Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
True_Zig_Zags
Chaac
Silver I
Level 82
God Stats
4W - 4L
1,526 SR
Queue Stats
50W - 62L
1,323 MMR
Solo
Chang'e
Chang'e
Platinum IV
alextro-alextron
Chang'e
Platinum IV
Level 108
God Stats
41W - 38L
1,598 SR
Queue Stats
362W - 404L
1,623 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,541 SR
1,482 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,486 SR
1,438 MMR
Cthulhu
Cthulhu
Bronze III
AceFitzray
Cthulhu
Bronze III
Level 63
God Stats
0W - 1L
1,284 SR
Queue Stats
59W - 107L
1,288 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
QUEUNCHICO
Ah Muzen Cab
Gold IV
Level 156
God Stats
28W - 16L
1,513 SR
Queue Stats
277W - 320L
1,318 MMR
Solo
Raijin
Raijin
Platinum III
Saikou Mojo
Raijin
Platinum III
Level 160
God Stats
50W - 51L
1,660 SR
Queue Stats
311W - 300L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 4
7,194
719
6,865
5,591
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 5
6,875
688
6,323
9,307
6,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 2
7,109
711
4,987
6,224
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothGilgameshVulcanAthenaAphrodite

VS

Bans
ScyllaYmirOdinBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceFitzray
Cthulhu
7
0 / 5 / 2
5,809
581
1,938
7,424
2,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
QUEUNCHICO
Ah Muzen Cab
10
0 / 1 / 1
6,195
620
5,629
6,789
2,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
10
2 / 1 / 0
6,651
665
3,902
7,234
2,544
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
L
Cthulhu
AceFitzray
Cthulhu
0
5
2
0.2
L
Ah Muzen Cab
QUEUNCHICO
Ah Muzen Cab
0
1
1
0.5
L
Raijin
2
1
0
2
W
2
1
5
4.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,175
Damage
11,469
21,122
Taken
21,447
10,585
Mitigated
7,256
12,136
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,865
1,264
429
983
5,591
1,799
774
2,155
3,436
0
23,320
L
Cthulhu
AceFitzray
Cthulhu
1,938
98
0
386
7,424
2,494
0
1,126
6,298
4,145
0
L
Ah Muzen Cab
QUEUNCHICO
Ah Muzen Cab
5,629
1,655
0
2,587
6,789
2,218
0
2,129
4,660
0
27,856
L
Raijin
3,902
440
0
2,210
7,234
2,544
0
1,784
5,450
25,802
0
W
6,323
575
902
3,942
9,307
6,874
0
2,626
6,681
0
18,039
W
4,987
253
1,670
4,210
6,224
1,912
723
1,067
5,157
34,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,178
Gold Earned
18,655
128
Minions Killed
107
0
Camps Cleared
0
529,577
Distance Traveled
474,427
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,194
719
42
4
0
163,474
1
L
Cthulhu
5,809
581
8
1
0
130,371
1
L
Ah Muzen Cab
6,195
620
50
5
0
177,072
2
L
Raijin
6,651
665
49
5
0
166,984
1
W
Chaac
6,875
688
24
2
0
185,554
3
W
Chang'e
7,109
711
62
6
0
180,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role