Player Matchup

Fenrir
Fenrir
DevaMaria10
Fenrir
Level 23
God Stats
3W - 8L
1,306 SR
Queue Stats
57W - 50L
1,532 Elo+
Party 1
Izanami
Izanami
DukePanther
Izanami
Level 40
God Stats
3W - 1L
1,509 SR
Queue Stats
94W - 85L
1,194 Elo+
Party 2
Athena
Athena
Enthyx
Athena
Level 68
God Stats
4W - 2L
1,128 SR
Queue Stats
17W - 9L
1,194 Elo+
Party 2
The Morrigan
The Morrigan
NatPinkerton
The Morrigan
Level 105
God Stats
1W - 0L
1,730 SR
Queue Stats
117W - 87L
1,549 Elo+
Party 1
Zeus
Zeus
WarSty1e
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 73
1,435 SR
1,394 Elo+

VS

Team Averages
Level 50
1,559 SR
1,533 Elo+
Anhur
Anhur
DDEMISMITE
Anhur
Level 43
God Stats
23W - 39L
1,482 SR
Queue Stats
108W - 125L
1,503 Elo+
Solo
Chaac
Chaac
Jon776
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 3
Thanatos
Thanatos
NUAHULI
Thanatos
Level 56
God Stats
63W - 49L
1,556 SR
Queue Stats
100W - 93L
1,523 Elo+
Party 3
Anubis
Anubis
SAAAAAAAAN
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Подчиняйся
Kumbhakarna
Level 91
God Stats
2W - 4L
1,756 SR
Queue Stats
172W - 162L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 3 / 3
8,058
474
3,283
10,415
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
DukePanther
Izanami
15
3 / 1 / 0
8,689
511
5,667
8,602
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Enthyx
Athena
14
2 / 2 / 5
9,048
532
4,464
16,302
6,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
NatPinkerton
The Morrigan
18
8 / 0 / 2
10,617
625
14,680
4,434
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
2 / 2 / 3
9,835
579
7,381
6,758
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 3 / 1
8,938
526
6,937
9,943
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Jon776
Chaac
11
0 / 5 / 3
6,036
355
4,056
10,027
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
NUAHULI
Thanatos
15
1 / 2 / 1
8,112
477
3,426
13,334
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SAAAAAAAAN
Anubis
15
3 / 4 / 1
8,824
519
6,986
11,162
5,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 4
7,993
470
5,244
10,305
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
15
Kills
8
8
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
3
1
0.83
W
Fenrir
0
3
3
0.5
W
Izanami
DukePanther
Izanami
3
1
0
3
W
Athena
Enthyx
Athena
2
2
5
2.25
L
Chaac
Jon776
Chaac
0
5
3
0.3
L
Thanatos
NUAHULI
Thanatos
1
2
1
0.75
W
The Morrigan
NatPinkerton
The Morrigan
8
0
2
9
L
Anubis
SAAAAAAAAN
Anubis
3
4
1
0.88
W
Zeus
2
2
3
1.75
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
26,649
46,511
Taken
54,771
17,645
Mitigated
25,499
15,616
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,937
2,878
0
2,442
9,943
3,242
67
3,012
6,915
0
69,218
W
Fenrir
3,283
1,178
0
4,422
10,415
4,353
0
3,192
7,223
0
51,847
W
Izanami
DukePanther
Izanami
5,667
2,718
0
2,665
8,602
2,594
847
1,505
7,097
0
64,598
W
Athena
Enthyx
Athena
4,464
1,309
0
4,226
16,302
6,858
308
3,945
12,357
27,799
0
L
Chaac
Jon776
Chaac
4,056
541
0
2,331
10,027
3,892
0
6,729
2,980
0
20,679
L
Thanatos
NUAHULI
Thanatos
3,426
123
0
9,648
13,334
4,414
0
5,370
7,848
0
56,410
W
The Morrigan
NatPinkerton
The Morrigan
14,680
1,721
0
3,553
4,434
1,718
41
86
4,348
78,047
0
L
Anubis
SAAAAAAAAN
Anubis
6,986
789
0
5,176
11,162
5,705
212
6,133
5,011
59,006
0
W
Zeus
7,381
924
0
750
6,758
2,122
0
3,502
3,256
75,575
0
L
5,244
832
0
2,299
10,305
8,246
0
4,717
5,492
19,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
39,903
570
Minions Killed
444
0
Camps Cleared
0
1,688,968
Distance Traveled
1,510,546
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,938
526
151
9
0
257,431
0
W
Fenrir
8,058
474
97
6
0
365,903
2
W
Izanami
8,689
511
118
7
0
307,955
2
W
Athena
9,048
532
39
2
0
368,447
2
L
Chaac
6,036
355
36
2
0
315,721
0
L
Thanatos
8,112
477
114
7
0
338,544
3
W
The Morrigan
10,617
625
151
9
0
350,279
4
L
Anubis
8,824
519
119
7
0
277,799
9
W
Zeus
9,835
579
165
10
0
296,384
1
L
Kumbhakarna
7,993
470
24
1
0
321,051
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role