Player Matchup

Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Jonny99
Zhong Kui
Masters
Level 145
God Stats
146W - 144L
1,618 SR
Queue Stats
860W - 847L
1,988 MMR
Solo
Ares
Ares
Platinum I
LEGIONxPHANTOM
Ares
Platinum I
Level 160
God Stats
13W - 7L
1,748 SR
Queue Stats
987W - 972L
1,919 MMR
Solo
Hercules
Hercules
Diamond IV
ReportGuy
Hercules
Diamond IV
Level 156
God Stats
2W - 3L
1,577 SR
Queue Stats
111W - 98L
1,941 MMR
Solo
Bastet
Bastet
Platinum IV
TekSquale
Bastet
Platinum IV
Level 143
God Stats
70W - 47L
1,872 SR
Queue Stats
244W - 243L
2,001 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,663 SR
1,870 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,613 SR
1,882 MMR
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
JustTristann
Khepri
Diamond III
Level 160
God Stats
27W - 26L
1,742 SR
Queue Stats
547W - 523L
2,078 MMR
Solo
Thanatos
Thanatos
Platinum V
KanameZP
Thanatos
Platinum V
Level 155
God Stats
11W - 4L
1,984 SR
Queue Stats
157W - 136L
1,967 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
TheSlimFast
Jing Wei
Platinum IV
Level 109
God Stats
1W - 2L
1,317 SR
Queue Stats
51W - 40L
1,917 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
i35EK-
Sun Wukong
Diamond IV
Level 153
God Stats
6W - 6L
1,525 SR
Queue Stats
203W - 200L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 2 / 10
14,190
546
24,145
28,522
20,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Jonny99
Zhong Kui
20
8 / 3 / 10
15,126
582
31,334
24,242
19,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 12
12,826
493
15,979
23,296
27,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
ReportGuy
Hercules
18
7 / 3 / 11
13,108
504
14,473
26,134
26,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
TekSquale
Bastet
20
9 / 6 / 8
15,319
589
21,213
20,451
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetGilgameshTsukuyomiTiamatAthena

VS

Bans
NemesisApolloFenrirAnhurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 8 / 7
12,694
488
17,339
22,160
9,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
2 / 9 / 2
11,051
425
6,728
27,983
26,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
KanameZP
Thanatos
19
8 / 5 / 4
13,609
523
14,606
24,231
10,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
TheSlimFast
Jing Wei
19
2 / 7 / 4
13,175
507
11,918
28,496
10,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
i35EK-
Sun Wukong
20
2 / 6 / 2
13,637
525
13,406
30,558
26,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
35
Kills
17
18
Deaths
35
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
10
6
L
Merlin
 
Merlin
3
8
7
0.81
W
Zhong Kui
Jonny99
Zhong Kui
8
3
10
4.33
L
Khepri
2
9
2
0.33
L
Thanatos
KanameZP
Thanatos
8
5
4
2
W
4
4
12
2.5
W
Hercules
ReportGuy
Hercules
7
3
11
4.17
W
Bastet
TekSquale
Bastet
9
6
8
2.17
L
Jing Wei
TheSlimFast
Jing Wei
2
7
4
0.57
L
Sun Wukong
i35EK-
Sun Wukong
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,144
Damage
63,997
122,645
Taken
133,428
102,939
Mitigated
83,007
50,668
Healing
34,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,145
11,034
0
17,027
28,522
20,024
4,324
6,993
21,529
0
120,545
L
Merlin
 
Merlin
17,339
585
0
1,241
22,160
9,224
1,556
8,195
13,965
100,557
0
W
Zhong Kui
Jonny99
Zhong Kui
31,334
3,458
0
14,581
24,242
19,506
2,918
7,495
16,467
122,674
0
L
Khepri
6,728
369
0
2,413
27,983
26,657
186
11,187
16,796
30,591
0
L
Thanatos
KanameZP
Thanatos
14,606
6,626
0
14,348
24,231
10,017
0
11,781
12,450
0
94,728
W
15,979
1,772
0
2,672
23,296
27,546
272
5,135
18,161
38,879
0
W
Hercules
ReportGuy
Hercules
14,473
6,444
0
10,224
26,134
26,946
2,894
5,837
20,297
0
78,859
W
Bastet
TekSquale
Bastet
21,213
6,599
0
6,164
20,451
8,917
3,705
4,869
15,582
0
120,188
L
Jing Wei
TheSlimFast
Jing Wei
11,918
9,872
0
5,811
28,496
10,445
846
7,012
21,484
0
90,434
L
Sun Wukong
i35EK-
Sun Wukong
13,406
2,945
0
10,596
30,558
26,664
72
9,446
21,112
0
112,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,569
Gold Earned
64,166
692
Minions Killed
711
0
Camps Cleared
0
2,548,821
Distance Traveled
2,311,287
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,190
546
152
6
0
512,037
2
L
Merlin
12,694
488
199
8
0
420,137
3
W
Zhong Kui
15,126
582
170
7
0
490,536
4
L
Khepri
11,051
425
34
1
0
440,492
5
L
Thanatos
13,609
523
125
5
0
531,103
3
W
Ares
12,826
493
37
1
0
511,900
5
W
Hercules
13,108
504
125
5
0
490,975
3
W
Bastet
15,319
589
208
8
0
543,373
8
L
Jing Wei
13,175
507
157
6
0
435,168
7
L
Sun Wukong
13,637
525
196
8
0
484,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role