Player Matchup

Neith
Neith
Platinum V
Firenky
Neith
Platinum V
Level 155
God Stats
7W - 9L
1,762 SR
Queue Stats
342W - 334L
1,634 MMR
Party 3
King Arthur
King Arthur
Platinum I
NappyGohan
King Arthur
Platinum I
Level 146
God Stats
31W - 28L
1,584 SR
Queue Stats
705W - 684L
1,760 MMR
Solo
Mercury
Mercury
Gold III
TheSmurfPΩPε
Mercury
Gold III
Level 60
God Stats
4W - 2L
1,738 SR
Queue Stats
34W - 27L
1,770 MMR
Party 2
Raijin
Raijin
Platinum IV
Zisedragon
Raijin
Platinum IV
Level 103
God Stats
2W - 3L
1,222 SR
Queue Stats
224W - 223L
1,830 MMR
Party 3
Athena
Athena
Platinum IV
ρεdriη
Athena
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 247L
1,728 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,561 SR
1,744 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,542 SR
1,696 MMR
Geb
Geb
Gold II
HolzVanBaumwalt
Geb
Gold II
Level 140
God Stats
0W - 1L
1,492 SR
Queue Stats
29W - 37L
1,711 MMR
Party 1
Scylla
Scylla
Gold II
Krosos9
Scylla
Gold II
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 80L
1,776 MMR
Solo
Medusa
Medusa
Platinum V
Skingrad99
Medusa
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Platinum V
nic1010nico
Jormungandr
Platinum V
Level 126
God Stats
3W - 4L
1,717 SR
Queue Stats
62W - 58L
1,737 MMR
Solo
Ravana
Ravana
Platinum I
Łemons
Ravana
Platinum I
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Firenky
Neith
20
10 / 5 / 9
16,100
644
23,526
24,667
11,340
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
NappyGohan
King Arthur
20
4 / 3 / 5
14,407
576
20,414
27,317
28,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 6 / 6
14,897
596
17,642
20,076
9,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Zisedragon
Raijin
20
4 / 7 / 6
14,070
563
19,641
19,209
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ρεdriη
Athena
20
3 / 4 / 19
14,182
567
9,377
27,911
30,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SetApolloSobekGilgameshTsukuyomi

VS

Bans
TiamatAnhurChironFenrirSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 7
13,235
529
11,404
31,208
37,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Krosos9
Scylla
20
4 / 5 / 11
13,293
532
20,933
19,183
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Skingrad99
Medusa
20
4 / 9 / 4
13,662
546
16,606
20,433
9,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
nic1010nico
Jormungandr
20
4 / 6 / 4
13,773
551
16,335
25,934
30,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
Łemons
Ravana
20
8 / 6 / 2
13,628
545
14,790
17,363
10,145
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
33
Kills
25
25
Deaths
33
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Firenky
Neith
10
5
9
2.9
L
5
7
7
1.21
L
Scylla
Krosos9
Scylla
4
5
11
1.9
W
King Arthur
NappyGohan
King Arthur
4
3
5
2.17
L
Medusa
Skingrad99
Medusa
4
9
4
0.67
W
12
6
6
2.5
W
Raijin
Zisedragon
Raijin
4
7
6
1
L
Jormungandr
nic1010nico
Jormungandr
4
6
4
1
L
Ravana
Łemons
Ravana
8
6
2
1.5
W
Athena
ρεdriη
Athena
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,600
Damage
80,068
119,180
Taken
114,121
87,113
Mitigated
95,432
32,132
Healing
24,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Firenky
Neith
23,526
16,398
0
12,065
24,667
11,340
7,844
6,249
18,418
0
149,488
L
11,404
1,378
0
4,519
31,208
37,336
0
10,214
20,828
23,079
0
L
Scylla
Krosos9
Scylla
20,933
2,821
0
6,308
19,183
7,997
0
8,975
10,208
110,280
0
W
King Arthur
NappyGohan
King Arthur
20,414
2,382
0
7,632
27,317
28,270
625
11,562
15,755
0
104,870
L
Medusa
Skingrad99
Medusa
16,606
7,799
0
4,110
20,433
9,080
1,464
2,863
17,570
0
120,341
W
17,642
9,831
0
1,047
20,076
9,653
0
11,193
8,883
0
114,029
W
Raijin
Zisedragon
Raijin
19,641
1,376
0
4,594
19,209
7,691
1,260
10,005
9,204
108,094
0
L
Jormungandr
nic1010nico
Jormungandr
16,335
3,281
0
7,336
25,934
30,874
0
2,331
23,334
91,086
0
L
Ravana
Łemons
Ravana
14,790
4,911
0
2,105
17,363
10,145
0
4,200
13,163
0
108,322
W
Athena
ρεdriη
Athena
9,377
3,086
0
6,794
27,911
30,159
144
11,103
16,808
37,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,656
Gold Earned
67,591
767
Minions Killed
759
0
Camps Cleared
0
2,432,523
Distance Traveled
2,268,092
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,100
644
202
8
0
410,119
3
L
Geb
13,235
529
13
1
0
479,433
5
L
Scylla
13,293
532
192
8
0
444,510
3
W
King Arthur
14,407
576
172
7
0
473,005
3
L
Medusa
13,662
546
213
9
0
413,844
5
W
Mercury
14,897
596
152
6
0
569,376
0
W
Raijin
14,070
563
189
8
0
420,125
6
L
Jormungandr
13,773
551
175
7
0
426,498
10
L
Ravana
13,628
545
166
7
0
503,807
0
W
Athena
14,182
567
52
2
0
559,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role