Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Hazeykins
Sol
Level 121
God Stats
2W - 1L
1,564 SR
Queue Stats
109W - 96L
1,558 Elo+
Party 1
King Arthur
King Arthur
Iz Da muffin
King Arthur
Level 108
God Stats
24W - 14L
1,655 SR
Queue Stats
228W - 241L
1,517 Elo+
Party 1
Susano
Susano
NLF_xkolijak
Susano
Level 119
God Stats
4W - 3L
1,634 SR
Queue Stats
158W - 125L
1,568 Elo+
Party 3
Persephone
Persephone
Wild_Mango0
Persephone
Level 86
God Stats
2W - 2L
1,790 SR
Queue Stats
55W - 37L
1,670 Elo+
Party 3
Team Averages
Level 112
1,629 SR
1,563 Elo+

VS

Team Averages
Level 134
1,465 SR
1,525 Elo+
Pele
Pele
Armadillo1512
Pele
Level 127
God Stats
13W - 20L
1,434 SR
Queue Stats
357W - 313L
1,456 Elo+
Party 2
Artio
Artio
Gokakitsune
Artio
Level 109
God Stats
6W - 8L
1,467 SR
Queue Stats
231W - 214L
1,448 Elo+
Party 2
Hachiman
Hachiman
Il nasty lI
Hachiman
Level 141
God Stats
5W - 4L
1,485 SR
Queue Stats
347W - 292L
1,525 Elo+
Party 2
King Arthur
King Arthur
SkullWu
King Arthur
Level 141
God Stats
1W - 1L
1,609 SR
Queue Stats
72W - 54L
1,669 Elo+
Party 2
Tiamat
Tiamat
rajita15
Tiamat
Level 150
God Stats
3W - 3L
1,330 SR
Queue Stats
350W - 363L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 5
5,519
552
989
5,123
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 1 / 1
5,793
579
7,360
5,629
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Iz Da muffin
King Arthur
11
4 / 2 / 0
6,305
631
6,013
8,633
4,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
9
2 / 0 / 2
5,378
538
4,506
4,775
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
Wild_Mango0
Persephone
10
2 / 1 / 1
6,111
611
3,982
2,400
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,031
503
1,758
6,641
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 5 / 0
4,452
445
2,135
9,683
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Il nasty lI
Hachiman
9
1 / 0 / 0
5,078
508
5,485
3,128
797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SkullWu
King Arthur
9
2 / 3 / 0
5,468
547
5,886
8,369
4,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
rajita15
Tiamat
9
0 / 2 / 1
4,823
482
329
4,936
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
4
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
L
1
2
0
0.5
L
0
5
0
0
W
4
1
1
4.5
L
Hachiman
Il nasty lI
Hachiman
1
0
0
1
W
King Arthur
Iz Da muffin
King Arthur
4
2
0
2
W
Susano
2
0
2
3
L
King Arthur
SkullWu
King Arthur
2
3
0
0.67
W
Persephone
Wild_Mango0
Persephone
2
1
1
2.5
L
Tiamat
rajita15
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,850
Damage
15,593
26,560
Taken
32,757
10,299
Mitigated
12,004
10,267
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
989
144
0
2,021
5,123
2,462
0
723
4,400
9,492
0
L
1,758
380
0
1,236
6,641
1,738
0
1,166
5,417
0
25,413
L
2,135
166
180
2,995
9,683
3,300
0
6,937
2,746
10,167
0
W
7,360
3,960
0
2,841
5,629
1,421
0
1,341
4,288
34,693
0
L
Hachiman
Il nasty lI
Hachiman
5,485
2,465
0
409
3,128
797
0
1,332
1,796
0
29,255
W
King Arthur
Iz Da muffin
King Arthur
6,013
1,005
0
2,935
8,633
4,407
0
0
8,633
0
36,643
W
Susano
4,506
1,281
0
1,782
4,775
1,373
0
136
4,639
0
24,780
L
King Arthur
SkullWu
King Arthur
5,886
1,459
0
2,607
8,369
4,239
0
0
8,369
0
30,966
W
Persephone
Wild_Mango0
Persephone
3,982
252
0
688
2,400
636
814
264
2,135
32,931
0
L
Tiamat
rajita15
Tiamat
329
65
0
1,089
4,936
1,930
0
2,568
2,098
21,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
24,852
289
Minions Killed
229
0
Camps Cleared
0
942,686
Distance Traveled
923,019
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,519
552
2
0
0
181,669
2
L
Pele
5,031
503
60
6
0
204,128
0
L
Artio
4,452
445
19
2
0
192,334
3
W
Sol
5,793
579
81
8
0
174,357
3
L
Hachiman
5,078
508
48
5
0
185,573
1
W
King Arthur
6,305
631
81
8
0
204,486
1
W
Susano
5,378
538
50
5
0
208,483
3
L
King Arthur
5,468
547
60
6
0
180,161
2
W
Persephone
6,111
611
75
8
0
173,691
3
L
Tiamat
4,823
482
42
4
0
160,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role