Player Matchup

Ymir
Ymir
Aribitor
Ymir
Level 49
God Stats
98W - 96L
1,460 SR
Queue Stats
155W - 164L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
SamyKnight
Guan Yu
Level 128
God Stats
18W - 32L
1,429 SR
Queue Stats
121W - 115L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Sliiderss
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
419W - 396L
1,425 Elo+
Party 2
Nemesis
Nemesis
dylectss
Nemesis
Level 68
God Stats
28W - 29L
1,538 SR
Queue Stats
119W - 160L
1,290 Elo+
Party 2
Ah Puch
Ah Puch
sofcore
Ah Puch
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 271L
1,361 Elo+
Party 2
Team Averages
Level 88
1,485 SR
1,396 Elo+

VS

Team Averages
Level 114
1,666 SR
1,570 Elo+
Da Ji
Da Ji
GoDGouM
Da Ji
Level 146
God Stats
8W - 0L
2,016 SR
Queue Stats
470W - 369L
1,606 Elo+
Party 3
Achilles
Achilles
Manshock
Achilles
Level 144
God Stats
19W - 24L
1,550 SR
Queue Stats
833W - 895L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
Poderetour11
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 87L
1,697 Elo+
Party 3
Chronos
Chronos
Simyri
Chronos
Level 125
God Stats
12W - 8L
1,650 SR
Queue Stats
421W - 446L
1,521 Elo+
Party 1
Apollo
Apollo
math88
Apollo
Level 127
God Stats
22W - 9L
1,614 SR
Queue Stats
208W - 114L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 3 / 11
12,548
502
14,185
18,168
11,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
SamyKnight
Guan Yu
17
0 / 7 / 0
10,677
427
6,514
28,802
35,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Sliiderss
Danzaburou
18
7 / 6 / 5
12,364
495
15,984
19,757
8,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
dylectss
Nemesis
15
0 / 9 / 2
9,577
383
3,281
20,911
9,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
sofcore
Ah Puch
18
4 / 8 / 2
11,897
476
11,151
19,634
9,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GoDGouM
Da Ji
20
10 / 3 / 9
14,351
574
25,035
18,935
8,734
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Manshock
Achilles
20
5 / 4 / 2
13,058
522
5,682
18,462
13,866
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Poderetour11
Jormungandr
20
4 / 0 / 13
16,302
652
24,222
18,139
25,752
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Simyri
Chronos
20
1 / 4 / 8
13,365
535
9,805
19,029
7,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
math88
Apollo
20
13 / 3 / 6
16,793
672
18,796
20,965
9,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
14
Kills
33
33
Deaths
14
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
3
11
2.83
W
Da Ji
GoDGouM
Da Ji
10
3
9
4.83
W
Achilles
Manshock
Achilles
5
4
2
1.5
W
Jormungandr
Poderetour11
Jormungandr
4
0
13
10.5
L
Guan Yu
SamyKnight
Guan Yu
0
7
0
0
W
Chronos
Simyri
Chronos
1
4
8
1.25
L
Danzaburou
Sliiderss
Danzaburou
7
6
5
1.58
L
Nemesis
dylectss
Nemesis
0
9
2
0.11
W
Apollo
math88
Apollo
13
3
6
5.33
L
Ah Puch
sofcore
Ah Puch
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,115
Damage
83,540
107,272
Taken
95,530
74,136
Mitigated
64,714
32,076
Healing
33,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
14,185
2,752
1,472
5,043
18,168
11,378
0
5,715
12,157
62,911
0
W
Da Ji
GoDGouM
Da Ji
25,035
5,553
0
6,436
18,935
8,734
0
6,095
12,762
0
91,231
W
Achilles
Manshock
Achilles
5,682
903
0
5,023
18,462
13,866
3,871
6,091
12,371
0
63,823
W
Jormungandr
Poderetour11
Jormungandr
24,222
6,456
0
5,827
18,139
25,752
452
2,165
15,224
130,711
0
L
Guan Yu
SamyKnight
Guan Yu
6,514
1,380
580
10,774
28,802
35,488
0
15,384
13,418
0
66,060
W
Chronos
Simyri
Chronos
9,805
3,136
0
6,403
19,029
7,193
4,904
4,563
14,466
113,938
0
L
Danzaburou
Sliiderss
Danzaburou
15,984
6,632
0
6,726
19,757
8,657
1,457
5,463
14,065
0
78,443
L
Nemesis
dylectss
Nemesis
3,281
1,077
0
2,277
20,911
9,599
0
4,630
16,247
0
62,871
W
Apollo
math88
Apollo
18,796
13,908
0
9,941
20,965
9,169
2,396
7,874
13,001
0
142,859
L
Ah Puch
sofcore
Ah Puch
11,151
196
0
5,204
19,634
9,014
0
2,262
17,358
60,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
73,869
601
Minions Killed
845
0
Camps Cleared
0
2,131,854
Distance Traveled
2,372,673
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,548
502
105
4
0
468,850
9
W
Da Ji
14,351
574
113
5
0
503,929
3
W
Achilles
13,058
522
95
4
0
473,395
4
W
Jormungandr
16,302
652
245
10
0
460,063
2
L
Guan Yu
10,677
427
147
6
0
404,694
10
W
Chronos
13,365
535
163
7
0
473,869
7
L
Danzaburou
12,364
495
127
5
0
438,612
6
L
Nemesis
9,577
383
95
4
0
421,676
2
W
Apollo
16,793
672
229
9
0
461,417
7
L
Ah Puch
11,897
476
127
5
0
398,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role