Player Matchup

Cerberus
Cerberus
DOKKUGAMER
Cerberus
Level 60
God Stats
3W - 1L
1,704 SR
Queue Stats
76W - 101L
1,416 Elo+
Party 2
Izanami
Izanami
MUÑAÑA
Izanami
Level 39
God Stats
21W - 13L
1,555 SR
Queue Stats
80W - 104L
1,396 Elo+
Party 2
Chronos
Chronos
Rayizen
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
darqueus
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
souferror404
Ao Kuang
Level 104
God Stats
3W - 5L
1,296 SR
Queue Stats
6W - 7L
1,495 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,461 Elo+

VS

Team Averages
Level 75
1,532 SR
1,454 Elo+
Cerberus
Cerberus
BradatiJebach
Cerberus
Level 80
God Stats
2W - 2L
1,698 SR
Queue Stats
51W - 73L
1,333 Elo+
Party 1
Ravana
Ravana
KurvaZelena
Ravana
Level 77
God Stats
14W - 15L
1,254 SR
Queue Stats
387W - 391L
1,432 Elo+
Party 1
Horus
Horus
Salamaster
Horus
Level 88
God Stats
1W - 0L
1,710 SR
Queue Stats
10W - 9L
1,502 Elo+
Party 3
Olorun
Olorun
alchiont9
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
citron99
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DOKKUGAMER
Cerberus
6
0 / 3 / 1
5,381
359
1,518
6,643
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
MUÑAÑA
Izanami
8
0 / 2 / 0
5,627
375
1,639
3,974
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Rayizen
Chronos
14
8 / 5 / 2
8,693
580
11,078
11,576
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
darqueus
Chaac
14
2 / 1 / 4
8,310
554
5,646
7,198
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
souferror404
Ao Kuang
14
5 / 1 / 4
7,937
529
7,435
12,852
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BradatiJebach
Cerberus
12
1 / 2 / 8
7,835
522
3,169
9,041
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
13
3 / 4 / 1
8,193
546
7,088
7,081
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
14
1 / 3 / 0
7,848
523
3,459
9,521
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
alchiont9
Olorun
11
0 / 4 / 2
6,559
437
4,028
6,908
2,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
citron99
Anhur
13
7 / 2 / 1
8,208
547
8,262
8,003
2,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
15
Kills
12
12
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BradatiJebach
Cerberus
1
2
8
2.5
L
Cerberus
DOKKUGAMER
Cerberus
0
3
1
0.17
W
Ravana
3
4
1
0.88
L
Izanami
MUÑAÑA
Izanami
0
2
0
0
L
Chronos
Rayizen
Chronos
8
5
2
1.8
W
Horus
1
3
0
0.33
W
Olorun
alchiont9
Olorun
0
4
2
0.25
W
Anhur
citron99
Anhur
7
2
1
3.75
L
Chaac
darqueus
Chaac
2
1
4
4
L
Ao Kuang
souferror404
Ao Kuang
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
26,006
42,243
Taken
40,554
14,113
Mitigated
20,424
14,862
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BradatiJebach
Cerberus
3,169
314
0
3,160
9,041
5,602
907
3,008
6,003
14,086
0
L
Cerberus
DOKKUGAMER
Cerberus
1,518
83
0
1,412
6,643
1,697
0
873
5,770
7,751
0
W
Ravana
7,088
1,830
0
670
7,081
2,913
0
4,562
2,489
0
50,091
L
Izanami
MUÑAÑA
Izanami
1,639
691
0
680
3,974
596
0
521
3,453
0
19,247
L
Chronos
Rayizen
Chronos
11,078
3,492
0
1,520
11,576
3,341
670
3,566
8,010
47,266
0
W
Horus
3,459
1,841
32
3,368
9,521
6,869
156
3,044
5,905
0
35,632
W
Olorun
alchiont9
Olorun
4,028
1,882
0
1,395
6,908
2,604
610
5,302
1,606
28,048
0
W
Anhur
citron99
Anhur
8,262
3,568
0
2,145
8,003
2,436
2,363
4,115
3,888
0
47,819
L
Chaac
darqueus
Chaac
5,646
773
0
3,303
7,198
4,377
576
0
7,198
0
44,110
L
Ao Kuang
souferror404
Ao Kuang
7,435
1,194
0
7,947
12,852
4,102
0
2,237
10,615
44,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
38,643
323
Minions Killed
324
0
Camps Cleared
0
1,156,187
Distance Traveled
1,241,214
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,835
522
44
3
0
244,488
2
L
Cerberus
5,381
359
23
2
0
189,842
1
W
Ravana
8,193
546
80
5
0
287,214
2
L
Izanami
5,627
375
39
3
0
186,899
1
L
Chronos
8,693
580
83
6
0
234,551
1
W
Horus
7,848
523
74
5
0
212,436
5
W
Olorun
6,559
437
52
3
0
256,279
3
W
Anhur
8,208
547
74
5
0
240,797
5
L
Chaac
8,310
554
99
7
0
260,163
0
L
Ao Kuang
7,937
529
79
5
0
284,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role