Player Matchup

Hou Yi
Hou Yi
Bronze I
Carlanul
Hou Yi
Bronze I
Level 124
God Stats
0W - 4L
1,261 SR
Queue Stats
9W - 34L
434 MMR
Solo
Yemoja
Yemoja
Bronze II
IxDaGoNxI
Yemoja
Bronze II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
JoinTalex
Scylla
Silver IV
Level 89
God Stats
3W - 5L
1,647 SR
Queue Stats
165W - 186L
758 MMR
Solo
Osiris
Osiris
Bronze I
L1nc0ln
Osiris
Bronze I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver III
RusherLittle
Chronos
Silver III
Level 87
God Stats
3W - 3L
1,626 SR
Queue Stats
409W - 431L
678 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,507 SR
974 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,544 SR
723 MMR
Cthulhu
Cthulhu
Silver IV
JakeNorms
Cthulhu
Silver IV
Level 89
God Stats
7W - 3L
1,676 SR
Queue Stats
86W - 93L
822 MMR
Party 1
Amaterasu
Amaterasu
Bronze II
Scaredrip04
Amaterasu
Bronze II
Level 116
God Stats
94W - 66L
1,566 SR
Queue Stats
647W - 663L
106 MMR
Solo
Vulcan
Vulcan
Silver IV
SeanLocked
Vulcan
Silver IV
Level 78
God Stats
41W - 29L
1,538 SR
Queue Stats
521W - 529L
598 MMR
Party 1
Artemis
Artemis
Silver IV
gamingwoopie
Artemis
Silver IV
Level 155
God Stats
8W - 9L
1,442 SR
Queue Stats
230W - 246L
589 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
woshizijiren
Tsukuyomi
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Carlanul
Hou Yi
14
1 / 5 / 4
9,355
390
6,828
18,665
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
IxDaGoNxI
Yemoja
14
1 / 6 / 6
10,050
419
6,824
22,770
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
JoinTalex
Scylla
18
2 / 5 / 2
11,029
460
13,816
14,361
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
L1nc0ln
Osiris
17
3 / 7 / 2
11,575
482
11,194
21,375
22,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
RusherLittle
Chronos
20
11 / 6 / 1
13,499
562
22,633
26,979
13,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaSetGilgameshTiamatApollo

VS

Bans
Cu ChulainnKing ArthurJanusDanzaburouAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JakeNorms
Cthulhu
18
3 / 4 / 8
11,806
492
10,067
26,077
19,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Scaredrip04
Amaterasu
20
5 / 4 / 12
14,763
615
17,500
25,897
21,627
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
SeanLocked
Vulcan
20
8 / 3 / 9
15,806
659
21,634
10,979
4,978
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
gamingwoopie
Artemis
20
2 / 4 / 8
13,303
554
10,703
15,962
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
woshizijiren
Tsukuyomi
20
11 / 4 / 10
15,176
632
17,135
18,093
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
18
Kills
29
29
Deaths
19
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Carlanul
Hou Yi
1
5
4
0.6
L
Yemoja
IxDaGoNxI
Yemoja
1
6
6
0.67
W
Cthulhu
JakeNorms
Cthulhu
3
4
8
1.75
L
Scylla
JoinTalex
Scylla
2
5
2
0.6
L
Osiris
L1nc0ln
Osiris
3
7
2
0.57
L
Chronos
RusherLittle
Chronos
11
6
1
1.92
W
Amaterasu
Scaredrip04
Amaterasu
5
4
12
2.75
W
Vulcan
SeanLocked
Vulcan
8
3
9
4.17
W
Artemis
gamingwoopie
Artemis
2
4
8
1.5
W
Tsukuyomi
woshizijiren
Tsukuyomi
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,295
Damage
77,039
104,150
Taken
97,008
65,151
Mitigated
60,018
25,162
Healing
30,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Carlanul
Hou Yi
6,828
2,278
0
8,312
18,665
7,195
486
3,626
15,039
0
59,757
L
Yemoja
IxDaGoNxI
Yemoja
6,824
1,429
885
3,907
22,770
16,419
520
10,501
12,269
38,500
0
W
Cthulhu
JakeNorms
Cthulhu
10,067
714
473
5,615
26,077
19,516
0
14,624
11,305
33,999
0
L
Scylla
JoinTalex
Scylla
13,816
476
0
3,566
14,361
5,142
0
6,063
8,298
69,151
0
L
Osiris
L1nc0ln
Osiris
11,194
4,699
0
2,985
21,375
22,733
379
4,669
16,706
0
73,087
L
Chronos
RusherLittle
Chronos
22,633
11,616
0
5,507
26,979
13,662
1,640
7,201
19,778
117,671
0
W
Amaterasu
Scaredrip04
Amaterasu
17,500
8,790
0
10,121
25,897
21,627
0
10,843
14,955
359
85,287
W
Vulcan
SeanLocked
Vulcan
21,634
4,943
0
2,864
10,979
4,978
1,423
7,024
3,819
139,367
0
W
Artemis
gamingwoopie
Artemis
10,703
4,182
0
5,424
15,962
6,384
7,200
6,867
8,967
0
100,928
W
Tsukuyomi
woshizijiren
Tsukuyomi
17,135
4,796
0
5,671
18,093
7,513
3,807
6,579
11,462
0
100,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,508
Gold Earned
70,854
607
Minions Killed
665
0
Camps Cleared
0
1,932,958
Distance Traveled
2,371,440
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,355
390
86
4
0
283,417
5
L
Yemoja
10,050
419
66
3
0
377,743
2
W
Cthulhu
11,806
492
57
2
0
445,043
5
L
Scylla
11,029
460
132
6
0
412,238
4
L
Osiris
11,575
482
135
6
0
428,317
4
L
Chronos
13,499
562
188
8
0
431,243
2
W
Amaterasu
14,763
615
121
5
0
464,184
4
W
Vulcan
15,806
659
210
9
0
514,712
8
W
Artemis
13,303
554
141
6
0
414,499
7
W
Tsukuyomi
15,176
632
136
6
0
533,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role