Player Matchup

Cupid
Cupid
Ishtaroth
Cupid
Level 114
God Stats
5W - 2L
1,640 SR
Queue Stats
264W - 249L
1,483 Elo+
Solo
Chaac
Chaac
Makros0
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Milicematik
Bacchus
Level 79
God Stats
5W - 7L
1,262 SR
Queue Stats
180W - 173L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Regulüs
Sylvanus
Level 158
God Stats
7W - 12L
1,394 SR
Queue Stats
191W - 201L
1,490 Elo+
Solo
Zeus
Zeus
XxGreeedyxX
Zeus
Level 52
God Stats
9W - 2L
1,995 SR
Queue Stats
16W - 14L
1,506 Elo+
Solo
Team Averages
Level 102
1,558 SR
1,498 Elo+

VS

Team Averages
Level 65
1,508 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlphaPegasi69
Ah Muzen Cab
Level 85
God Stats
106W - 110L
1,473 SR
Queue Stats
1,061W - 1,118L
1,453 Elo+
Solo
Merlin
Merlin
DinoGuy79
Merlin
Level 69
God Stats
10W - 11L
1,545 SR
Queue Stats
472W - 492L
1,603 Elo+
Solo
Medusa
Medusa
TheWillMarsh
Medusa
Level 65
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 11L
1,356 Elo+
Solo
Yemoja
Yemoja
lXlGrimlXl
Yemoja
Level 45
God Stats
46W - 48L
1,523 SR
Queue Stats
535W - 586L
1,499 Elo+
Solo
Odin
Odin
new-37040813
Odin
Level 61
God Stats
3W - 3L
1,303 SR
Queue Stats
36W - 34L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ishtaroth
Cupid
20
6 / 0 / 19
14,802
987
20,965
17,610
8,444
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Makros0
Chaac
20
3 / 2 / 24
13,975
932
23,307
31,748
26,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
Milicematik
Bacchus
20
5 / 0 / 24
14,746
983
21,412
14,223
26,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Regulüs
Sylvanus
20
4 / 0 / 22
14,638
976
18,669
17,847
10,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 4 / 12
15,161
1,011
30,997
15,035
6,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlphaPegasi69
Ah Muzen Cab
19
1 / 7 / 4
13,319
888
21,374
22,656
10,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
DinoGuy79
Merlin
19
2 / 6 / 3
13,832
922
29,660
23,254
12,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
0 / 6 / 1
12,022
801
17,814
22,936
11,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
lXlGrimlXl
Yemoja
19
0 / 4 / 4
13,700
913
4,175
20,213
22,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 8 / 3
13,149
877
18,323
30,459
31,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
21
31
Kills
6
6
Deaths
31
101
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlphaPegasi69
Ah Muzen Cab
1
7
4
0.43
L
Merlin
DinoGuy79
Merlin
2
6
3
0.58
W
Cupid
Ishtaroth
Cupid
6
0
19
15.5
W
Chaac
Makros0
Chaac
3
2
24
7.5
W
Bacchus
Milicematik
Bacchus
5
0
24
17
W
Sylvanus
Regulüs
Sylvanus
4
0
22
15
L
Medusa
0
6
1
0.08
W
13
4
12
4.75
L
Yemoja
lXlGrimlXl
Yemoja
0
4
4
0.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,350
Damage
91,346
96,463
Taken
119,518
77,791
Mitigated
88,693
42,958
Healing
27,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlphaPegasi69
Ah Muzen Cab
21,374
5,024
0
1,903
22,656
10,957
0
14,648
8,008
0
49,846
L
Merlin
DinoGuy79
Merlin
29,660
2,125
1,305
4,801
23,254
12,044
0
13,441
9,813
80,556
0
W
Cupid
Ishtaroth
Cupid
20,965
10,815
3,471
3,512
17,610
8,444
0
7,081
10,529
0
51,406
W
Chaac
Makros0
Chaac
23,307
3,543
0
11,752
31,748
26,278
0
12,031
19,717
0
42,816
W
Bacchus
Milicematik
Bacchus
21,412
2,672
0
0
14,223
26,599
0
5,730
8,493
36,612
0
W
Sylvanus
Regulüs
Sylvanus
18,669
3,004
10,623
9,843
17,847
10,093
0
5,189
12,658
55,236
0
L
Medusa
17,814
11,587
0
2,379
22,936
11,437
0
15,287
7,649
0
49,557
W
30,997
1,991
1,061
2,696
15,035
6,377
0
3,804
11,231
49,196
0
L
Yemoja
lXlGrimlXl
Yemoja
4,175
1,229
14,258
3,102
20,213
22,765
0
12,882
7,331
7,751
0
L
18,323
4,445
0
0
30,459
31,490
0
14,820
15,639
0
26,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,322
Gold Earned
66,022
349
Minions Killed
288
9
Camps Cleared
7
1,521,293
Distance Traveled
1,405,159
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,319
888
70
5
6
289,196
3
L
Merlin
13,832
922
120
8
0
259,597
2
W
Cupid
14,802
987
110
7
1
309,020
5
W
Chaac
13,975
932
52
3
2
305,515
0
W
Bacchus
14,746
983
41
3
0
345,484
1
W
Sylvanus
14,638
976
96
6
2
302,660
2
L
Medusa
12,022
801
65
4
0
263,373
3
W
Zeus
15,161
1,011
50
3
4
258,614
0
L
Yemoja
13,700
913
14
1
1
287,167
0
L
Odin
13,149
877
19
1
0
305,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role