Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Beth428
Chiron
Level 47
God Stats
7W - 3L
1,723 SR
Queue Stats
230W - 102L
1,830 Elo+
Party 2
Mercury
Mercury
ErebusDarkstar
Mercury
Level 123
God Stats
13W - 5L
1,699 SR
Queue Stats
207W - 180L
1,476 Elo+
Solo
Janus
Janus
Kаlluto
Janus
Level 26
God Stats
10W - 5L
1,894 SR
Queue Stats
290W - 109L
1,828 Elo+
Party 2
Sun Wukong
Sun Wukong
uKnowFLeXd
Sun Wukong
Level 107
God Stats
8W - 4L
1,599 SR
Queue Stats
34W - 26L
1,515 Elo+
Solo
Team Averages
Level 87
1,683 SR
1,630 Elo+

VS

Team Averages
Level 59
1,505 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
GhostFire600
Tsukuyomi
Level 45
God Stats
13W - 17L
1,545 SR
Queue Stats
166W - 215L
1,433 Elo+
Party 1
Raijin
Raijin
HARDEEZZ
Raijin
Level 56
God Stats
2W - 3L
1,366 SR
Queue Stats
297W - 354L
1,455 Elo+
Party 1
Ganesha
Ganesha
HungryBerserker
Ganesha
Level 75
God Stats
35W - 27L
1,584 SR
Queue Stats
276W - 250L
1,533 Elo+
Solo
Tyr
Tyr
SDKG
Tyr
Level 82
God Stats
6W - 10L
1,530 SR
Queue Stats
319W - 334L
1,491 Elo+
Solo
Sol
Sol
YungBootyCall
Sol
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
6 / 0 / 9
8,312
639
7,993
8,780
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Beth428
Chiron
14
4 / 1 / 3
8,391
645
10,076
8,870
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 2
8,240
634
3,342
6,956
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Kаlluto
Janus
15
9 / 0 / 5
9,301
715
9,480
5,289
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
uKnowFLeXd
Sun Wukong
13
1 / 1 / 1
7,639
588
8,911
10,264
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GhostFire600
Tsukuyomi
10
1 / 5 / 0
5,997
461
4,282
9,129
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
HARDEEZZ
Raijin
8
0 / 8 / 0
5,295
407
2,241
8,608
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 7 / 0
6,361
489
2,035
12,410
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
SDKG
Tyr
12
1 / 1 / 0
7,028
541
5,856
11,310
6,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 1
6,660
512
7,488
10,392
2,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
25
Kills
3
3
Deaths
25
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
9
10.5
W
Chiron
Beth428
Chiron
4
1
3
5.5
W
5
1
2
6
L
Tsukuyomi
GhostFire600
Tsukuyomi
1
5
0
0.2
L
Raijin
HARDEEZZ
Raijin
0
8
0
0
L
1
7
0
0.14
W
Janus
Kаlluto
Janus
9
0
5
11.5
L
Tyr
SDKG
Tyr
1
1
0
1
L
0
4
1
0.13
W
Sun Wukong
uKnowFLeXd
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,802
Damage
21,902
40,159
Taken
51,849
15,739
Mitigated
19,732
15,878
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,993
463
0
2,397
8,780
4,762
170
3,529
5,161
24,441
0
W
Chiron
Beth428
Chiron
10,076
5,295
430
5,759
8,870
2,818
980
5,507
3,363
0
55,171
W
3,342
1,953
0
460
6,956
2,101
0
392
6,522
0
54,153
L
Tsukuyomi
GhostFire600
Tsukuyomi
4,282
1,111
0
2,072
9,129
2,818
0
3,317
5,662
0
31,684
L
Raijin
HARDEEZZ
Raijin
2,241
139
0
105
8,608
2,087
0
5,790
2,578
21,324
0
L
2,035
228
0
1,622
12,410
4,943
0
5,476
6,790
15,343
0
W
Janus
Kаlluto
Janus
9,480
902
120
2,589
5,289
1,469
48
1,826
3,269
63,924
0
L
Tyr
SDKG
Tyr
5,856
1,222
0
6,142
11,310
6,981
0
514
10,782
0
44,760
L
7,488
3,650
0
5,042
10,392
2,903
0
1,828
8,564
48,393
0
W
Sun Wukong
uKnowFLeXd
Sun Wukong
8,911
1,456
0
4,123
10,264
4,589
0
156
10,080
0
46,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
31,341
457
Minions Killed
330
0
Camps Cleared
0
1,390,219
Distance Traveled
1,198,663
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,312
639
44
3
0
266,598
1
W
Chiron
8,391
645
88
7
0
244,372
4
W
Mercury
8,240
634
102
8
0
284,125
5
L
Tsukuyomi
5,997
461
55
4
0
253,373
0
L
Raijin
5,295
407
51
4
0
222,485
2
L
Ganesha
6,361
489
16
1
0
246,369
3
W
Janus
9,301
715
128
10
0
297,006
3
L
Tyr
7,028
541
101
8
0
254,550
3
L
Sol
6,660
512
107
8
0
221,886
4
W
Sun Wukong
7,639
588
95
7
0
298,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role