Player Matchup

Bakasura
Bakasura
AuspicousCow
Bakasura
Level 22
God Stats
2W - 1L
1,377 SR
Queue Stats
46W - 39L
1,586 Elo+
Solo
Anubis
Anubis
Coldcoldhero
Anubis
Level 5
God Stats
6W - 4L
1,632 SR
Queue Stats
19W - 22L
1,595 Elo+
Solo
Tiamat
Tiamat
EmoKatboy
Tiamat
Level 27
God Stats
22W - 20L
1,496 SR
Queue Stats
144W - 121L
1,572 Elo+
Solo
Ares
Ares
SovietBandit101
Ares
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 9L
1,700 Elo+
Solo
Skadi
Skadi
dsleite360moleza
Skadi
Level 18
God Stats
3W - 0L
1,314 SR
Queue Stats
29W - 23L
1,531 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,597 Elo+

VS

Team Averages
Level 12
1,497 SR
1,630 Elo+
Kali
Kali
Swordfury420
Kali
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 85L
1,600 Elo+
Solo
Sol
Sol
honeilune
Sol
Level 27
God Stats
4W - 2L
1,597 SR
Queue Stats
15W - 9L
1,674 Elo+
Solo
Da Ji
Da Ji
junioreso38
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Chronos
Chronos
rneghina
Chronos
Level 7
God Stats
9W - 10L
1,580 SR
Queue Stats
24W - 31L
1,512 Elo+
Solo
Neith
Neith
zlSnoxy
Neith
Level 8
God Stats
0W - 3L
1,305 SR
Queue Stats
130W - 141L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AuspicousCow
Bakasura
19
12 / 0 / 6
12,977
721
9,945
11,363
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
1 / 2 / 6
10,772
598
10,496
12,114
7,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
EmoKatboy
Tiamat
16
3 / 0 / 4
11,077
615
7,609
5,030
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 7
10,613
590
4,216
11,564
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 2 / 6
12,693
705
10,444
9,905
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,327
463
6,221
18,018
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 3 / 0
7,022
390
5,555
8,786
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 9 / 0
6,707
373
2,335
9,941
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
rneghina
Chronos
13
1 / 7 / 1
7,741
430
4,022
14,081
3,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
zlSnoxy
Neith
9
1 / 4 / 0
6,524
362
1,519
6,481
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
27
Kills
4
4
Deaths
27
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AuspicousCow
Bakasura
12
0
6
15
W
Anubis
1
2
6
2
W
Tiamat
EmoKatboy
Tiamat
3
0
4
5
W
3
0
7
6.5
L
1
4
2
0.5
W
8
2
6
5.5
L
0
3
0
0
L
1
9
0
0.11
L
Chronos
rneghina
Chronos
1
7
1
0.21
L
Neith
zlSnoxy
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,710
Damage
19,652
49,976
Taken
57,307
30,524
Mitigated
16,977
23,184
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AuspicousCow
Bakasura
9,945
6,446
0
5,122
11,363
4,881
1,247
2,816
8,547
0
76,039
W
Anubis
10,496
189
0
7,952
12,114
7,093
3,547
4,804
7,310
55,730
0
W
Tiamat
EmoKatboy
Tiamat
7,609
428
0
2,439
5,030
3,868
4,222
2,379
2,651
54,564
0
W
4,216
174
0
4,785
11,564
10,987
654
2,747
8,817
30,385
0
L
6,221
4,005
0
6,877
18,018
5,670
202
5,870
11,937
0
54,073
W
10,444
6,007
0
2,886
9,905
3,695
5,419
104
9,801
0
103,042
L
5,555
1,303
0
1,728
8,786
3,036
0
4,464
3,840
41,068
2,423
L
2,335
770
0
0
9,941
2,761
196
937
8,633
0
16,847
L
Chronos
rneghina
Chronos
4,022
1,461
0
2,033
14,081
3,699
586
8,117
5,296
36,390
0
L
Neith
zlSnoxy
Neith
1,519
213
0
1,655
6,481
1,811
40
2,269
3,959
0
20,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,132
Gold Earned
36,321
564
Minions Killed
361
0
Camps Cleared
0
1,685,980
Distance Traveled
1,425,302
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,977
721
140
8
0
423,261
4
W
Anubis
10,772
598
95
5
0
285,514
0
W
Tiamat
11,077
615
129
7
0
334,661
3
W
Ares
10,613
590
37
2
0
331,940
4
L
Kali
8,327
463
101
6
0
324,597
0
W
Skadi
12,693
705
163
9
0
310,604
4
L
Sol
7,022
390
97
5
0
319,233
2
L
Da Ji
6,707
373
31
2
0
275,194
2
L
Chronos
7,741
430
90
5
0
331,998
0
L
Neith
6,524
362
42
2
0
174,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role