Player Matchup

Raijin
Raijin
Willbord
Raijin
Level 68
God Stats
6W - 4L
1,493 SR
Queue Stats
434W - 417L
1,546 Elo+
Solo
Nemesis
Nemesis
XxTFC o MAGExX
Nemesis
Level 102
God Stats
6W - 8L
1,522 SR
Queue Stats
36W - 38L
1,609 Elo+
Party 1
Hercules
Hercules
YahBoiCHEAF
Hercules
Level 67
God Stats
16W - 14L
1,732 SR
Queue Stats
37W - 38L
1,610 Elo+
Party 1
Team Averages
Level 79
1,582 SR
1,588 Elo+

VS

Team Averages
Level 68
1,552 SR
1,597 Elo+
Chaac
Chaac
Galylea
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 127L
1,461 Elo+
Solo
Anhur
Anhur
Painº
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 118L
1,608 Elo+
Party 2
Hel
Hel
dellion
Hel
Level 51
God Stats
43W - 37L
1,656 SR
Queue Stats
64W - 51L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Willbord
Raijin
16
3 / 3 / 11
11,414
713
13,458
8,890
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 2 / 5
12,476
780
11,817
12,323
4,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
YahBoiCHEAF
Hercules
15
3 / 1 / 13
12,049
753
14,468
22,877
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Galylea
Chaac
11
1 / 7 / 4
9,530
596
7,741
17,844
14,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Painº
Anhur
14
1 / 5 / 3
10,181
636
10,050
12,782
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
14
4 / 4 / 2
10,743
671
16,457
16,381
10,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
6
6
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
Galylea
Chaac
1
7
4
0.43
L
Anhur
Painº
Anhur
1
5
3
0.5
W
Raijin
Willbord
Raijin
3
3
11
2.83
W
10
2
5
6.25
W
Hercules
YahBoiCHEAF
Hercules
3
1
13
9.5
L
Hel
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,743
Damage
34,248
44,090
Taken
47,007
24,699
Mitigated
30,904
22,826
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Galylea
Chaac
7,741
2,198
0
2,616
17,844
14,735
489
5,611
12,233
0
28,777
L
Anhur
Painº
Anhur
10,050
5,241
231
2,320
12,782
5,343
267
3,709
9,073
0
36,894
W
Raijin
Willbord
Raijin
13,458
822
0
2,442
8,890
3,195
954
5,533
3,357
82,095
0
W
11,817
7,021
0
5,355
12,323
4,860
2,388
3,529
8,794
0
47,800
W
Hercules
YahBoiCHEAF
Hercules
14,468
5,258
0
15,029
22,877
16,644
341
7,798
15,079
0
31,725
L
Hel
16,457
717
3,950
6,658
16,381
10,826
569
4,217
12,164
57,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
30,454
204
Minions Killed
166
0
Camps Cleared
0
945,124
Distance Traveled
763,982
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,530
596
26
2
0
258,174
0
L
Anhur
10,181
636
64
4
0
243,462
2
W
Raijin
11,414
713
128
8
0
303,257
3
W
Nemesis
12,476
780
51
3
0
323,133
4
W
Hercules
12,049
753
25
2
0
318,734
4
L
Hel
10,743
671
76
5
0
262,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role