Player Matchup

Anhur
Anhur
By-_-Viictor
Anhur
Level 29
God Stats
1W - 7L
1,182 SR
Queue Stats
88W - 101L
1,381 Elo+
Solo
Nemesis
Nemesis
Crafty_Piker
Nemesis
Level 28
God Stats
7W - 8L
1,373 SR
Queue Stats
51W - 52L
1,322 Elo+
Solo
Bellona
Bellona
IlMarlonHatesUlI
Bellona
Level 12
God Stats
36W - 29L
1,357 SR
Queue Stats
59W - 64L
1,363 Elo+
Party 2
Fenrir
Fenrir
Russische_Wodka
Fenrir
Level 16
God Stats
3W - 8L
1,338 SR
Queue Stats
61W - 62L
1,163 Elo+
Party 2
Danzaburou
Danzaburou
VaniIlebluemchen
Danzaburou
Level 23
God Stats
1W - 4L
1,318 SR
Queue Stats
63W - 54L
1,230 Elo+
Party 2
Team Averages
Level 22
1,314 SR
1,292 Elo+

VS

Team Averages
Level 23
1,653 SR
1,376 Elo+
Ares
Ares
Andrew-241
Ares
Level 27
God Stats
29W - 25L
1,609 SR
Queue Stats
194W - 213L
1,430 Elo+
Party 1
Neith
Neith
Keycon1
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
Orion121176
Gilgamesh
Level 24
God Stats
16W - 11L
1,769 SR
Queue Stats
21W - 24L
1,341 Elo+
Solo
Bakasura
Bakasura
Philipp1385
Bakasura
Level 25
God Stats
10W - 4L
1,638 SR
Queue Stats
183W - 172L
1,406 Elo+
Solo
Sol
Sol
Roby1k
Sol
Level 26
God Stats
24W - 18L
1,748 SR
Queue Stats
306W - 347L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 7
14,900
514
15,696
33,232
11,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Crafty_Piker
Nemesis
20
5 / 11 / 10
13,466
464
13,264
25,780
14,423
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
7 / 10 / 12
14,968
516
18,862
29,876
21,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 13 / 8
14,419
497
17,864
29,646
13,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
VaniIlebluemchen
Danzaburou
20
7 / 9 / 10
14,339
494
18,212
29,595
11,361
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 16
17,538
605
15,643
25,738
34,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Keycon1
Neith
20
5 / 7 / 11
15,279
527
20,247
21,917
11,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Orion121176
Gilgamesh
20
13 / 9 / 11
15,495
534
25,959
27,300
17,651
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Philipp1385
Bakasura
20
17 / 4 / 5
18,134
625
26,694
23,587
12,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Roby1k
Sol
20
9 / 8 / 8
16,131
556
27,945
22,114
10,058
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
107
30
Kills
56
57
Deaths
32
47
Assists
51
Player
Kills
Deaths
Assists
KDA
W
12
4
16
5
L
4
14
7
0.54
L
Nemesis
Crafty_Piker
Nemesis
5
11
10
0.91
L
7
10
12
1.3
W
Neith
Keycon1
Neith
5
7
11
1.5
W
Gilgamesh
Orion121176
Gilgamesh
13
9
11
2.06
W
Bakasura
Philipp1385
Bakasura
17
4
5
4.88
W
Sol
Roby1k
Sol
9
8
8
1.63
L
7
13
8
0.85
L
Danzaburou
VaniIlebluemchen
Danzaburou
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,898
Damage
116,488
148,129
Taken
120,656
72,258
Mitigated
86,480
29,178
Healing
24,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,643
1,084
0
2,550
25,738
34,522
747
277
25,461
31,895
0
L
15,696
9,722
0
10,690
33,232
11,453
130
9,994
22,863
0
118,366
L
Nemesis
Crafty_Piker
Nemesis
13,264
7,152
0
4,627
25,780
14,423
582
6,903
18,590
0
43,099
L
18,862
8,489
1,052
3,196
29,876
21,093
216
9,625
19,908
0
67,349
W
Neith
Keycon1
Neith
20,247
12,555
0
8,803
21,917
11,656
9,921
0
21,917
0
98,965
W
Gilgamesh
Orion121176
Gilgamesh
25,959
9,522
0
2,545
27,300
17,651
2,396
0
27,300
0
67,298
W
Bakasura
Philipp1385
Bakasura
26,694
20,297
0
6,428
23,587
12,593
442
0
23,587
0
151,476
W
Sol
Roby1k
Sol
27,945
10,353
0
4,502
22,114
10,058
5,715
0
22,114
104,685
0
L
17,864
6,429
0
2,165
29,646
13,928
0
10,281
19,155
0
59,036
L
Danzaburou
VaniIlebluemchen
Danzaburou
18,212
12,213
0
7,448
29,595
11,361
492
11,480
17,923
0
79,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,092
Gold Earned
82,577
497
Minions Killed
688
0
Camps Cleared
0
2,291,785
Distance Traveled
2,464,030
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,538
605
39
1
0
483,682
4
L
Anhur
14,900
514
141
5
0
432,119
0
L
Nemesis
13,466
464
63
2
0
441,710
0
L
Bellona
14,968
516
104
4
0
526,663
2
W
Neith
15,279
527
165
6
0
441,435
0
W
Gilgamesh
15,495
534
73
3
0
452,702
0
W
Bakasura
18,134
625
252
9
0
647,922
0
W
Sol
16,131
556
159
5
0
438,289
2
L
Fenrir
14,419
497
68
2
0
458,469
2
L
Danzaburou
14,339
494
121
4
0
432,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role