Player Matchup

Mercury
Mercury
Fallwick
Mercury
Level 26
God Stats
8W - 8L
1,474 SR
Queue Stats
94W - 98L
1,316 Elo+
Solo
Hou Yi
Hou Yi
Mercury560
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 290L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Talanted79
Aphrodite
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 83L
1,556 Elo+
Solo
Ra
Ra
jospa171
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
nanopipa17
Gilgamesh
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 107L
1,360 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,431 Elo+

VS

Team Averages
Level 22
1,459 SR
1,339 Elo+
Heimdallr
Heimdallr
ByRush21
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,109 Elo+
Solo
Zhong Kui
Zhong Kui
FireSinger10559
Zhong Kui
Level 28
God Stats
25W - 13L
1,617 SR
Queue Stats
37W - 28L
1,429 Elo+
Solo
Loki
Loki
GGDON
Loki
Level 18
God Stats
3W - 4L
1,151 SR
Queue Stats
100W - 78L
1,168 Elo+
Solo
Arachne
Arachne
InherDMs
Arachne
Level 27
God Stats
12W - 9L
1,524 SR
Queue Stats
100W - 80L
1,488 Elo+
Party 1
Poseidon
Poseidon
Meshkeen
Poseidon
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fallwick
Mercury
13
4 / 6 / 1
8,297
488
5,076
13,431
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Mercury560
Hou Yi
14
3 / 5 / 1
9,490
558
5,585
9,552
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Talanted79
Aphrodite
10
0 / 6 / 0
6,395
376
4,645
13,801
4,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 8 / 1
7,074
416
5,793
9,936
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
nanopipa17
Gilgamesh
14
0 / 4 / 1
8,396
494
7,023
11,529
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ByRush21
Heimdallr
8
0 / 1 / 7
6,337
373
1,754
4,478
1,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
FireSinger10559
Zhong Kui
15
5 / 2 / 2
9,267
545
8,913
7,853
5,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Loki
GGDON
Loki
16
4 / 2 / 3
9,250
544
7,485
16,908
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
InherDMs
Arachne
16
7 / 1 / 7
9,772
575
6,825
11,162
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Meshkeen
Poseidon
16
13 / 2 / 3
10,583
623
15,955
10,259
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
29
29
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ByRush21
Heimdallr
0
1
7
3.5
L
Mercury
Fallwick
Mercury
4
6
1
0.75
W
Zhong Kui
FireSinger10559
Zhong Kui
5
2
2
3
W
Loki
GGDON
Loki
4
2
3
2.75
W
Arachne
InherDMs
Arachne
7
1
7
10.5
L
Hou Yi
Mercury560
Hou Yi
3
5
1
0.7
W
Poseidon
Meshkeen
Poseidon
13
2
3
7.25
L
Aphrodite
Talanted79
Aphrodite
0
6
0
0
L
1
8
1
0.19
L
Gilgamesh
nanopipa17
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
40,932
58,249
Taken
50,660
24,546
Mitigated
22,369
15,003
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ByRush21
Heimdallr
1,754
515
0
1,214
4,478
1,406
747
1,163
3,183
0
11,312
L
Mercury
Fallwick
Mercury
5,076
3,117
0
2,937
13,431
4,917
0
6,333
6,828
0
46,215
W
Zhong Kui
FireSinger10559
Zhong Kui
8,913
935
378
3,789
7,853
5,408
2,213
3,778
3,781
47,180
0
W
Loki
GGDON
Loki
7,485
1,339
0
7,860
16,908
7,539
0
2,866
14,002
0
55,297
W
Arachne
InherDMs
Arachne
6,825
4,981
0
1,907
11,162
4,520
339
977
10,137
0
65,146
L
Hou Yi
Mercury560
Hou Yi
5,585
2,474
0
981
9,552
3,768
2,465
4,757
4,521
0
41,947
W
Poseidon
Meshkeen
Poseidon
15,955
2,739
264
2,878
10,259
3,496
165
1,140
9,119
52,030
0
L
Aphrodite
Talanted79
Aphrodite
4,645
538
2,204
6,542
13,801
4,642
75
6,441
7,097
27,682
0
L
5,793
1,473
264
801
9,936
3,317
355
4,742
5,132
33,580
0
L
Gilgamesh
nanopipa17
Gilgamesh
7,023
1,294
0
1,274
11,529
7,902
340
1,656
9,803
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
45,209
385
Minions Killed
399
0
Camps Cleared
0
1,499,000
Distance Traveled
1,429,029
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,337
373
24
1
0
176,705
0
L
Mercury
8,297
488
88
5
0
349,616
5
W
Zhong Kui
9,267
545
91
5
0
266,136
7
W
Loki
9,250
544
85
5
0
310,270
2
W
Arachne
9,772
575
105
6
0
355,161
4
L
Hou Yi
9,490
558
67
4
0
302,594
0
W
Poseidon
10,583
623
94
6
0
320,757
2
L
Aphrodite
6,395
376
53
3
0
294,211
2
L
Ra
7,074
416
61
4
0
280,135
0
L
Gilgamesh
8,396
494
116
7
0
272,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role