Player Matchup

Chaac
Chaac
FulionGonir
Chaac
Level 24
God Stats
9W - 11L
1,685 SR
Queue Stats
152W - 173L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lumetirmo
Tsukuyomi
Level 29
God Stats
13W - 22L
1,451 SR
Queue Stats
251W - 279L
1,429 Elo+
Solo
Anubis
Anubis
PhosphoricRat
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
natd07
Artemis
Level 17
God Stats
5W - 5L
1,591 SR
Queue Stats
19W - 16L
1,361 Elo+
Solo
Heimdallr
Heimdallr
ryezis
Heimdallr
Level 10
God Stats
1W - 2L
1,305 SR
Queue Stats
19W - 19L
1,407 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,410 Elo+

VS

Team Averages
Level 19
1,545 SR
1,341 Elo+
Da Ji
Da Ji
BionoricaJen
Da Ji
Level 29
God Stats
4W - 9L
1,288 SR
Queue Stats
116W - 128L
1,340 Elo+
Solo
Kukulkan
Kukulkan
Killorss
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,219 Elo+
Solo
Agni
Agni
OHMYBOXYT
Agni
Level 27
God Stats
15W - 14L
1,632 SR
Queue Stats
154W - 160L
1,469 Elo+
Solo
Persephone
Persephone
eScient HaX
Persephone
Level 28
God Stats
3W - 5L
1,615 SR
Queue Stats
144W - 153L
1,287 Elo+
Solo
Sobek
Sobek
frostenerionibag
Sobek
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
116W - 115L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
10,921
546
8,137
15,880
10,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Lumetirmo
Tsukuyomi
19
13 / 2 / 5
11,979
599
13,596
14,436
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
9 / 2 / 7
11,729
586
14,897
12,535
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
natd07
Artemis
16
2 / 3 / 5
9,874
494
11,206
11,901
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ryezis
Heimdallr
17
7 / 4 / 9
10,486
524
11,665
12,388
5,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
10,102
505
8,136
17,026
10,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Killorss
Kukulkan
13
0 / 10 / 3
7,973
399
4,722
10,888
3,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
4 / 5 / 4
10,175
509
10,546
13,364
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
eScient HaX
Persephone
17
5 / 6 / 2
10,839
542
11,251
15,125
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 8 / 2
7,580
379
3,871
19,269
20,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
35
Kills
14
14
Deaths
35
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
4
3
5
2.17
L
Kukulkan
Killorss
Kukulkan
0
10
3
0.15
W
Tsukuyomi
Lumetirmo
Tsukuyomi
13
2
5
7.75
L
Agni
4
5
4
1.2
W
9
2
7
6.25
L
Persephone
eScient HaX
Persephone
5
6
2
1
L
1
8
2
0.25
W
Artemis
natd07
Artemis
2
3
5
1.5
W
Heimdallr
ryezis
Heimdallr
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,501
Damage
38,526
67,140
Taken
75,672
32,355
Mitigated
44,644
21,177
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,136
1,326
0
2,150
17,026
10,091
0
3,001
13,905
0
49,403
W
8,137
2,607
0
5,932
15,880
10,458
2,470
6,543
9,337
0
67,838
L
Kukulkan
Killorss
Kukulkan
4,722
1,194
663
759
10,888
3,216
440
1,173
9,595
39,905
0
W
Tsukuyomi
Lumetirmo
Tsukuyomi
13,596
4,695
0
4,881
14,436
5,855
44
3,109
11,327
0
91,738
L
Agni
10,546
732
0
1,546
13,364
5,595
395
6,056
7,308
58,313
0
W
14,897
640
0
4,216
12,535
5,893
336
6,527
6,008
72,803
0
L
Persephone
eScient HaX
Persephone
11,251
2,203
142
4,798
15,125
5,312
742
2,284
12,503
66,759
0
L
3,871
587
0
1,720
19,269
20,430
204
2,382
16,887
17,797
0
W
Artemis
natd07
Artemis
11,206
4,818
0
3,302
11,901
4,304
1,176
7,573
4,328
0
57,429
W
Heimdallr
ryezis
Heimdallr
11,665
5,213
0
2,846
12,388
5,845
1,490
6,638
5,750
0
45,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,989
Gold Earned
46,669
538
Minions Killed
389
0
Camps Cleared
0
1,817,712
Distance Traveled
1,737,701
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,102
505
71
4
0
371,253
3
W
Chaac
10,921
546
112
6
0
338,081
1
L
Kukulkan
7,973
399
78
4
0
316,052
5
W
Tsukuyomi
11,979
599
118
6
0
420,644
1
L
Agni
10,175
509
89
4
0
370,097
2
W
Anubis
11,729
586
126
6
0
369,233
2
L
Persephone
10,839
542
134
7
0
334,392
5
L
Sobek
7,580
379
17
1
0
345,907
3
W
Artemis
9,874
494
90
5
0
306,915
2
W
Heimdallr
10,486
524
92
5
0
382,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role