Player Matchup

Merlin
Merlin
AgentSpitzbube
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,676 Elo+
Solo
Heimdallr
Heimdallr
BlindRaccoon314
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
Kotbollen
Cupid
Level 28
God Stats
13W - 8L
1,659 SR
Queue Stats
433W - 395L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Liesard
Cthulhu
Level 26
God Stats
4W - 7L
1,547 SR
Queue Stats
43W - 53L
1,396 Elo+
Solo
Loki
Loki
SEEK_POOP
Loki
Level 25
God Stats
3W - 1L
1,698 SR
Queue Stats
161W - 192L
1,441 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,506 Elo+

VS

Team Averages
Level 32
1,538 SR
1,506 Elo+
Ra
Ra
 
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FOODEATTHE4
Ullr
Level 101
God Stats
17W - 6L
1,736 SR
Queue Stats
197W - 162L
1,570 Elo+
Party 1
Chaac
Chaac
RIP-ASHES
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Smerriebak
Cthulhu
Level 12
God Stats
5W - 4L
1,457 SR
Queue Stats
95W - 95L
1,499 Elo+
Solo
Thoth
Thoth
akuma1835
Thoth
Level 26
God Stats
27W - 24L
1,498 SR
Queue Stats
197W - 206L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,791
436
521
2,563
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
BlindRaccoon314
Heimdallr
10
0 / 2 / 1
5,577
507
2,436
4,068
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Kotbollen
Cupid
9
0 / 2 / 2
5,017
456
2,908
7,426
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Liesard
Cthulhu
10
3 / 3 / 1
6,102
555
5,341
8,880
2,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
10
2 / 4 / 0
6,308
573
4,946
8,597
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 3
5,575
507
2,430
5,114
2,532
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

12
5 / 2 / 2
7,049
641
8,972
6,600
2,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
RIP-ASHES
Chaac
7
0 / 0 / 3
4,911
446
1,485
4,967
2,368
Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Cthulhu
Smerriebak
Cthulhu
10
1 / 1 / 0
5,622
511
2,747
6,034
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
akuma1835
Thoth
12
8 / 1 / 0
6,939
631
5,328
4,422
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
14
14
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
3
1.5
L
0
3
0
0
L
Heimdallr
BlindRaccoon314
Heimdallr
0
2
1
0.25
W
5
2
2
3
L
Cupid
Kotbollen
Cupid
0
2
2
0.5
L
Cthulhu
Liesard
Cthulhu
3
3
1
1.17
W
Chaac
RIP-ASHES
Chaac
0
0
3
1.5
L
Loki
2
4
0
0.5
W
Cthulhu
Smerriebak
Cthulhu
1
1
0
1
W
Thoth
akuma1835
Thoth
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
20,962
31,534
Taken
27,137
9,012
Mitigated
13,024
8,037
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,430
539
722
2,865
5,114
2,532
583
998
4,116
24,075
0
L
521
0
0
0
2,563
675
0
1,049
1,356
17,253
0
L
Heimdallr
BlindRaccoon314
Heimdallr
2,436
1,432
0
60
4,068
1,675
656
1,308
2,560
0
25,801
W
8,972
4,075
0
1,801
6,600
2,090
1,889
2,249
4,351
0
43,494
L
Cupid
Kotbollen
Cupid
2,908
1,295
937
3,847
7,426
1,655
0
833
6,593
0
24,241
L
Cthulhu
Liesard
Cthulhu
5,341
546
76
756
8,880
2,677
231
3,653
5,023
21,539
0
W
Chaac
RIP-ASHES
Chaac
1,485
585
0
751
4,967
2,368
312
961
4,006
0
9,009
L
Loki
4,946
1,752
0
2,361
8,597
2,330
0
2,924
5,497
0
35,232
W
Cthulhu
Smerriebak
Cthulhu
2,747
675
0
2,253
6,034
4,615
306
274
5,760
22,503
0
W
Thoth
akuma1835
Thoth
5,328
362
0
730
4,422
1,419
853
1,320
3,042
30,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
30,096
259
Minions Killed
234
0
Camps Cleared
0
909,896
Distance Traveled
1,004,291
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,575
507
38
3
0
191,615
5
L
Merlin
4,791
436
38
3
0
100,339
0
L
Heimdallr
5,577
507
53
5
0
164,820
0
W
Ullr
7,049
641
80
7
0
175,036
1
L
Cupid
5,017
456
48
4
0
173,678
3
L
Cthulhu
6,102
555
38
3
0
230,352
2
W
Chaac
4,911
446
21
2
0
200,394
1
L
Loki
6,308
573
82
7
0
240,707
0
W
Cthulhu
5,622
511
43
4
0
224,374
2
W
Thoth
6,939
631
52
5
0
212,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role