Player Matchup

Arachne
Arachne
MageGoBrrr
Arachne
Level 28
God Stats
3W - 0L
1,659 SR
Queue Stats
114W - 103L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Szks
Ah Muzen Cab
Level 29
God Stats
30W - 8L
1,851 SR
Queue Stats
99W - 20L
1,858 Elo+
Solo
Ra
Ra
gabrielduarto
Ra
Level 5
God Stats
18W - 25L
1,265 SR
Queue Stats
278W - 321L
1,354 Elo+
Solo
Zeus
Zeus
garco341
Zeus
Level 5
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 3L
1,394 Elo+
Solo
Mulan
Mulan
joker2195
Mulan
Level 16
God Stats
3W - 1L
1,368 SR
Queue Stats
149W - 138L
1,544 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,540 Elo+

VS

Team Averages
Level 20
1,585 SR
1,476 Elo+
Nemesis
Nemesis
Aglareth
Nemesis
Level 17
God Stats
0W - 1L
1,679 SR
Queue Stats
26W - 35L
1,387 Elo+
Solo
Hercules
Hercules
Astrivm
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
1,179 Elo+
Solo
Izanami
Izanami
Computation
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
rudra2838
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Anubis
Anubis
solsy91
Anubis
Level 25
God Stats
8W - 4L
1,746 SR
Queue Stats
57W - 42L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MageGoBrrr
Arachne
18
7 / 2 / 6
11,890
595
10,896
16,565
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Szks
Ah Muzen Cab
20
8 / 0 / 5
14,177
709
19,897
16,419
14,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 6
9,241
462
1,351
8,074
2,790
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
8
0 / 3 / 2
7,084
354
719
2,024
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
joker2195
Mulan
19
9 / 4 / 6
12,785
639
12,361
17,266
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aglareth
Nemesis
16
0 / 5 / 1
9,230
462
2,632
15,462
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Astrivm
Hercules
14
0 / 4 / 3
8,431
422
3,052
10,656
8,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Computation
Izanami
19
9 / 8 / 1
12,825
641
17,543
20,080
8,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
2
0 / 4 / 0
5,743
287
346
2,709
931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
solsy91
Anubis
17
6 / 6 / 2
10,854
543
12,257
14,892
9,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
26
Kills
15
15
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aglareth
Nemesis
0
5
1
0.1
L
Hercules
Astrivm
Hercules
0
4
3
0.38
L
Izanami
Computation
Izanami
9
8
1
1.19
W
Arachne
MageGoBrrr
Arachne
7
2
6
5
W
Ah Muzen Cab
Szks
Ah Muzen Cab
8
0
5
10.5
W
2
6
6
0.83
W
Zeus
0
3
2
0.33
W
Mulan
joker2195
Mulan
9
4
6
3
L
Ares
0
4
0
0
L
Anubis
solsy91
Anubis
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,224
Damage
35,830
60,348
Taken
63,799
40,814
Mitigated
35,677
26,230
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aglareth
Nemesis
2,632
973
0
5,900
15,462
8,295
0
198
15,162
0
68,887
L
Hercules
Astrivm
Hercules
3,052
320
0
1,614
10,656
8,132
0
301
10,209
0
34,696
L
Izanami
Computation
Izanami
17,543
12,172
0
5,980
20,080
8,802
1,703
574
19,170
0
107,556
W
Arachne
MageGoBrrr
Arachne
10,896
7,574
0
6,955
16,565
7,104
1,486
4,532
12,033
0
78,493
W
Ah Muzen Cab
Szks
Ah Muzen Cab
19,897
10,057
0
12,003
16,419
14,118
3,584
2,549
13,870
0
118,673
W
1,351
330
188
1,057
8,074
2,790
401
430
7,644
24,317
0
W
Zeus
719
297
0
0
2,024
294
208
1,436
588
6,243
0
W
Mulan
joker2195
Mulan
12,361
2,908
672
5,355
17,266
16,508
1,539
5,166
12,100
0
72,604
L
Ares
346
346
0
12
2,709
931
0
195
2,408
450
0
L
Anubis
solsy91
Anubis
12,257
451
0
6,270
14,892
9,517
271
588
14,090
76,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,177
Gold Earned
47,083
508
Minions Killed
586
0
Camps Cleared
0
1,629,811
Distance Traveled
1,606,458
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,230
462
130
7
0
473,311
5
L
Hercules
8,431
422
98
5
0
394,314
4
L
Izanami
12,825
641
208
10
0
333,474
1
W
Arachne
11,890
595
111
6
0
421,851
2
W
Ah Muzen Cab
14,177
709
211
11
0
395,022
3
W
Ra
9,241
462
52
3
0
325,793
4
W
Zeus
7,084
354
13
1
0
78,593
0
W
Mulan
12,785
639
121
6
0
408,552
3
L
Ares
5,743
287
0
0
0
80,280
0
L
Anubis
10,854
543
150
8
0
325,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role