Player Matchup

Geb
Geb
Alexuzz
Geb
Level 104
God Stats
26W - 23L
1,486 SR
Queue Stats
422W - 464L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
Denivouss
Sun Wukong
Level 88
God Stats
18W - 10L
1,425 SR
Queue Stats
226W - 262L
1,385 Elo+
Party 2
Janus
Janus
HitmeHardPls
Janus
Level 142
God Stats
9W - 12L
1,356 SR
Queue Stats
206W - 207L
1,415 Elo+
Solo
Cupid
Cupid
Khaning
Cupid
Level 89
God Stats
9W - 14L
1,378 SR
Queue Stats
135W - 135L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
VinsentoLow
Guan Yu
Level 88
God Stats
5W - 2L
1,810 SR
Queue Stats
53W - 43L
1,494 Elo+
Party 1
Team Averages
Level 102
1,491 SR
1,427 Elo+

VS

Team Averages
Level 96
1,477 SR
1,459 Elo+
Gilgamesh
Gilgamesh
BludPhoenix
Gilgamesh
Level 89
God Stats
9W - 6L
1,710 SR
Queue Stats
355W - 326L
1,489 Elo+
Solo
Mercury
Mercury
MrFade
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
RomaSASnikov
Horus
Level 78
God Stats
10W - 14L
1,580 SR
Queue Stats
216W - 243L
1,447 Elo+
Solo
Danzaburou
Danzaburou
ezkillç
Danzaburou
Level 81
God Stats
2W - 3L
1,144 SR
Queue Stats
51W - 48L
1,448 Elo+
Solo
Agni
Agni
kluska93
Agni
Level 108
God Stats
4W - 7L
1,453 SR
Queue Stats
106W - 98L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 2 / 6
8,193
482
6,652
17,258
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Denivouss
Sun Wukong
16
6 / 1 / 3
10,004
588
12,680
11,698
12,139
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 4
8,561
504
11,374
9,885
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Khaning
Cupid
16
3 / 1 / 2
9,685
570
6,369
7,399
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
VinsentoLow
Guan Yu
15
5 / 2 / 3
9,055
533
8,624
11,615
9,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BludPhoenix
Gilgamesh
11
0 / 2 / 5
8,033
473
5,882
13,187
7,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MrFade
Mercury
15
4 / 2 / 2
9,231
543
7,273
12,255
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 0
7,235
426
4,870
15,257
6,462
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ezkillç
Danzaburou
17
5 / 2 / 2
10,901
641
11,509
12,888
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
14
3 / 6 / 5
8,875
522
7,312
12,556
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
17
Kills
12
12
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
0
2
6
1.5
L
Gilgamesh
BludPhoenix
Gilgamesh
0
2
5
1.25
W
Sun Wukong
Denivouss
Sun Wukong
6
1
3
7.5
W
3
6
4
0.83
W
Cupid
Khaning
Cupid
3
1
2
4
L
Mercury
MrFade
Mercury
4
2
2
2.5
L
0
5
0
0
W
Guan Yu
VinsentoLow
Guan Yu
5
2
3
3.25
L
Danzaburou
ezkillç
Danzaburou
5
2
2
3
L
Agni
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,699
Damage
36,846
57,855
Taken
66,143
42,012
Mitigated
27,324
15,913
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,652
829
0
3,592
17,258
13,922
380
572
16,686
27,966
0
L
Gilgamesh
BludPhoenix
Gilgamesh
5,882
1,308
0
842
13,187
7,906
0
4,265
8,922
0
22,226
W
Sun Wukong
Denivouss
Sun Wukong
12,680
2,223
0
2,435
11,698
12,139
330
913
10,785
194
62,579
W
11,374
734
0
1,510
9,885
3,167
0
3,644
6,241
45,618
0
W
Cupid
Khaning
Cupid
6,369
2,309
951
3,273
7,399
2,953
4,870
0
7,399
0
61,446
L
Mercury
MrFade
Mercury
7,273
2,366
0
4,502
12,255
3,899
79
2,739
9,516
0
57,476
L
4,870
2,284
295
3,568
15,257
6,462
0
2,408
12,849
0
37,610
W
Guan Yu
VinsentoLow
Guan Yu
8,624
922
759
3,393
11,615
9,831
54
2,183
9,432
0
47,306
L
Danzaburou
ezkillç
Danzaburou
11,509
5,410
0
5,855
12,888
4,976
757
2,981
9,907
0
72,713
L
Agni
7,312
406
0
3,633
12,556
4,081
320
5,827
6,729
48,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
44,275
449
Minions Killed
431
0
Camps Cleared
0
1,631,817
Distance Traveled
1,615,373
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,193
482
29
2
0
356,339
4
L
Gilgamesh
8,033
473
26
2
0
318,372
2
W
Sun Wukong
10,004
588
112
7
0
280,248
6
W
Janus
8,561
504
76
4
0
323,162
10
W
Cupid
9,685
570
139
8
0
287,256
3
L
Mercury
9,231
543
113
7
0
378,780
1
L
Horus
7,235
426
61
4
0
320,565
0
W
Guan Yu
9,055
533
93
5
0
384,812
4
L
Danzaburou
10,901
641
142
8
0
304,361
2
L
Agni
8,875
522
89
5
0
293,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role