Player Matchup

Hel
Hel
Merzer
Hel
Level 109
God Stats
2W - 1L
1,508 SR
Queue Stats
78W - 40L
1,650 Elo+
Party 3
Jormungandr
Jormungandr
ModernViking
Jormungandr
Level 102
God Stats
4W - 0L
1,904 SR
Queue Stats
131W - 76L
1,716 Elo+
Party 3
Anhur
Anhur
Selotath
Anhur
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 73L
1,688 Elo+
Party 3
Discordia
Discordia
Walnor
Discordia
Level 66
God Stats
7W - 1L
1,692 SR
Queue Stats
109W - 65L
1,673 Elo+
Party 3
Ah Puch
Ah Puch
nvENVYnv
Ah Puch
Level 109
God Stats
1W - 2L
1,463 SR
Queue Stats
202W - 183L
1,584 Elo+
Solo
Team Averages
Level 94
1,613 SR
1,662 Elo+

VS

Team Averages
Level 119
1,557 SR
1,562 Elo+
Fenrir
Fenrir
CoolHussain
Fenrir
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
246W - 189L
1,672 Elo+
Party 1
Artio
Artio
Coolmemo
Artio
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 161L
1,613 Elo+
Party 1
Terra
Terra
Deltoyd
Terra
Level 146
God Stats
2W - 2L
1,868 SR
Queue Stats
284W - 300L
1,491 Elo+
Party 2
Anhur
Anhur
Greene9901
Anhur
Level 107
God Stats
5W - 8L
1,402 SR
Queue Stats
332W - 310L
1,492 Elo+
Solo
Osiris
Osiris
sori16
Osiris
Level 57
God Stats
7W - 6L
1,515 SR
Queue Stats
205W - 193L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Merzer
Hel
13
2 / 2 / 8
7,651
765
4,868
6,058
2,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
ModernViking
Jormungandr
14
4 / 2 / 9
8,481
848
5,750
11,125
9,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Selotath
Anhur
15
4 / 1 / 10
8,573
857
10,722
7,682
3,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Walnor
Discordia
16
2 / 0 / 13
8,694
869
14,803
6,261
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
nvENVYnv
Ah Puch
16
5 / 2 / 11
9,325
933
14,343
8,430
3,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 3 / 4
6,822
682
5,560
8,517
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Coolmemo
Artio
13
0 / 3 / 6
6,653
665
5,939
14,375
15,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Deltoyd
Terra
13
0 / 5 / 6
6,638
664
8,625
14,498
12,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
14
3 / 3 / 3
7,563
756
8,138
9,938
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
sori16
Osiris
13
3 / 3 / 3
7,267
727
4,938
9,330
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
17
Kills
7
7
Deaths
17
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
4
1
L
Artio
Coolmemo
Artio
0
3
6
1
L
Terra
Deltoyd
Terra
0
5
6
0.6
L
Anhur
3
3
3
1.5
W
Hel
Merzer
Hel
2
2
8
3
W
Jormungandr
ModernViking
Jormungandr
4
2
9
4.25
W
Anhur
Selotath
Anhur
4
1
10
9
W
Discordia
Walnor
Discordia
2
0
13
8.5
W
Ah Puch
nvENVYnv
Ah Puch
5
2
11
5.25
L
Osiris
sori16
Osiris
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,486
Damage
33,200
39,556
Taken
56,658
21,573
Mitigated
47,989
18,652
Healing
24,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,560
526
1,640
1,330
8,517
5,064
0
6,435
2,082
0
6,875
L
Artio
Coolmemo
Artio
5,939
210
1,302
4,423
14,375
15,188
58
8,600
5,775
13,620
0
L
Terra
Deltoyd
Terra
8,625
707
6,137
3,318
14,498
12,534
33
8,967
5,531
13,881
0
L
Anhur
8,138
2,967
1,259
2,462
9,938
4,883
341
9,041
897
0
26,698
W
Hel
Merzer
Hel
4,868
691
8,404
2,183
6,058
2,416
682
3,045
2,982
5,841
0
W
Jormungandr
ModernViking
Jormungandr
5,750
833
1,125
753
11,125
9,385
193
4,025
7,100
8,535
0
W
Anhur
Selotath
Anhur
10,722
6,168
914
1,132
7,682
3,276
1,607
3,452
4,200
0
17,995
W
Discordia
Walnor
Discordia
14,803
481
1,715
857
6,261
2,857
416
2,010
4,161
24,151
0
W
Ah Puch
nvENVYnv
Ah Puch
14,343
659
638
931
8,430
3,639
648
2,032
6,286
40,225
0
L
Osiris
sori16
Osiris
4,938
651
1,227
1,074
9,330
10,320
17
6,721
2,609
0
14,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
34,943
111
Minions Killed
91
0
Camps Cleared
0
931,878
Distance Traveled
877,607
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,822
682
8
1
0
178,273
4
L
Artio
6,653
665
13
1
0
182,693
3
L
Terra
6,638
664
9
1
0
182,770
1
L
Anhur
7,563
756
44
4
0
147,295
0
W
Hel
7,651
765
1
0
0
190,955
2
W
Jormungandr
8,481
848
9
1
0
180,327
1
W
Anhur
8,573
857
18
2
0
180,670
4
W
Discordia
8,694
869
20
2
0
195,605
3
W
Ah Puch
9,325
933
63
6
0
184,321
0
L
Osiris
7,267
727
17
2
0
186,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role