Player Matchup

Cu Chulainn
Cu Chulainn
Apocosausage
Cu Chulainn
Level 145
God Stats
9W - 4L
1,637 SR
Queue Stats
87W - 34L
1,817 Elo+
Party 2
Geb
Geb
ZestyRaven
Geb
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ZippZapp
Anhur
Level 128
God Stats
4W - 0L
2,025 SR
Queue Stats
109W - 27L
2,005 Elo+
Party 2
Scylla
Scylla
malonies
Scylla
Level 148
God Stats
2W - 0L
1,712 SR
Queue Stats
83W - 33L
1,771 Elo+
Party 2
Team Averages
Level 111
1,718 SR
1,773 Elo+

VS

Team Averages
Level 93
1,464 SR
1,428 Elo+
Chaac
Chaac
BlockBusterMC
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Exalib
Kumbhakarna
Level 88
God Stats
0W - 4L
1,323 SR
Queue Stats
33W - 40L
1,526 Elo+
Party 1
Scylla
Scylla
GoDofAss0
Scylla
Level 111
God Stats
4W - 3L
1,533 SR
Queue Stats
32W - 38L
1,525 Elo+
Party 1
Nemesis
Nemesis
wasabininjamilk
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Apocosausage
Cu Chulainn
17
8 / 1 / 6
11,276
940
12,371
12,181
8,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 3 / 14
11,005
917
5,432
14,736
15,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
ZippZapp
Anhur
15
4 / 2 / 8
9,970
831
12,714
9,735
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
malonies
Scylla
17
5 / 0 / 7
10,979
915
13,737
7,324
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
8,093
674
6,264
12,271
9,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Exalib
Kumbhakarna
15
2 / 4 / 3
9,814
818
5,578
17,057
15,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
GoDofAss0
Scylla
16
3 / 5 / 2
9,834
820
13,984
8,072
2,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 1
8,117
676
4,487
11,561
4,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
6
6
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Apocosausage
Cu Chulainn
8
1
6
11
L
0
6
4
0.33
L
Kumbhakarna
Exalib
Kumbhakarna
2
4
3
0.88
L
Scylla
GoDofAss0
Scylla
3
5
2
0.8
W
2
3
14
3
W
Anhur
ZippZapp
Anhur
4
2
8
4
W
Scylla
malonies
Scylla
5
0
7
8.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,254
Damage
30,313
43,976
Taken
48,961
30,978
Mitigated
31,618
6,505
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Apocosausage
Cu Chulainn
12,371
3,856
0
1,892
12,181
8,925
1,882
5,337
6,728
0
45,379
L
6,264
916
0
2,633
12,271
9,007
507
5,631
6,525
0
19,020
L
Kumbhakarna
Exalib
Kumbhakarna
5,578
667
0
1,656
17,057
15,989
0
6,427
10,431
20,197
0
L
Scylla
GoDofAss0
Scylla
13,984
919
0
828
8,072
2,286
336
2,666
5,157
50,306
0
W
5,432
1,500
0
0
14,736
15,472
349
5,388
9,206
14,455
0
W
Anhur
ZippZapp
Anhur
12,714
6,690
0
3,396
9,735
3,248
2,173
4,776
4,769
0
32,663
W
Scylla
malonies
Scylla
13,737
2,658
0
1,217
7,324
3,333
2,436
3,924
3,220
54,519
0
L
4,487
1,518
0
2,099
11,561
4,336
1,302
3,901
7,305
0
15,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,230
Gold Earned
35,858
223
Minions Killed
173
13
Camps Cleared
8
981,109
Distance Traveled
802,497
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,276
940
68
6
5
253,054
1
L
Chaac
8,093
674
25
2
1
183,531
0
L
Kumbhakarna
9,814
818
33
3
1
212,089
1
L
Scylla
9,834
820
88
7
5
201,906
2
W
Geb
11,005
917
14
1
2
250,530
1
W
Anhur
9,970
831
47
4
2
236,008
1
W
Scylla
10,979
915
94
8
4
241,517
1
L
Nemesis
8,117
676
27
2
1
204,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role