Player Matchup

Xbalanque
Xbalanque
ARCHIM3DES
Xbalanque
Level 102
God Stats
3W - 1L
1,282 SR
Queue Stats
121W - 99L
1,531 Elo+
Solo
Hercules
Hercules
BradOnThePC
Hercules
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 45L
1,587 Elo+
Solo
Vulcan
Vulcan
HoxiTheKira
Vulcan
Level 156
God Stats
6W - 7L
1,537 SR
Queue Stats
130W - 114L
1,589 Elo+
Solo
Hel
Hel
Smityboy
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Solo
Ymir
Ymir
berserk1123
Ymir
Level 106
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 3L
1,430 Elo+
Solo
Team Averages
Level 126
1,513 SR
1,457 Elo+

VS

Team Averages
Level 66
1,633 SR
1,564 Elo+
Izanami
Izanami
Genesisfire
Izanami
Level 30
God Stats
8W - 3L
1,785 SR
Queue Stats
18W - 13L
1,600 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Solidrock
Kumbhakarna
Level 29
God Stats
8W - 2L
1,877 SR
Queue Stats
28W - 10L
1,651 Elo+
Party 1
Hades
Hades
TheTestarossa
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 463L
1,443 Elo+
Solo
Horus
Horus
Tinkcroow
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 61L
1,606 Elo+
Party 1
Chang'e
Chang'e
flisteier
Chang'e
Level 119
God Stats
11W - 6L
1,500 SR
Queue Stats
117W - 114L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ARCHIM3DES
Xbalanque
17
6 / 2 / 20
10,791
1,079
14,966
11,967
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
BradOnThePC
Hercules
18
12 / 3 / 17
11,894
1,189
17,639
13,856
7,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
17
10 / 1 / 19
10,997
1,100
23,901
7,687
3,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 16
9,979
998
7,815
11,328
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 1 / 25
10,843
1,084
11,503
12,024
10,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

259

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Genesisfire
Izanami
14
1 / 12 / 2
8,865
887
7,383
17,616
6,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Solidrock
Kumbhakarna
16
1 / 9 / 6
10,282
1,028
5,722
21,574
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 5 / 4
10,254
1,025
13,284
12,546
7,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Tinkcroow
Horus
16
5 / 2 / 4
11,850
1,185
13,383
14,842
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
flisteier
Chang'e
15
1 / 10 / 3
9,167
917
11,638
17,276
5,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
31
37
Kills
12
12
Deaths
38
97
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ARCHIM3DES
Xbalanque
6
2
20
8
W
Hercules
BradOnThePC
Hercules
12
3
17
6.83
L
Izanami
Genesisfire
Izanami
1
12
2
0.17
W
Vulcan
10
1
19
19.5
W
5
5
16
2.6
L
Kumbhakarna
Solidrock
Kumbhakarna
1
9
6
0.44
L
4
5
4
1.2
L
Horus
Tinkcroow
Horus
5
2
4
3.5
W
4
1
25
16.5
L
Chang'e
flisteier
Chang'e
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,824
Damage
51,410
56,862
Taken
83,854
30,793
Mitigated
47,375
15,973
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ARCHIM3DES
Xbalanque
14,966
7,069
0
0
11,967
4,378
0
6,989
4,978
0
34,333
W
Hercules
BradOnThePC
Hercules
17,639
6,975
0
4,031
13,856
7,866
0
6,937
6,919
0
25,999
L
Izanami
Genesisfire
Izanami
7,383
5,197
0
808
17,616
6,031
0
8,170
9,446
0
25,406
W
Vulcan
23,901
12,898
310
1,129
7,687
3,072
0
3,358
4,329
40,822
0
W
7,815
155
5,484
4,047
11,328
4,752
0
7,478
3,850
17,235
0
L
Kumbhakarna
Solidrock
Kumbhakarna
5,722
962
0
541
21,574
16,468
0
14,929
6,645
21,479
0
L
13,284
1,429
130
2,235
12,546
7,148
0
5,973
6,573
25,790
0
L
Horus
Tinkcroow
Horus
13,383
6,408
807
2,594
14,842
11,902
0
7,338
7,504
259
23,750
W
11,503
1,815
729
243
12,024
10,725
0
6,141
5,883
31,278
0
L
Chang'e
flisteier
Chang'e
11,638
462
2,369
3,151
17,276
5,826
0
6,809
10,467
34,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,504
Gold Earned
50,418
166
Minions Killed
160
10
Camps Cleared
3
881,398
Distance Traveled
886,257
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,791
1,079
47
5
3
164,722
0
W
Hercules
11,894
1,189
12
1
3
184,867
0
L
Izanami
8,865
887
28
3
2
155,360
0
W
Vulcan
10,997
1,100
38
4
1
184,884
0
W
Hel
9,979
998
24
2
0
171,498
0
L
Kumbhakarna
10,282
1,028
29
3
1
170,077
0
L
Hades
10,254
1,025
21
2
0
179,034
0
L
Horus
11,850
1,185
25
3
0
213,308
0
W
Ymir
10,843
1,084
45
5
3
175,427
1
L
Chang'e
9,167
917
57
6
0
168,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role