Player Matchup

Chaac
Chaac
Akise123
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2
Heimdallr
Heimdallr
Iremeru
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,062 Elo+
Party 2
Kukulkan
Kukulkan
Vectusx
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,062 Elo+
Party 2
Nemesis
Nemesis
czeiso465
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2
Ganesha
Ganesha
joseluelgalo
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,117 Elo+

VS

Team Averages
Level 15
1,559 SR
1,322 Elo+
Izanami
Izanami
Jimbeambeamt
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,313 Elo+
Party 1
Guan Yu
Guan Yu
Leonerwurst
Guan Yu
Level 12
God Stats
2W - 1L
1,710 SR
Queue Stats
17W - 17L
1,355 Elo+
Party 1
Fenrir
Fenrir
SweetRainbow123
Fenrir
Level 16
God Stats
4W - 1L
1,642 SR
Queue Stats
18W - 20L
1,295 Elo+
Party 1
Arachne
Arachne
makar760
Arachne
Level 26
God Stats
12W - 23L
1,128 SR
Queue Stats
118W - 176L
1,296 Elo+
Solo
Anubis
Anubis
schligga
Anubis
Level 8
God Stats
13W - 4L
1,817 SR
Queue Stats
16W - 12L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akise123
Chaac
17
8 / 7 / 4
11,517
480
16,563
25,933
27,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Iremeru
Heimdallr
15
4 / 19 / 2
9,807
409
10,503
22,830
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Vectusx
Kukulkan
12
1 / 13 / 5
7,986
333
9,244
15,002
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
czeiso465
Nemesis
13
2 / 16 / 6
9,015
376
6,915
22,059
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
joseluelgalo
Ganesha
14
0 / 11 / 9
9,258
386
12,225
24,275
15,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jimbeambeamt
Izanami
20
28 / 1 / 4
16,643
693
26,452
15,705
6,110
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Leonerwurst
Guan Yu
17
6 / 5 / 14
13,065
544
7,891
21,259
23,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 4 / 9
12,081
503
4,717
20,059
7,462
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
makar760
Arachne
18
2 / 4 / 6
12,923
538
8,511
18,501
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
schligga
Anubis
20
26 / 2 / 11
15,949
665
44,191
30,660
18,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
109
15
Kills
65
66
Deaths
16
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
Akise123
Chaac
8
7
4
1.43
L
Heimdallr
Iremeru
Heimdallr
4
19
2
0.26
W
Izanami
Jimbeambeamt
Izanami
28
1
4
30
W
Guan Yu
Leonerwurst
Guan Yu
6
5
14
2.6
W
3
4
9
1.88
L
Kukulkan
Vectusx
Kukulkan
1
13
5
0.27
L
Nemesis
czeiso465
Nemesis
2
16
6
0.31
L
Ganesha
joseluelgalo
Ganesha
0
11
9
0.41
W
Arachne
makar760
Arachne
2
4
6
1.25
W
Anubis
schligga
Anubis
26
2
11
15.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,450
Damage
91,762
110,099
Taken
106,184
60,281
Mitigated
64,689
11,292
Healing
56,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Akise123
Chaac
16,563
2,952
0
5,764
25,933
27,476
538
10,151
15,422
116
63,013
L
Heimdallr
Iremeru
Heimdallr
10,503
5,556
0
1,764
22,830
5,825
0
6,871
15,809
0
42,155
W
Izanami
Jimbeambeamt
Izanami
26,452
19,219
0
7,866
15,705
6,110
7,817
2,531
13,012
0
157,498
W
Guan Yu
Leonerwurst
Guan Yu
7,891
977
1,936
7,837
21,259
23,617
1,959
4,519
15,997
0
50,281
W
4,717
1,699
416
4,776
20,059
7,462
0
4,711
15,156
0
54,798
L
Kukulkan
Vectusx
Kukulkan
9,244
869
0
0
15,002
3,667
0
8,992
5,950
21,944
0
L
Nemesis
czeiso465
Nemesis
6,915
2,483
0
2,643
22,059
7,856
0
8,028
13,941
0
38,164
L
Ganesha
joseluelgalo
Ganesha
12,225
718
0
1,121
24,275
15,457
0
10,149
14,126
33,616
0
W
Arachne
makar760
Arachne
8,511
5,132
0
9,286
18,501
8,680
348
3,026
15,285
0
94,903
W
Anubis
schligga
Anubis
44,191
3,184
0
24,287
30,660
18,820
3,459
9,512
20,220
115,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,583
Gold Earned
70,661
269
Minions Killed
644
0
Camps Cleared
0
1,693,538
Distance Traveled
1,985,631
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,517
480
80
3
0
361,577
4
L
Heimdallr
9,807
409
73
3
0
319,006
1
W
Izanami
16,643
693
209
9
0
434,080
2
W
Guan Yu
13,065
544
62
3
0
432,359
1
W
Fenrir
12,081
503
74
3
0
360,136
0
L
Kukulkan
7,986
333
38
2
0
293,238
0
L
Nemesis
9,015
376
62
3
0
375,299
2
L
Ganesha
9,258
386
16
1
0
344,418
0
W
Arachne
12,923
538
137
6
0
426,936
0
W
Anubis
15,949
665
162
7
0
332,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role