Player Matchup

Odin
Odin
Atariy
Odin
Level 8
God Stats
8W - 7L
1,454 SR
Queue Stats
14W - 20L
1,304 Elo+
Party 2
Horus
Horus
Hazemal396
Horus
Level 63
God Stats
12W - 11L
1,288 SR
Queue Stats
183W - 151L
1,645 Elo+
Party 1
Chaac
Chaac
ZiixD6
Chaac
Level 15
God Stats
3W - 0L
1,791 SR
Queue Stats
19W - 26L
1,312 Elo+
Party 2
Cerberus
Cerberus
the_Ghost737
Cerberus
Level 6
God Stats
2W - 0L
1,678 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 1
Chang'e
Chang'e
xVennus
Chang'e
Level 26
God Stats
2W - 1L
1,255 SR
Queue Stats
37W - 49L
1,331 Elo+
Party 2
Team Averages
Level 24
1,493 SR
1,387 Elo+

VS

Team Averages
Level 19
1,422 SR
1,335 Elo+
Neith
Neith
Kaveekz
Neith
Level 22
God Stats
11W - 9L
1,557 SR
Queue Stats
33W - 38L
1,467 Elo+
Solo
Bellona
Bellona
MoralSupport
Bellona
Level 21
God Stats
2W - 4L
1,423 SR
Queue Stats
18W - 32L
1,331 Elo+
Solo
Hades
Hades
bruiserjr
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
echoey-stratum
Sol
Level 10
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 8L
1,010 Elo+
Solo
Rama
Rama
zfeelvnzla
Rama
Level 26
God Stats
4W - 13L
1,387 SR
Queue Stats
79W - 120L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Atariy
Odin
19
4 / 4 / 11
13,158
877
4,573
16,669
11,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
20
7 / 2 / 16
14,597
973
21,458
19,378
19,495
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
ZiixD6
Chaac
20
0 / 0 / 13
13,068
871
13,211
13,139
23,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
the_Ghost737
Cerberus
20
6 / 2 / 14
14,040
936
13,794
19,112
22,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
xVennus
Chang'e
20
9 / 1 / 13
15,435
1,029
27,757
16,251
7,357
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaveekz
Neith
20
4 / 4 / 4
14,646
976
23,451
18,387
10,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
MoralSupport
Bellona
19
1 / 5 / 4
12,781
852
16,616
21,917
18,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
bruiserjr
Hades
18
0 / 12 / 3
11,705
780
1,148
20,869
7,626
14
0 / 0 / 0
9,250
617
0
0
0
20
4 / 5 / 5
14,430
962
32,894
25,936
12,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
26
Kills
9
9
Deaths
26
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
Atariy
Odin
4
4
11
2.38
W
Horus
7
2
16
7.5
L
Neith
Kaveekz
Neith
4
4
4
1.5
L
Bellona
MoralSupport
Bellona
1
5
4
0.6
W
Chaac
ZiixD6
Chaac
0
0
13
6.5
L
Hades
bruiserjr
Hades
0
12
3
0.13
L
0
0
0
0
W
Cerberus
the_Ghost737
Cerberus
6
2
14
6.5
W
Chang'e
xVennus
Chang'e
9
1
13
15.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,793
Damage
74,109
84,549
Taken
87,109
84,261
Mitigated
48,398
37,137
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Atariy
Odin
4,573
3,104
0
973
16,669
11,657
0
294
16,375
0
15,973
W
Horus
21,458
11,252
9,267
6,611
19,378
19,495
0
317
19,061
0
47,846
L
Neith
Kaveekz
Neith
23,451
13,387
426
5,912
18,387
10,296
0
7,509
10,878
0
62,121
L
Bellona
MoralSupport
Bellona
16,616
2,437
304
1,280
21,917
18,147
0
8,684
13,233
0
38,781
W
Chaac
ZiixD6
Chaac
13,211
441
0
4,155
13,139
23,694
0
208
12,931
788
39,219
L
Hades
bruiserjr
Hades
1,148
1,148
0
0
20,869
7,626
0
10,466
10,403
3,727
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
the_Ghost737
Cerberus
13,794
2,173
0
2,406
19,112
22,058
0
222
18,890
20,792
0
W
Chang'e
xVennus
Chang'e
27,757
2,287
7,503
6,222
16,251
7,357
0
107
16,144
65,113
0
L
32,894
29,020
0
5,289
25,936
12,329
0
15,261
10,675
0
64,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,298
Gold Earned
62,812
253
Minions Killed
239
12
Camps Cleared
5
1,266,565
Distance Traveled
962,376
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,158
877
16
1
3
213,690
4
W
Horus
14,597
973
66
4
2
283,881
0
L
Neith
14,646
976
107
7
1
234,974
2
L
Bellona
12,781
852
43
3
0
277,221
0
W
Chaac
13,068
871
58
4
0
228,034
1
L
Hades
11,705
780
6
0
0
187,023
0
L
Sol
9,250
617
0
0
0
0
0
W
Cerberus
14,040
936
25
2
2
235,053
7
W
Chang'e
15,435
1,029
88
6
5
305,907
1
L
Rama
14,430
962
83
6
4
263,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role