur
King Arthur
Toooommy
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ToyMayToy
Kumbhakarna
Level 14
God Stats
2W - 1L
1,769 SR
Queue Stats
62W - 62L
1,607 Elo+
Solo
Neith
Neith
UW0TM4T3
Neith
Level 12
God Stats
3W - 1L
1,620 SR
Queue Stats
11W - 6L
1,693 Elo+
Solo
Pele
Pele
cupcakKexxx
Pele
Level 29
God Stats
12W - 11L
1,226 SR
Queue Stats
69W - 79L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deltagang
Thanatos
11
3 / 5 / 2
7,202
514
6,232
12,153
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Necrosiakm
Cerberus
10
1 / 3 / 3
6,879
491
3,749
8,786
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
PeterPimml
Xbalanque
13
3 / 2 / 2
7,554
540
9,735
8,463
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 0
7,606
543
7,156
5,733
1,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
1 / 9 / 0
6,392
457
3,865
12,557
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 1 / 5
8,902
636
9,115
9,298
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Toooommy
King Arthur
16
5 / 1 / 2
9,166
655
6,366
12,518
7,755
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
ToyMayToy
Kumbhakarna
11
3 / 3 / 4
7,539
539
3,845
9,348
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
UW0TM4T3
Neith
13
1 / 2 / 5
7,950
568
5,874
8,311
2,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 2 / 5
8,575
613
5,420
10,128
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
22
22
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
6
1
5
8.5
L
Thanatos
Deltagang
Thanatos
3
5
2
0.8
L
Cerberus
Necrosiakm
Cerberus
1
3
3
0.83
L
Xbalanque
PeterPimml
Xbalanque
3
2
2
2
L
1
3
0
0.33
L
Chaac
1
9
0
0.11
W
King Arthur
Toooommy
King Arthur
5
1
2
6
W
Kumbhakarna
ToyMayToy
Kumbhakarna
3
3
4
1.67
W
Neith
UW0TM4T3
Neith
1
2
5
1.75
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
30,620
47,692
Taken
49,603
22,045
Mitigated
21,897
17,915
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,115
1,285
0
2,217
9,298
2,780
0
3,256
5,772
57,878
0
L
Thanatos
Deltagang
Thanatos
6,232
2,805
0
7,762
12,153
4,107
0
3,497
8,542
0
33,934
L
Cerberus
Necrosiakm
Cerberus
3,749
439
0
2,439
8,786
5,488
0
2,137
6,587
21,394
0
L
Xbalanque
PeterPimml
Xbalanque
9,735
5,213
0
4,983
8,463
2,449
434
1,664
6,799
0
56,347
L
7,156
567
0
1,043
5,733
1,660
0
697
4,864
50,003
0
L
Chaac
3,865
915
0
1,688
12,557
8,341
115
4,309
7,940
0
24,599
W
King Arthur
Toooommy
King Arthur
6,366
897
0
4,979
12,518
7,755
0
2,597
9,804
0
65,210
W
Kumbhakarna
ToyMayToy
Kumbhakarna
3,845
552
0
1,139
9,348
5,723
0
1,241
8,077
13,950
0
W
Neith
UW0TM4T3
Neith
5,874
2,485
0
2,374
8,311
2,319
535
1,189
7,092
0
58,552
W
5,420
1,190
0
3,312
10,128
3,320
68
2,622
7,506
0
46,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
42,132
390
Minions Killed
487
0
Camps Cleared
0
1,252,743
Distance Traveled
1,471,318
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,902
636
116
8
0
301,963
6
L
Thanatos
7,202
514
76
5
0
255,257
0
L
Cerberus
6,879
491
47
3
0
280,441
3
L
Xbalanque
7,554
540
107
8
0
242,851
2
L
Zeus
7,606
543
113
8
0
258,022
3
L
Chaac
6,392
457
47
3
0
216,172
5
W
King Arthur
9,166
655
130
9
0
298,229
5
W
Kumbhakarna
7,539
539
24
2
0
286,439
3
W
Neith
7,950
568
127
9
0
262,836
3
W
Pele
8,575
613
90
6
0
321,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role