Player Matchup

Sun Wukong
Sun Wukong
MomohDZ_91
Sun Wukong
Level 16
God Stats
7W - 2L
1,698 SR
Queue Stats
38W - 35L
1,428 Elo+
Party 1
Yemoja
Yemoja
evaisthisiaa
Yemoja
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,747 Elo+
Party 1
Cu Chulainn
Cu Chulainn
graphimentium
Cu Chulainn
Level 90
God Stats
3W - 1L
1,631 SR
Queue Stats
45W - 43L
1,441 Elo+
Party 1
Team Averages
Level 54
1,610 SR
1,539 Elo+

VS

Team Averages
Level 78
1,586 SR
1,571 Elo+
Artemis
Artemis
IHazNoIdeaz7
Artemis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 41L
1,639 Elo+
Party 2
Merlin
Merlin
fCrOt12345
Merlin
Level 89
God Stats
0W - 1L
1,758 SR
Queue Stats
55W - 29L
1,640 Elo+
Party 2
Bellona
Bellona
yndan-_-
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MomohDZ_91
Sun Wukong
17
2 / 6 / 9
13,490
613
7,656
20,051
20,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
16
3 / 6 / 7
13,288
604
15,926
19,384
7,440
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
graphimentium
Cu Chulainn
19
11 / 2 / 3
15,079
685
22,265
25,487
25,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IHazNoIdeaz7
Artemis
16
7 / 6 / 4
14,311
651
24,924
18,773
9,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
fCrOt12345
Merlin
19
5 / 5 / 9
14,171
644
23,814
16,468
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
yndan-_-
Bellona
14
2 / 5 / 3
12,264
557
6,413
17,910
12,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
16
Kills
14
14
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
IHazNoIdeaz7
Artemis
7
6
4
1.5
W
Sun Wukong
MomohDZ_91
Sun Wukong
2
6
9
1.08
W
Yemoja
3
6
7
1.08
L
Merlin
fCrOt12345
Merlin
5
5
9
1.9
W
Cu Chulainn
graphimentium
Cu Chulainn
11
2
3
6.25
L
Bellona
yndan-_-
Bellona
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,847
Damage
55,151
64,922
Taken
53,151
53,326
Mitigated
29,892
13,916
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
IHazNoIdeaz7
Artemis
24,924
13,848
0
3,924
18,773
9,310
230
5,039
13,734
0
78,467
W
Sun Wukong
MomohDZ_91
Sun Wukong
7,656
2,300
0
3,315
20,051
20,309
278
7,253
12,798
0
40,625
W
Yemoja
15,926
1,687
5,132
3,087
19,384
7,440
366
9,282
10,102
55,526
0
L
Merlin
fCrOt12345
Merlin
23,814
1,439
348
5,507
16,468
7,777
150
7,296
9,172
91,459
0
W
Cu Chulainn
graphimentium
Cu Chulainn
22,265
4,545
1,028
1,354
25,487
25,577
382
7,422
18,065
0
70,501
L
Bellona
yndan-_-
Bellona
6,413
1,196
0
290
17,910
12,805
0
3,638
14,272
0
33,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
40,746
170
Minions Killed
235
0
Camps Cleared
0
1,178,357
Distance Traveled
1,010,860
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,311
651
80
4
0
298,803
2
W
Sun Wukong
13,490
613
37
2
0
402,838
0
W
Yemoja
13,288
604
61
3
0
323,068
3
L
Merlin
14,171
644
115
5
0
322,373
4
W
Cu Chulainn
15,079
685
72
3
0
452,451
1
L
Bellona
12,264
557
40
2
0
389,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role