Player Matchup

Heimdallr
Heimdallr
Diamond I
CottageCheezx
Heimdallr
Diamond I
Level 157
God Stats
1W - 4L
1,641 SR
Queue Stats
225W - 214L
2,441 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
Dàyton
Sun Wukong
Masters
Level 143
God Stats
2W - 2L
1,475 SR
Queue Stats
265W - 179L
2,512 MMR
Solo
Awilix
Awilix
Diamond I
ExodialWalker
Awilix
Diamond I
Level 101
God Stats
20W - 11L
1,760 SR
Queue Stats
129W - 112L
2,454 MMR
Solo
Raijin
Raijin
Masters
Poseidons Fate
Raijin
Masters
Level 160
God Stats
12W - 12L
1,702 SR
Queue Stats
494W - 454L
2,523 MMR
Solo
Khepri
Khepri
Diamond I
SirPeelBot
Khepri
Diamond I
Level 160
God Stats
33W - 33L
1,621 SR
Queue Stats
294W - 260L
2,455 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,640 SR
2,477 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,611 SR
2,489 MMR
Chaac
Chaac
Masters
II Prince II
Chaac
Masters
Level 157
God Stats
14W - 17L
1,500 SR
Queue Stats
1,035W - 1,031L
2,399 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Kingsley375
Xing Tian
Diamond I
Level 158
God Stats
99W - 109L
1,504 SR
Queue Stats
571W - 555L
2,428 MMR
Solo
Chiron
Chiron
Masters
Regencey
Chiron
Masters
Level 149
God Stats
9W - 13L
1,602 SR
Queue Stats
238W - 225L
2,721 MMR
Party 1
Agni
Agni
Masters
THE_SWiFT-FISH
Agni
Masters
Level 130
God Stats
4W - 2L
1,832 SR
Queue Stats
115W - 75L
2,489 MMR
Party 1
Susano
Susano
Diamond I
TheKill3rDemon
Susano
Diamond I
Level 149
God Stats
10W - 9L
1,618 SR
Queue Stats
245W - 233L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CottageCheezx
Heimdallr
18
0 / 5 / 1
11,865
494
13,339
19,800
8,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Dàyton
Sun Wukong
20
3 / 1 / 3
12,524
522
18,639
21,457
19,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 7 / 3
10,924
455
12,383
18,888
8,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 6 / 3
11,482
478
12,249
17,886
7,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
SirPeelBot
Khepri
17
1 / 2 / 5
11,364
474
4,353
16,693
15,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatTsukuyomiSobekGilgameshGuan Yu

VS

Bans
ScyllaYmirLokiFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 9
14,047
585
13,696
28,649
30,031
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Kingsley375
Xing Tian
18
1 / 1 / 13
12,413
517
7,248
21,088
22,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Regencey
Chiron
20
11 / 0 / 2
15,710
655
20,582
17,475
8,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 11
14,170
590
18,412
10,462
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 5 / 8
13,441
560
13,332
21,765
10,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
9
Kills
21
21
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CottageCheezx
Heimdallr
0
5
1
0.1
L
Sun Wukong
Dàyton
Sun Wukong
3
1
3
4.5
L
3
7
3
0.64
W
0
2
9
2.25
W
Xing Tian
Kingsley375
Xing Tian
1
1
13
7.5
L
2
6
3
0.58
W
Chiron
Regencey
Chiron
11
0
2
12
L
Khepri
SirPeelBot
Khepri
1
2
5
1.75
W
5
1
11
10.5
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,963
Damage
73,270
94,724
Taken
99,439
58,559
Mitigated
76,108
24,159
Healing
46,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CottageCheezx
Heimdallr
13,339
6,102
0
5,738
19,800
8,550
2,720
3,247
16,367
0
100,313
L
Sun Wukong
Dàyton
Sun Wukong
18,639
4,869
0
7,694
21,457
19,275
0
6,483
14,335
0
95,134
L
12,383
4,882
0
250
18,888
8,253
0
2,362
16,376
0
94,606
W
13,696
1,998
0
19,791
28,649
30,031
232
3,235
25,414
0
99,579
W
Xing Tian
Kingsley375
Xing Tian
7,248
566
0
6,071
21,088
22,265
165
5,001
16,087
25,951
0
L
12,249
805
914
3,939
17,886
7,358
0
6,239
11,483
101,482
0
W
Chiron
Regencey
Chiron
20,582
10,595
1,530
9,655
17,475
8,439
6,664
3,926
13,549
0
156,059
L
Khepri
SirPeelBot
Khepri
4,353
228
0
5,624
16,693
15,123
0
7,329
9,060
28,968
0
W
18,412
2,114
0
3,504
10,462
4,669
2,151
3,115
7,347
125,511
0
W
13,332
3,232
0
6,446
21,765
10,704
2,683
3,368
18,397
0
98,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
69,781
775
Minions Killed
812
0
Camps Cleared
0
2,254,092
Distance Traveled
2,556,334
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,865
494
195
8
0
381,079
2
L
Sun Wukong
12,524
522
183
8
0
508,190
3
L
Awilix
10,924
455
144
6
0
465,857
4
W
Chaac
14,047
585
209
9
0
516,431
1
W
Xing Tian
12,413
517
18
1
0
517,391
4
L
Raijin
11,482
478
205
9
0
407,286
9
W
Chiron
15,710
655
233
10
0
479,047
7
L
Khepri
11,364
474
48
2
0
491,680
8
W
Agni
14,170
590
215
9
0
490,144
9
W
Susano
13,441
560
137
6
0
553,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role