Player Matchup

Gilgamesh
Gilgamesh
Big Dutty Stunk
Gilgamesh
Level 123
God Stats
18W - 8L
1,723 SR
Queue Stats
145W - 108L
1,525 Elo+
Party 2
Rama
Rama
HamBizzle
Rama
Level 27
God Stats
5W - 6L
1,229 SR
Queue Stats
44W - 50L
1,398 Elo+
Party 2
Hera
Hera
lucasjs14
Hera
Level 101
God Stats
2W - 0L
1,572 SR
Queue Stats
24W - 25L
1,482 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,468 Elo+

VS

Team Averages
Level 37
1,530 SR
1,532 Elo+
Heimdallr
Heimdallr
Arken10000
Heimdallr
Level 3
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 2L
1,634 Elo+
Party 1
Discordia
Discordia
DHM4s7eR1337
Discordia
Level 41
God Stats
1W - 1L
1,756 SR
Queue Stats
115W - 111L
1,464 Elo+
Solo
Osiris
Osiris
PsycoNovack99
Osiris
Level 68
God Stats
0W - 3L
1,127 SR
Queue Stats
18W - 18L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big Dutty Stunk
Gilgamesh
16
9 / 3 / 9
11,886
743
12,685
13,416
9,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
2 / 1 / 9
10,081
630
1,205
6,864
2,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
15
7 / 3 / 11
11,961
748
14,739
11,546
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arken10000
Heimdallr
13
2 / 9 / 3
10,348
647
3,817
11,862
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
DHM4s7eR1337
Discordia
14
3 / 4 / 2
10,047
628
12,204
10,231
3,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
10,039
627
7,315
13,712
9,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
7
7
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arken10000
Heimdallr
2
9
3
0.39
W
Gilgamesh
Big Dutty Stunk
Gilgamesh
9
3
9
4.5
L
Discordia
DHM4s7eR1337
Discordia
3
4
2
1
W
Rama
2
1
9
6.5
L
2
5
1
0.5
W
Hera
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
23,336
31,826
Taken
35,805
14,858
Mitigated
17,097
6,165
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arken10000
Heimdallr
3,817
1,451
0
927
11,862
4,067
116
3,695
7,929
0
20,465
W
Gilgamesh
Big Dutty Stunk
Gilgamesh
12,685
2,268
0
1,220
13,416
9,113
821
4,414
8,995
0
47,530
L
Discordia
DHM4s7eR1337
Discordia
12,204
1,035
0
2,711
10,231
3,434
0
4,716
5,397
59,320
0
W
Rama
1,205
1,136
0
2,380
6,864
2,067
1,184
3,531
3,333
0
14,458
L
7,315
1,110
349
1,052
13,712
9,596
0
6,474
6,877
0
31,815
W
Hera
14,739
3,502
124
2,441
11,546
3,678
1,457
4,347
7,199
71,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
30,434
200
Minions Killed
152
0
Camps Cleared
0
896,054
Distance Traveled
755,858
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,348
647
24
2
0
232,541
0
W
Gilgamesh
11,886
743
52
3
0
364,203
3
L
Discordia
10,047
628
89
6
0
249,202
2
W
Rama
10,081
630
34
2
0
258,865
0
L
Osiris
10,039
627
39
2
0
274,115
1
W
Hera
11,961
748
114
7
0
272,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role