Player Matchup

Baron Samedi
Baron Samedi
SC0RPI0N_K1NGD0M
Baron Samedi
Level 17
God Stats
6W - 7L
1,248 SR
Queue Stats
22W - 51L
1,155 Elo+
Party 1
Izanami
Izanami
Zelkden
Izanami
Level 17
God Stats
3W - 6L
1,725 SR
Queue Stats
78W - 102L
1,396 Elo+
Solo
Agni
Agni
haikute
Agni
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 25L
1,056 Elo+
Solo
Persephone
Persephone
higex
Persephone
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
zZLoW_S3NPAIZz
Osiris
Level 15
God Stats
2W - 13L
915 SR
Queue Stats
13W - 38L
1,136 Elo+
Party 1
Team Averages
Level 14
1,378 SR
1,249 Elo+

VS

Team Averages
Level 12
1,335 SR
1,308 Elo+
Cthulhu
Cthulhu
CarolineMeow
Cthulhu
Level 13
God Stats
12W - 9L
1,293 SR
Queue Stats
78W - 94L
1,211 Elo+
Party 2
Janus
Janus
DaSaiZI
Janus
Level 22
God Stats
1W - 5L
1,261 SR
Queue Stats
89W - 88L
1,418 Elo+
Solo
Hachiman
Hachiman
GeneralHutso
Hachiman
Level 7
God Stats
27W - 30L
1,290 SR
Queue Stats
67W - 62L
1,240 Elo+
Party 2
Pele
Pele
mario201258
Pele
Level 6
God Stats
11W - 28L
1,330 SR
Queue Stats
15W - 31L
1,414 Elo+
Solo
Neith
Neith
mvfsdgsf
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SC0RPI0N_K1NGD0M
Baron Samedi
20
5 / 4 / 25
14,835
1,060
17,755
18,490
10,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zelkden
Izanami
20
4 / 10 / 20
14,154
1,011
15,785
25,625
23,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
haikute
Agni
20
10 / 3 / 18
16,340
1,167
27,373
16,337
7,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Persephone
higex
Persephone
20
20 / 2 / 13
18,333
1,310
39,133
22,215
8,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 10 / 19
14,353
1,025
12,591
31,924
27,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarolineMeow
Cthulhu
20
9 / 1 / 17
15,942
1,139
17,854
26,098
34,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
DaSaiZI
Janus
20
7 / 7 / 12
15,365
1,098
30,965
16,445
5,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
GeneralHutso
Hachiman
20
10 / 13 / 15
16,231
1,159
28,204
26,918
10,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 15 / 12
13,160
940
17,390
32,571
15,968
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
mvfsdgsf
Neith
20
0 / 9 / 20
13,581
970
10,222
17,641
7,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
105
45
Kills
29
29
Deaths
45
95
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CarolineMeow
Cthulhu
9
1
17
17.5
L
Janus
DaSaiZI
Janus
7
7
12
1.86
L
Hachiman
GeneralHutso
Hachiman
10
13
15
1.35
W
Baron Samedi
SC0RPI0N_K1NGD0M
Baron Samedi
5
4
25
4.38
W
Izanami
Zelkden
Izanami
4
10
20
1.4
W
Agni
haikute
Agni
10
3
18
6.33
W
Persephone
higex
Persephone
20
2
13
13.25
L
3
15
12
0.6
L
Neith
mvfsdgsf
Neith
0
9
20
1.11
W
6
10
19
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,637
Damage
104,635
114,591
Taken
119,673
77,657
Mitigated
74,482
17,101
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CarolineMeow
Cthulhu
17,854
3,060
394
6,316
26,098
34,708
0
16,026
10,072
36,715
0
L
Janus
DaSaiZI
Janus
30,965
679
0
0
16,445
5,951
0
11,447
4,998
74,593
0
L
Hachiman
GeneralHutso
Hachiman
28,204
17,154
303
2,629
26,918
10,793
0
19,578
7,340
0
45,166
W
Baron Samedi
SC0RPI0N_K1NGD0M
Baron Samedi
17,755
1,386
2,685
2,722
18,490
10,255
0
10,279
8,211
35,911
0
W
Izanami
Zelkden
Izanami
15,785
9,447
0
1,332
25,625
23,207
0
10,965
14,660
0
28,913
W
Agni
haikute
Agni
27,373
2,957
0
5,331
16,337
7,843
0
6,547
9,790
83,429
0
W
Persephone
higex
Persephone
39,133
2,067
186
4,845
22,215
8,448
0
7,326
14,321
65,361
0
L
17,390
4,667
0
2,351
32,571
15,968
0
22,648
9,848
0
27,418
L
Neith
mvfsdgsf
Neith
10,222
2,585
0
1,280
17,641
7,062
0
14,562
3,079
0
42,825
W
12,591
8,302
0
0
31,924
27,904
0
13,701
18,223
33
18,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,015
Gold Earned
74,279
260
Minions Killed
276
14
Camps Cleared
5
1,269,521
Distance Traveled
1,321,941
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,942
1,139
45
3
0
314,825
2
L
Janus
15,365
1,098
108
8
3
252,640
0
L
Hachiman
16,231
1,159
37
3
0
248,084
0
W
Baron Samedi
14,835
1,060
40
3
0
240,292
0
W
Izanami
14,154
1,011
30
2
0
206,497
0
W
Agni
16,340
1,167
120
9
12
256,049
3
W
Persephone
18,333
1,310
59
4
2
291,283
2
L
Pele
13,160
940
14
1
1
237,928
4
L
Neith
13,581
970
72
5
1
268,464
1
W
Osiris
14,353
1,025
11
1
0
275,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role