Player Matchup

Loki
Loki
Frakshad
Loki
Level 26
God Stats
6W - 5L
1,852 SR
Queue Stats
119W - 149L
1,533 Elo+
Solo
Horus
Horus
Hazemal396
Horus
Level 63
God Stats
1W - 6L
1,466 SR
Queue Stats
61W - 61L
1,584 Elo+
Party 1
Ra
Ra
KLwidow_girlKL
Ra
Level 18
God Stats
4W - 7L
1,282 SR
Queue Stats
9W - 12L
1,519 Elo+
Solo
Anhur
Anhur
KronicToker406
Anhur
Level 14
God Stats
3W - 4L
1,618 SR
Queue Stats
11W - 11L
1,658 Elo+
Solo
Cerberus
Cerberus
the_Ghost737
Cerberus
Level 7
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 2L
1,559 Elo+
Party 1
Team Averages
Level 26
1,597 SR
1,571 Elo+

VS

Team Averages
Level 16
1,444 SR
1,576 Elo+
Anubis
Anubis
Easy Anubis Bot
Anubis
Level 15
God Stats
10W - 5L
1,882 SR
Queue Stats
11W - 5L
1,777 Elo+
Solo
Cabrakan
Cabrakan
KlngStarKlng
Cabrakan
Level 18
God Stats
1W - 0L
1,241 SR
Queue Stats
8W - 5L
1,526 Elo+
Party 2
Agni
Agni
SKY007DF
Agni
Level 5
God Stats
4W - 5L
1,429 SR
Queue Stats
5W - 7L
1,511 Elo+
Solo
Bellona
Bellona
TectonicDeath
Bellona
Level 16
God Stats
4W - 4L
1,168 SR
Queue Stats
27W - 20L
1,523 Elo+
Party 2
Hachiman
Hachiman
xvISAVAGEIvx
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 5 / 1
8,855
492
7,180
13,155
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
14
3 / 4 / 4
8,272
460
6,978
12,369
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 8 / 1
8,223
457
4,950
11,594
3,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 4 / 1
10,071
560
6,893
12,623
4,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
the_Ghost737
Cerberus
12
1 / 4 / 5
7,523
418
4,666
12,641
5,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 4
10,771
598
6,405
14,229
9,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
KlngStarKlng
Cabrakan
12
1 / 3 / 5
8,606
478
3,602
9,111
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
0 / 6 / 6
8,759
487
6,182
10,000
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
18
9 / 1 / 5
11,380
632
18,884
11,952
10,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
xvISAVAGEIvx
Hachiman
13
7 / 3 / 1
9,054
503
8,421
8,290
2,474
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
15
Kills
25
25
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Loki
5
5
1
1.1
L
Horus
3
4
4
1.25
L
1
8
1
0.19
W
Cabrakan
KlngStarKlng
Cabrakan
1
3
5
1.17
L
5
4
1
1.38
W
Agni
0
6
6
0.5
W
Bellona
9
1
5
11.5
L
Cerberus
the_Ghost737
Cerberus
1
4
5
0.88
W
Hachiman
xvISAVAGEIvx
Hachiman
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,667
Damage
43,494
62,382
Taken
53,582
26,306
Mitigated
34,574
12,384
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,405
1,590
0
7,656
14,229
9,214
1,317
2,486
11,743
74,712
0
L
Loki
7,180
1,620
0
4,815
13,155
4,394
0
2,440
10,715
0
47,943
L
Horus
6,978
3,520
591
1,773
12,369
8,457
0
3,646
8,723
0
42,844
L
4,950
416
0
1,088
11,594
3,296
719
4,466
7,128
47,724
0
W
Cabrakan
KlngStarKlng
Cabrakan
3,602
125
0
1,225
9,111
9,003
592
1,949
7,162
20,660
0
L
6,893
3,595
0
2,061
12,623
4,371
842
3,376
9,247
0
52,530
W
Agni
6,182
366
0
2,506
10,000
3,739
977
1,282
8,718
33,990
0
W
Bellona
18,884
8,199
0
2,617
11,952
10,144
3,620
1,526
10,426
0
80,595
L
Cerberus
the_Ghost737
Cerberus
4,666
584
318
1,738
12,641
5,788
0
2,261
10,380
18,369
0
W
Hachiman
xvISAVAGEIvx
Hachiman
8,421
7,157
137
1,374
8,290
2,474
761
2,373
5,917
0
33,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
48,570
395
Minions Killed
415
0
Camps Cleared
0
1,564,959
Distance Traveled
1,580,613
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,771
598
121
7
0
278,766
4
L
Loki
8,855
492
91
5
0
355,199
11
L
Horus
8,272
460
68
4
0
336,624
4
L
Ra
8,223
457
89
5
0
303,976
1
W
Cabrakan
8,606
478
35
2
0
345,561
2
L
Anhur
10,071
560
115
6
0
295,224
0
W
Agni
8,759
487
64
4
0
293,870
0
W
Bellona
11,380
632
143
8
0
363,663
0
L
Cerberus
7,523
418
32
2
0
273,936
7
W
Hachiman
9,054
503
52
3
0
298,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role