Player Matchup

Bellona
Bellona
Masters
Anniх
Bellona
Masters
Level 107
God Stats
2W - 3L
1,507 SR
Queue Stats
170W - 149L
2,676 MMR
Solo
Geb
Geb
Masters
Crunchy1
Geb
Masters
Level 155
God Stats
8W - 5L
1,753 SR
Queue Stats
669W - 640L
2,493 MMR
Solo
Chaac
Chaac
Masters
Lay7
Chaac
Masters
Level 107
God Stats
10W - 11L
1,450 SR
Queue Stats
723W - 670L
2,553 MMR
Solo
Rama
Rama
Diamond I
MEENTX
Rama
Diamond I
Level 159
God Stats
12W - 8L
1,566 SR
Queue Stats
294W - 267L
2,454 MMR
Solo
Sol
Sol
Masters
khurzyyM
Sol
Masters
Level 127
God Stats
11W - 15L
1,672 SR
Queue Stats
706W - 662L
2,719 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,590 SR
2,579 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,537 SR
2,325 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
Bert balboe
Sun Wukong
Diamond I
Level 118
God Stats
10W - 12L
1,686 SR
Queue Stats
768W - 757L
2,452 MMR
Solo
Xbalanque
Xbalanque
Platinum II
HD TEMPO
Xbalanque
Platinum II
Level 138
God Stats
6W - 6L
1,616 SR
Queue Stats
16W - 14L
2,312 MMR
Solo
Khepri
Khepri
Diamond III
Xx_candlewall_xX
Khepri
Diamond III
Level 75
God Stats
30W - 19L
1,271 SR
Queue Stats
427W - 417L
2,349 MMR
Solo
The Morrigan
The Morrigan
Masters
i6z Nexus
The Morrigan
Masters
Level 160
God Stats
2W - 2L
1,611 SR
Queue Stats
155W - 98L
3,013 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anniх
Bellona
18
3 / 4 / 4
12,197
581
13,596
18,263
12,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 4
10,998
524
6,010
15,150
9,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Lay7
Chaac
20
3 / 0 / 4
13,796
657
15,062
20,731
19,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
MEENTX
Rama
20
4 / 1 / 2
14,155
674
16,348
13,711
4,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 2
13,122
625
14,254
14,418
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TiamatGilgameshAphroditeAthenaNemesis

VS

Bans
SetTsukuyomiSobekCamazotzGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 3 / 4
10,447
497
13,469
16,603
8,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Sun Wukong
Bert balboe
Sun Wukong
16
0 / 3 / 1
9,801
467
11,237
23,243
17,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
HD TEMPO
Xbalanque
18
2 / 4 / 4
11,151
531
9,860
19,884
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 8
9,737
464
3,759
9,983
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
i6z Nexus
The Morrigan
17
5 / 2 / 2
10,323
492
12,544
13,537
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
13
Kills
10
10
Deaths
13
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
4
1.67
W
Bellona
Anniх
Bellona
3
4
4
1.25
L
Sun Wukong
Bert balboe
Sun Wukong
0
3
1
0.17
W
0
3
4
0.67
L
Xbalanque
HD TEMPO
Xbalanque
2
4
4
1
W
Chaac
Lay7
Chaac
3
0
4
5
W
Rama
MEENTX
Rama
4
1
2
5
L
0
1
8
4
L
The Morrigan
i6z Nexus
The Morrigan
5
2
2
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,270
Damage
50,869
82,273
Taken
83,250
51,810
Mitigated
50,978
39,239
Healing
25,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,469
4,249
0
4,070
16,603
8,484
1,914
3,846
12,655
0
89,123
W
Bellona
Anniх
Bellona
13,596
8,829
0
3,307
18,263
12,501
617
3,417
14,676
0
89,805
L
Sun Wukong
Bert balboe
Sun Wukong
11,237
2,943
0
8,410
23,243
17,071
0
3,892
19,127
0
69,116
W
6,010
304
0
6,272
15,150
9,831
175
3,258
11,720
22,401
0
L
Xbalanque
HD TEMPO
Xbalanque
9,860
5,074
0
8,730
19,884
7,737
2,552
3,474
16,275
0
91,702
W
Chaac
Lay7
Chaac
15,062
3,772
0
13,607
20,731
19,399
2,266
2,043
17,258
128
102,967
W
Rama
MEENTX
Rama
16,348
12,752
0
8,298
13,711
4,954
4,620
1,049
12,636
0
114,756
L
3,759
410
0
2,993
9,983
11,073
0
4,600
5,225
29,643
0
L
The Morrigan
i6z Nexus
The Morrigan
12,544
2,399
0
1,233
13,537
6,613
0
4,109
9,290
60,426
2,874
W
14,254
2,891
0
7,755
14,418
5,125
6,080
3,912
10,262
123,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,268
Gold Earned
51,459
773
Minions Killed
646
0
Camps Cleared
0
2,185,249
Distance Traveled
2,096,258
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,447
497
152
7
0
457,292
4
W
Bellona
12,197
581
143
7
0
426,529
2
L
Sun Wukong
9,801
467
154
7
0
434,402
7
W
Geb
10,998
524
29
1
0
468,425
7
L
Xbalanque
11,151
531
151
7
0
342,388
6
W
Chaac
13,796
657
198
9
0
461,656
4
W
Rama
14,155
674
194
9
0
412,257
4
L
Khepri
9,737
464
38
2
0
436,691
8
L
The Morrigan
10,323
492
151
7
0
425,485
4
W
Sol
13,122
625
209
10
0
416,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role