Player Matchup

Thanatos
Thanatos
BaronGavnon
Thanatos
Level 104
God Stats
12W - 8L
1,581 SR
Queue Stats
776W - 747L
1,521 Elo+
Party 1
Ullr
Ullr
GHOSTROKCER99
Ullr
Level 79
God Stats
1W - 2L
1,804 SR
Queue Stats
20W - 16L
1,330 Elo+
Solo
Ymir
Ymir
Opinaise91
Ymir
Level 65
God Stats
13W - 15L
1,494 SR
Queue Stats
693W - 652L
1,533 Elo+
Solo
Merlin
Merlin
TGLA
Merlin
Level 72
God Stats
103W - 83L
1,574 SR
Queue Stats
381W - 376L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
thywyht
Amaterasu
Level 88
God Stats
6W - 6L
1,529 SR
Queue Stats
499W - 492L
1,490 Elo+
Party 1
Team Averages
Level 82
1,596 SR
1,475 Elo+

VS

Team Averages
Level 113
1,413 SR
1,485 Elo+
Kukulkan
Kukulkan
Effects0
Kukulkan
Level 109
God Stats
2W - 1L
1,512 SR
Queue Stats
82W - 58L
1,539 Elo+
Solo
Camazotz
Camazotz
MarcusKincaid
Camazotz
Level 119
God Stats
3W - 3L
1,262 SR
Queue Stats
124W - 118L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
Unpasteurized
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Xlmaster123
Jormungandr
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 151L
1,477 Elo+
Solo
Tyr
Tyr
Zenlss
Tyr
Level 89
God Stats
2W - 7L
1,293 SR
Queue Stats
313W - 295L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaronGavnon
Thanatos
12
2 / 4 / 2
6,973
536
4,390
9,111
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 1
7,065
543
6,708
9,693
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 5
6,904
531
3,907
9,099
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
TGLA
Merlin
13
4 / 1 / 2
7,524
579
5,893
5,554
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
thywyht
Amaterasu
11
0 / 5 / 2
6,520
502
4,668
9,710
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Effects0
Kukulkan
14
2 / 0 / 3
8,125
625
4,957
4,115
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
MarcusKincaid
Camazotz
14
7 / 1 / 1
8,276
637
10,318
11,275
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 3
6,345
488
4,167
6,416
1,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Xlmaster123
Jormungandr
12
3 / 6 / 4
7,139
549
5,017
9,642
6,829
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyr
Zenlss
Tyr
12
4 / 3 / 5
7,274
560
5,813
9,476
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
16
16
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BaronGavnon
Thanatos
2
4
2
0.75
W
Kukulkan
Effects0
Kukulkan
2
0
3
3.5
L
3
4
1
0.88
W
Camazotz
MarcusKincaid
Camazotz
7
1
1
7.5
L
2
2
5
2.25
L
Merlin
TGLA
Merlin
4
1
2
5
W
0
1
3
1.5
W
Jormungandr
Xlmaster123
Jormungandr
3
6
4
0.83
W
Tyr
Zenlss
Tyr
4
3
5
2.17
L
Amaterasu
thywyht
Amaterasu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
30,272
43,167
Taken
40,924
17,999
Mitigated
19,746
15,818
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BaronGavnon
Thanatos
4,390
1,375
0
8,242
9,111
3,035
0
1,112
7,811
0
40,534
W
Kukulkan
Effects0
Kukulkan
4,957
707
0
1,860
4,115
1,397
0
1,460
2,655
53,917
0
L
6,708
3,599
0
2,010
9,693
2,936
0
1,817
7,876
0
45,951
W
Camazotz
MarcusKincaid
Camazotz
10,318
3,681
0
7,609
11,275
5,361
424
2,022
9,253
0
46,366
L
3,907
759
0
1,307
9,099
5,718
0
4,409
4,656
14,266
0
L
Merlin
TGLA
Merlin
5,893
286
0
908
5,554
1,859
0
2,338
2,990
47,953
0
W
4,167
1,610
0
2,027
6,416
1,952
0
401
6,015
0
32,079
W
Jormungandr
Xlmaster123
Jormungandr
5,017
1,523
0
743
9,642
6,829
0
4,138
5,504
29,205
0
W
Tyr
Zenlss
Tyr
5,813
982
0
3,404
9,476
4,207
0
1,779
7,697
0
36,200
L
Amaterasu
thywyht
Amaterasu
4,668
2,446
0
3,351
9,710
4,451
83
0
9,191
0
31,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
37,159
348
Minions Killed
396
0
Camps Cleared
0
1,248,805
Distance Traveled
1,229,858
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,973
536
84
6
0
272,308
2
W
Kukulkan
8,125
625
130
10
0
265,977
3
L
Ullr
7,065
543
91
7
0
218,686
4
W
Camazotz
8,276
637
91
7
0
253,697
4
L
Ymir
6,904
531
19
1
0
246,654
4
L
Merlin
7,524
579
93
7
0
254,444
5
W
Hou Yi
6,345
488
56
4
0
207,343
6
W
Jormungandr
7,139
549
53
4
0
232,509
0
W
Tyr
7,274
560
66
5
0
270,332
3
L
Amaterasu
6,520
502
61
5
0
256,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role