Player Matchup

Merlin
Merlin
AngryBirds3
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,754 Elo+
Solo
Fenrir
Fenrir
Dawid639
Fenrir
Level 29
God Stats
6W - 6L
1,363 SR
Queue Stats
243W - 269L
1,491 Elo+
Solo
Ares
Ares
Smurfdalo
Ares
Level 28
God Stats
3W - 0L
1,706 SR
Queue Stats
77W - 33L
1,715 Elo+
Solo
Tyr
Tyr
sınø
Tyr
Level 21
God Stats
16W - 9L
1,586 SR
Queue Stats
42W - 31L
1,605 Elo+
Solo
Medusa
Medusa
Никтоо
Medusa
Level 20
God Stats
1W - 0L
1,701 SR
Queue Stats
9W - 11L
1,434 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,600 Elo+

VS

Team Averages
Level 15
1,527 SR
1,526 Elo+
Ra
Ra
Crieafx
Ra
Level 9
God Stats
0W - 1L
1,266 SR
Queue Stats
27W - 44L
1,438 Elo+
Solo
Yemoja
Yemoja
Haritos
Yemoja
Level 18
God Stats
0W - 2L
1,214 SR
Queue Stats
34W - 24L
1,513 Elo+
Party 1
Mulan
Mulan
RockyPotter
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,580 Elo+
Party 1
Awilix
Awilix
SimpForNidalee
Awilix
Level 5
God Stats
9W - 4L
1,763 SR
Queue Stats
14W - 20L
1,292 Elo+
Solo
Neith
Neith
ZwinnyRysiek
Neith
Level 18
God Stats
3W - 2L
1,891 SR
Queue Stats
10W - 4L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 0 / 3
6,848
685
4,806
3,904
1,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Dawid639
Fenrir
11
9 / 0 / 3
6,830
683
4,746
6,211
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
10
2 / 3 / 4
5,836
584
6,014
7,291
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
sınø
Tyr
12
3 / 0 / 6
7,264
726
6,091
7,135
2,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
8
0 / 3 / 6
5,037
504
3,794
5,949
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,759
476
2,130
4,767
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Yemoja
Haritos
Yemoja
8
2 / 4 / 3
4,833
483
2,154
7,612
5,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
4,737
474
3,470
8,422
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 4 / 0
4,383
438
2,075
6,845
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 2 / 1
4,694
469
4,369
5,782
1,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
6
6
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
3
5.5
L
0
4
0
0
W
Fenrir
Dawid639
Fenrir
9
0
3
10.5
L
Yemoja
Haritos
Yemoja
2
4
3
0.88
L
1
4
0
0.25
L
1
4
0
0.25
W
Ares
2
3
4
1.33
L
2
2
1
1.25
W
Tyr
sınø
Tyr
3
0
6
6
W
Medusa
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
14,198
30,490
Taken
33,428
12,011
Mitigated
15,133
10,183
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,806
437
0
806
3,904
1,272
354
78
3,790
42,506
0
L
2,130
34
94
840
4,767
1,507
0
2,748
2,019
20,765
0
W
Fenrir
Dawid639
Fenrir
4,746
941
0
2,748
6,211
2,010
0
925
5,238
0
28,544
L
Yemoja
Haritos
Yemoja
2,154
643
622
1,600
7,612
5,729
0
2,207
5,405
5,965
0
L
3,470
547
0
1,800
8,422
4,410
0
1,689
6,733
0
20,232
L
2,075
715
0
874
6,845
1,886
0
1,793
5,052
0
13,733
W
Ares
6,014
558
0
849
7,291
4,314
0
1,161
6,068
25,192
0
L
4,369
2,366
0
1,795
5,782
1,601
41
2,383
3,399
0
19,960
W
Tyr
sınø
Tyr
6,091
788
0
4,201
7,135
2,878
224
652
6,111
0
34,084
W
Medusa
3,794
2,276
111
1,468
5,949
1,537
810
1,300
4,579
0
16,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
23,406
278
Minions Killed
160
0
Camps Cleared
0
1,016,947
Distance Traveled
867,593
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,848
685
78
8
0
184,957
2
L
Ra
4,759
476
50
5
0
166,077
0
W
Fenrir
6,830
683
53
5
0
220,927
1
L
Yemoja
4,833
483
7
1
0
163,045
3
L
Mulan
4,737
474
36
4
0
174,752
1
L
Awilix
4,383
438
29
3
0
217,738
0
W
Ares
5,836
584
38
4
0
216,351
1
L
Neith
4,694
469
38
4
0
145,981
2
W
Tyr
7,264
726
81
8
0
221,829
1
W
Medusa
5,037
504
28
3
0
172,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role