Player Matchup

Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PillCosby-_-32
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,421 Elo+
Solo
Anubis
Anubis
PrimeCookieGuy
Anubis
Level 126
God Stats
1W - 0L
1,577 SR
Queue Stats
40W - 17L
1,611 Elo+
Solo
Chaac
Chaac
Throne Wolves
Chaac
Level 82
God Stats
6W - 5L
1,454 SR
Queue Stats
219W - 211L
1,481 Elo+
Solo
Nox
Nox
UnusualSupport
Nox
Level 160
God Stats
36W - 36L
1,528 SR
Queue Stats
357W - 326L
1,528 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,508 Elo+

VS

Team Averages
Level 104
1,589 SR
1,475 Elo+
Awilix
Awilix
Daisy63318
Awilix
Level 137
God Stats
15W - 16L
1,606 SR
Queue Stats
33W - 32L
1,582 Elo+
Solo
Neith
Neith
EvilKingZac
Neith
Level 106
God Stats
3W - 2L
1,631 SR
Queue Stats
13W - 28L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
JellyfishDreamer
Sun Wukong
Level 91
God Stats
1W - 4L
1,706 SR
Queue Stats
161W - 145L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kyky746
Kumbhakarna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,334 Elo+
Solo
Aphrodite
Aphrodite
seanseanarmy
Aphrodite
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 1 / 10
8,280
690
7,940
5,602
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
13
1 / 4 / 12
8,047
671
7,282
10,386
8,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 1 / 5
11,615
968
17,798
10,425
6,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 0 / 9
9,741
812
11,189
7,916
7,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 0 / 13
10,151
846
6,401
4,931
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Daisy63318
Awilix
13
2 / 5 / 3
7,507
626
3,538
10,732
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 3
7,408
617
8,560
9,402
2,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
JellyfishDreamer
Sun Wukong
15
0 / 3 / 5
7,658
638
6,262
15,257
14,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Kyky746
Kumbhakarna
13
2 / 3 / 3
8,399
700
4,883
15,067
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
seanseanarmy
Aphrodite
13
1 / 4 / 4
7,228
602
4,891
10,748
4,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
18
Kills
6
6
Deaths
18
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
10
5
L
Awilix
Daisy63318
Awilix
2
5
3
0.7
L
1
3
3
0.83
L
Sun Wukong
JellyfishDreamer
Sun Wukong
0
3
5
0.83
L
Kumbhakarna
Kyky746
Kumbhakarna
2
3
3
1.17
W
Cabrakan
1
4
12
1.75
W
11
1
5
13.5
W
4
0
9
8.5
W
2
0
13
8.5
L
Aphrodite
seanseanarmy
Aphrodite
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,610
Damage
28,134
39,260
Taken
61,206
29,445
Mitigated
39,357
15,697
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,940
3,323
0
2,904
5,602
2,303
3,898
2,021
3,581
0
34,965
L
Awilix
Daisy63318
Awilix
3,538
816
0
1,349
10,732
3,390
0
5,059
5,673
0
15,684
L
8,560
1,538
0
971
9,402
2,456
0
5,864
3,538
0
31,367
L
Sun Wukong
JellyfishDreamer
Sun Wukong
6,262
860
0
2,572
15,257
14,301
1
7,784
7,473
0
33,099
L
Kumbhakarna
Kyky746
Kumbhakarna
4,883
635
0
770
15,067
14,648
0
6,645
8,422
16,928
0
W
Cabrakan
7,282
633
0
701
10,386
8,240
1
3,035
7,351
13,912
0
W
17,798
2,424
0
7,786
10,425
6,805
675
2,609
7,816
53,223
0
W
11,189
1,845
0
2,869
7,916
7,441
0
1,903
6,013
33
45,838
W
6,401
603
0
1,437
4,931
4,656
445
683
4,248
17,020
0
L
Aphrodite
seanseanarmy
Aphrodite
4,891
362
3,721
3,978
10,748
4,562
0
6,411
4,337
21,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,834
Gold Earned
38,200
302
Minions Killed
237
12
Camps Cleared
1
1,099,868
Distance Traveled
1,098,279
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,280
690
67
6
0
220,493
3
L
Awilix
7,507
626
26
2
0
225,100
2
L
Neith
7,408
617
61
5
0
221,386
1
L
Sun Wukong
7,658
638
63
5
1
238,402
3
L
Kumbhakarna
8,399
700
34
3
0
200,150
0
W
Cabrakan
8,047
671
12
1
2
227,060
2
W
Anubis
11,615
968
97
8
3
204,092
3
W
Chaac
9,741
812
93
8
7
221,427
1
W
Nox
10,151
846
33
3
0
226,796
6
L
Aphrodite
7,228
602
53
4
0
213,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role