Player Matchup

Hun Batz
Hun Batz
ElecTartZzZ
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,559 Elo+
Solo
Freya
Freya
JØKÉR
Freya
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 236L
1,559 Elo+
Party 3
Scylla
Scylla
Retropanda2
Scylla
Level 28
God Stats
2W - 3L
1,264 SR
Queue Stats
187W - 197L
1,369 Elo+
Solo
Bellona
Bellona
Vanishin
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
WishNine
Horus
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
253W - 251L
1,552 Elo+
Party 3
Team Averages
Level 78
1,453 SR
1,508 Elo+

VS

Team Averages
Level 61
1,585 SR
1,474 Elo+
Yemoja
Yemoja
Aktinida
Yemoja
Level 132
God Stats
8W - 6L
1,404 SR
Queue Stats
321W - 290L
1,513 Elo+
Party 2
Medusa
Medusa
Juuzou_suzuyaa
Medusa
Level 24
God Stats
2W - 0L
1,939 SR
Queue Stats
41W - 46L
1,434 Elo+
Solo
Da Ji
Da Ji
Vinciak
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
fifi18
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
olta90
Ah Puch
Level 105
God Stats
6W - 3L
1,581 SR
Queue Stats
157W - 140L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElecTartZzZ
Hun Batz
15
1 / 7 / 6
8,239
687
9,972
11,668
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
JØKÉR
Freya
15
2 / 6 / 6
8,372
698
7,006
11,337
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
18
8 / 3 / 3
9,880
823
16,281
10,603
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Vanishin
Bellona
13
0 / 5 / 7
8,302
692
5,284
13,232
9,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
WishNine
Horus
14
0 / 6 / 9
7,944
662
4,081
18,768
21,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aktinida
Yemoja
15
0 / 2 / 18
9,248
771
2,769
7,009
5,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 1 / 16
11,060
922
10,001
7,928
3,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Vinciak
Da Ji
17
7 / 2 / 13
10,150
846
8,671
12,787
5,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
fifi18
Cabrakan
17
7 / 4 / 15
10,371
864
11,760
18,747
23,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
olta90
Ah Puch
16
6 / 2 / 15
10,270
856
22,403
9,424
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
11
Kills
27
27
Deaths
11
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aktinida
Yemoja
0
2
18
4.5
L
Hun Batz
ElecTartZzZ
Hun Batz
1
7
6
0.57
W
7
1
16
15
L
Freya
JØKÉR
Freya
2
6
6
0.83
L
Scylla
8
3
3
3.17
L
Bellona
Vanishin
Bellona
0
5
7
0.7
W
Da Ji
Vinciak
Da Ji
7
2
13
6.75
L
Horus
WishNine
Horus
0
6
9
0.75
W
Cabrakan
fifi18
Cabrakan
7
4
15
3.63
W
Ah Puch
olta90
Ah Puch
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
55,604
65,608
Taken
55,895
45,954
Mitigated
41,428
20,782
Healing
29,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aktinida
Yemoja
2,769
555
16,038
1,667
7,009
5,376
614
4,369
2,640
9,363
0
L
Hun Batz
ElecTartZzZ
Hun Batz
9,972
986
1,492
916
11,668
5,222
0
5,948
5,720
0
28,776
W
10,001
3,738
589
1,141
7,928
3,869
1,008
3,733
4,195
0
25,775
L
Freya
JØKÉR
Freya
7,006
1,939
1,308
1,711
11,337
4,599
0
7,221
4,116
10,980
0
L
Scylla
16,281
1,198
1,201
2,426
10,603
4,986
0
6,176
4,427
26,002
0
L
Bellona
Vanishin
Bellona
5,284
716
852
1,362
13,232
9,254
0
8,073
5,159
0
17,458
W
Da Ji
Vinciak
Da Ji
8,671
1,445
489
1,548
12,787
5,887
537
4,583
8,204
0
17,159
L
Horus
WishNine
Horus
4,081
1,295
4,696
4,818
18,768
21,893
0
9,514
9,254
0
8,026
W
Cabrakan
fifi18
Cabrakan
11,760
752
1,246
1,234
18,747
23,237
472
8,617
10,130
22,920
0
W
Ah Puch
olta90
Ah Puch
22,403
484
3,437
2,018
9,424
3,059
1,051
1,985
7,439
41,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,737
Gold Earned
51,099
108
Minions Killed
113
0
Camps Cleared
0
1,068,242
Distance Traveled
1,077,428
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,248
771
13
1
0
192,689
0
L
Hun Batz
8,239
687
34
3
0
206,056
0
W
Medusa
11,060
922
23
2
0
238,024
0
L
Freya
8,372
698
13
1
0
201,635
0
L
Scylla
9,880
823
35
3
0
225,241
0
L
Bellona
8,302
692
19
2
0
238,098
0
W
Da Ji
10,150
846
19
2
0
237,574
0
L
Horus
7,944
662
7
1
0
197,212
0
W
Cabrakan
10,371
864
23
2
0
219,604
1
W
Ah Puch
10,270
856
35
3
0
189,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role