Player Matchup

Apollo
Apollo
LifeRepel
Apollo
Level 10
God Stats
0W - 3L
1,176 SR
Queue Stats
4W - 6L
1,229 Elo+
Solo
Bacchus
Bacchus
drier-feminist1
Bacchus
Level 12
God Stats
1W - 1L
1,484 SR
Queue Stats
8W - 25L
1,142 Elo+
Solo
Neith
Neith
marulho_ciclonal
Neith
Level 8
God Stats
3W - 2L
1,378 SR
Queue Stats
9W - 25L
1,074 Elo+
Solo
Team Averages
Level 10
1,346 SR
1,148 Elo+

VS

Team Averages
Level 53
1,648 SR
1,500 Elo+
Thoth
Thoth
A_True_Senpai
Thoth
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
397W - 481L
1,498 Elo+
Party 1
Neith
Neith
Huerevono_24
Neith
Level 6
God Stats
2W - 1L
1,579 SR
Queue Stats
65W - 46L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Rasta_ggo_Pro
Kukulkan
Level 7
God Stats
3W - 1L
1,865 SR
Queue Stats
3W - 1L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LifeRepel
Apollo
11
3 / 6 / 0
9,242
711
2,605
11,607
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 2
8,172
629
4,766
12,636
15,093
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 9 / 1
7,312
562
3,870
12,234
5,693
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
10,191
784
7,120
7,456
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 11
10,141
780
14,643
7,550
2,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Rasta_ggo_Pro
Kukulkan
13
5 / 1 / 12
9,770
752
8,506
4,687
1,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
19
19
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
6
2
11
5.75
L
Apollo
LifeRepel
Apollo
3
6
0
0.5
W
Kukulkan
Rasta_ggo_Pro
Kukulkan
5
1
12
11
L
1
4
2
0.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,241
Damage
30,269
36,477
Taken
19,693
24,747
Mitigated
7,750
970
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,120
1,116
507
915
7,456
3,038
473
2,279
5,177
35,818
2,365
W
14,643
7,724
0
2,470
7,550
2,898
1,406
918
6,632
0
37,216
L
Apollo
LifeRepel
Apollo
2,605
630
0
183
11,607
3,961
0
5,192
6,415
0
11,777
W
Kukulkan
Rasta_ggo_Pro
Kukulkan
8,506
587
364
996
4,687
1,814
1,078
1,657
3,030
42,539
0
L
4,766
670
0
144
12,636
15,093
0
5,030
7,606
16,774
0
L
3,870
1,180
0
643
12,234
5,693
0
5,191
7,043
0
19,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
30,102
52
Minions Killed
163
0
Camps Cleared
0
538,065
Distance Traveled
671,056
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,191
784
45
3
0
213,785
1
W
Neith
10,141
780
54
4
0
214,304
0
L
Apollo
9,242
711
15
1
0
156,726
1
W
Kukulkan
9,770
752
64
5
0
242,967
4
L
Bacchus
8,172
629
18
1
0
220,177
0
L
Neith
7,312
562
19
1
0
161,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role