Player Matchup

Cerberus
Cerberus
ArisH_AMH
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
Krypton_RH
Chaac
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Nemesis
Nemesis
Law__H
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
MrM200608
Da Ji
Level 15
God Stats
6W - 6L
1,402 SR
Queue Stats
14W - 16L
1,270 Elo+
Solo
Artemis
Artemis
balza_xd
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 9
1,480 SR
1,454 Elo+

VS

Team Averages
Level 27
1,473 SR
1,295 Elo+
Heimdallr
Heimdallr
Lord_Glen_Der_3
Heimdallr
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 118L
1,281 Elo+
Party 4
Kukulkan
Kukulkan
SinisterUnit244
Kukulkan
Level 26
God Stats
6W - 7L
1,431 SR
Queue Stats
60W - 88L
1,320 Elo+
Party 2
Neith
Neith
XVIOLENTAUSSIEX
Neith
Level 27
God Stats
25W - 23L
1,510 SR
Queue Stats
51W - 79L
1,288 Elo+
Party 2
Artemis
Artemis
iTz-_-Vlx
Artemis
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 91L
1,295 Elo+
Party 4
Amaterasu
Amaterasu
sarwe90
Amaterasu
Level 46
God Stats
5W - 4L
1,426 SR
Queue Stats
118W - 165L
1,292 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArisH_AMH
Cerberus
16
0 / 9 / 7
10,553
391
7,484
26,719
16,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
17
0 / 7 / 6
10,560
391
6,861
20,757
16,263
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Law__H
Nemesis
14
0 / 11 / 4
9,287
344
4,128
24,423
10,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
MrM200608
Da Ji
18
15 / 9 / 1
12,235
453
20,652
16,736
6,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
balza_xd
Artemis
20
6 / 3 / 4
12,773
473
14,429
11,886
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lord_Glen_Der_3
Heimdallr
17
4 / 6 / 16
12,715
471
11,278
13,159
7,347
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
16
3 / 5 / 2
12,299
456
6,296
12,133
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 6 / 2
14,577
540
10,724
19,214
8,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
iTz-_-Vlx
Artemis
18
6 / 6 / 12
13,114
486
15,342
17,921
6,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
sarwe90
Amaterasu
20
21 / 0 / 8
16,325
605
26,708
22,040
13,902
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
21
Kills
38
39
Deaths
23
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArisH_AMH
Cerberus
0
9
7
0.39
L
Chaac
0
7
6
0.43
L
Nemesis
Law__H
Nemesis
0
11
4
0.18
W
Heimdallr
Lord_Glen_Der_3
Heimdallr
4
6
16
2
L
Da Ji
MrM200608
Da Ji
15
9
1
1.72
W
Kukulkan
3
5
2
0.8
W
4
6
2
0.83
L
Artemis
balza_xd
Artemis
6
3
4
2.67
W
Artemis
iTz-_-Vlx
Artemis
6
6
12
2
W
Amaterasu
sarwe90
Amaterasu
21
0
8
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,554
Damage
70,348
100,521
Taken
84,467
55,269
Mitigated
40,509
16,370
Healing
27,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArisH_AMH
Cerberus
7,484
305
0
5,994
26,719
16,451
0
0
26,719
63,406
0
L
Chaac
6,861
1,769
0
3,831
20,757
16,263
438
3,484
17,273
0
59,033
L
Nemesis
Law__H
Nemesis
4,128
1,167
0
5,145
24,423
10,564
0
300
24,123
0
49,965
W
Heimdallr
Lord_Glen_Der_3
Heimdallr
11,278
3,892
1,056
770
13,159
7,347
1,929
1,517
11,642
0
52,358
L
Da Ji
MrM200608
Da Ji
20,652
4,512
0
0
16,736
6,803
44
933
15,803
0
32,900
W
Kukulkan
6,296
305
0
1,201
12,133
4,657
518
610
11,523
51,980
0
W
10,724
4,296
0
3,557
19,214
8,087
3,247
1,024
18,190
0
105,796
L
Artemis
balza_xd
Artemis
14,429
6,779
0
1,400
11,886
5,188
1,670
1,579
10,307
0
68,681
W
Artemis
iTz-_-Vlx
Artemis
15,342
7,663
1,165
6,176
17,921
6,516
2,887
2,072
15,849
0
68,910
W
Amaterasu
sarwe90
Amaterasu
26,708
14,140
664
12,937
22,040
13,902
1,255
2,261
19,779
0
123,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,408
Gold Earned
69,030
457
Minions Killed
563
0
Camps Cleared
0
2,251,254
Distance Traveled
2,141,106
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,553
391
145
5
0
361,570
1
L
Chaac
10,560
391
95
4
0
474,018
9
L
Nemesis
9,287
344
68
3
0
450,369
0
W
Heimdallr
12,715
471
68
3
0
421,545
0
L
Da Ji
12,235
453
24
1
0
494,411
1
W
Kukulkan
12,299
456
97
4
0
378,146
0
W
Neith
14,577
540
178
7
0
383,882
5
L
Artemis
12,773
473
125
5
0
470,886
0
W
Artemis
13,114
486
92
3
0
407,701
0
W
Amaterasu
16,325
605
128
5
0
549,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role