Player Matchup

Hou Yi
Hou Yi
BuffaloBiscuit
Hou Yi
Level 129
God Stats
2W - 1L
1,490 SR
Queue Stats
263W - 251L
1,557 Elo+
Party 1
Tyr
Tyr
Bulwrex
Tyr
Level 157
God Stats
6W - 4L
1,670 SR
Queue Stats
326W - 302L
1,565 Elo+
Party 1
Janus
Janus
ChronoWalker
Janus
Level 140
God Stats
2W - 2L
1,389 SR
Queue Stats
177W - 144L
1,565 Elo+
Party 1
Loki
Loki
HAL0 JAC0B
Loki
Level 108
God Stats
5W - 1L
1,308 SR
Queue Stats
66W - 55L
1,535 Elo+
Solo
Jormungandr
Jormungandr
VolatileError
Jormungandr
Level 123
God Stats
114W - 88L
1,496 SR
Queue Stats
162W - 143L
1,424 Elo+
Solo
Team Averages
Level 131
1,471 SR
1,529 Elo+

VS

Team Averages
Level 99
1,585 SR
1,493 Elo+
Zhong Kui
Zhong Kui
Dhespair
Zhong Kui
Level 126
God Stats
9W - 10L
1,515 SR
Queue Stats
472W - 471L
1,587 Elo+
Solo
Loki
Loki
FatKingPizzle
Loki
Level 42
God Stats
23W - 36L
1,390 SR
Queue Stats
194W - 248L
1,283 Elo+
Solo
Izanami
Izanami
WTFisAGank
Izanami
Level 151
God Stats
17W - 7L
1,866 SR
Queue Stats
68W - 71L
1,634 Elo+
Solo
King Arthur
King Arthur
nefasyu
King Arthur
Level 129
God Stats
30W - 22L
1,618 SR
Queue Stats
659W - 587L
1,580 Elo+
Solo
Geb
Geb
pasta009
Geb
Level 45
God Stats
6W - 7L
1,535 SR
Queue Stats
9W - 12L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
8,945
596
8,481
9,329
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
13
2 / 1 / 8
8,073
538
4,578
8,121
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 2 / 5
7,721
515
5,560
9,572
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 7
7,660
511
7,453
8,220
2,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
VolatileError
Jormungandr
13
0 / 0 / 0
7,662
511
6,231
8,323
12,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dhespair
Zhong Kui
11
3 / 4 / 0
7,409
494
7,691
10,379
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,450
430
2,051
7,731
2,096
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
WTFisAGank
Izanami
14
2 / 2 / 0
7,976
532
7,231
7,715
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
nefasyu
King Arthur
15
0 / 0 / 0
8,489
566
7,471
12,879
8,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 4 / 2
6,418
428
1,739
10,035
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
5
5
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Tyr
2
1
8
6
W
5
2
5
3.75
L
Zhong Kui
Dhespair
Zhong Kui
3
4
0
0.75
L
0
5
1
0.1
W
2
1
7
5.5
W
Jormungandr
VolatileError
Jormungandr
0
0
0
0
L
Izanami
WTFisAGank
Izanami
2
2
0
1
L
King Arthur
nefasyu
King Arthur
0
0
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
26,183
43,565
Taken
48,739
24,759
Mitigated
23,877
13,394
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,481
4,823
0
3,745
9,329
3,106
0
2,514
6,815
0
60,883
W
Tyr
4,578
926
0
3,857
8,121
4,161
410
1,296
6,825
0
33,452
W
5,560
474
0
2,954
9,572
2,771
0
4,239
5,333
44,415
0
L
Zhong Kui
Dhespair
Zhong Kui
7,691
1,036
0
4,065
10,379
5,717
582
2,482
7,625
40,469
0
L
2,051
247
0
0
7,731
2,096
264
945
6,744
0
24,543
W
7,453
1,639
0
2,338
8,220
2,599
0
1,381
6,839
0
40,766
W
Jormungandr
VolatileError
Jormungandr
6,231
1,653
0
500
8,323
12,122
0
0
8,323
50,607
0
L
Izanami
WTFisAGank
Izanami
7,231
3,844
0
1,375
7,715
3,207
739
725
6,876
0
67,390
L
King Arthur
nefasyu
King Arthur
7,471
762
0
5,022
12,879
8,343
0
5,971
6,908
0
61,548
L
1,739
32
0
2,218
10,035
4,514
176
1,078
8,795
11,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
36,742
443
Minions Killed
399
0
Camps Cleared
0
1,461,088
Distance Traveled
1,431,287
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,945
596
116
8
0
249,984
4
W
Tyr
8,073
538
61
4
0
325,877
3
W
Janus
7,721
515
79
5
0
310,806
4
L
Zhong Kui
7,409
494
82
5
0
237,378
6
L
Loki
6,450
430
45
3
0
312,938
0
W
Loki
7,660
511
79
5
0
338,616
2
W
Jormungandr
7,662
511
108
7
0
235,805
1
L
Izanami
7,976
532
135
9
0
261,838
3
L
King Arthur
8,489
566
126
8
0
296,147
3
L
Geb
6,418
428
11
1
0
322,986
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role