Player Matchup

Ra
Ra
Krot336961
Ra
Level 5
God Stats
2W - 0L
1,557 SR
Queue Stats
3W - 1L
1,616 Elo+
Solo
Zeus
Zeus
UltraBabyHands
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,518 Elo+
Party 1
Nike
Nike
WhySoSussyBaka
Nike
Level 22
God Stats
14W - 11L
1,560 SR
Queue Stats
108W - 103L
1,397 Elo+
Solo
Ymir
Ymir
lexaprostorm
Ymir
Level 22
God Stats
30W - 31L
1,497 SR
Queue Stats
324W - 359L
1,320 Elo+
Solo
Yemoja
Yemoja
o1crazygirl
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,518 Elo+
Party 1
Team Averages
Level 13
1,523 SR
1,474 Elo+

VS

Team Averages
Level 19
1,429 SR
1,402 Elo+
Baron Samedi
Baron Samedi
Coming4u3
Baron Samedi
Level 27
God Stats
2W - 3L
1,488 SR
Queue Stats
44W - 46L
1,378 Elo+
Solo
Nemesis
Nemesis
Drukas77
Nemesis
Level 23
God Stats
1W - 2L
1,261 SR
Queue Stats
274W - 311L
1,415 Elo+
Solo
Tyr
Tyr
OdysseusStarfire
Tyr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
YugiHomø
Medusa
Level 17
God Stats
16W - 18L
1,399 SR
Queue Stats
112W - 136L
1,279 Elo+
Solo
Camazotz
Camazotz
retrogamesabb142
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 24
14,164
1,012
18,185
15,377
6,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
26 / 8 / 13
18,391
1,314
43,986
18,173
7,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 5 / 32
14,566
1,040
21,910
20,687
30,276
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 1 / 29
13,421
959
9,470
12,046
15,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
19
1 / 4 / 20
13,097
936
4,269
13,202
15,932
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coming4u3
Baron Samedi
19
4 / 10 / 9
13,244
946
17,001
24,323
9,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Drukas77
Nemesis
20
8 / 6 / 9
14,511
1,037
14,903
26,580
10,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 8 / 14
13,903
993
14,413
23,806
23,700
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
YugiHomø
Medusa
20
6 / 11 / 13
14,793
1,057
27,375
26,121
7,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 7
11,174
798
543
8,835
3,269

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
75
41
Kills
23
23
Deaths
41
118
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Coming4u3
Baron Samedi
4
10
9
0.85
L
Nemesis
Drukas77
Nemesis
8
6
9
2.08
W
7
5
24
3.8
L
4
8
14
1.38
W
26
8
13
4.06
W
6
5
32
4.4
L
Medusa
YugiHomø
Medusa
6
11
13
1.14
W
1
1
29
15.5
W
Yemoja
1
4
20
2.75
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,820
Damage
74,235
79,485
Taken
109,665
76,089
Mitigated
54,108
16,091
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Coming4u3
Baron Samedi
17,001
1,678
2,296
2,924
24,323
9,219
0
15,924
8,399
49,764
365
L
Nemesis
Drukas77
Nemesis
14,903
5,504
0
921
26,580
10,283
0
17,778
8,802
0
37,560
W
18,185
1,949
5,662
5,393
15,377
6,953
0
2,863
12,514
49,664
0
L
14,413
2,472
0
2,134
23,806
23,700
0
15,819
7,987
0
31,074
W
43,986
9,578
0
1,000
18,173
7,301
0
3,161
15,012
74,439
0
W
21,910
3,779
0
0
20,687
30,276
0
5,383
15,304
620
41,663
L
Medusa
YugiHomø
Medusa
27,375
13,787
0
2,069
26,121
7,637
0
19,763
6,358
0
67,981
W
9,470
86
0
180
12,046
15,627
0
2,395
9,651
31,236
0
W
Yemoja
4,269
1,340
2,825
1,031
13,202
15,932
0
3,133
10,069
11,481
0
L
543
232
0
820
8,835
3,269
0
7,195
1,640
0
3,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,639
Gold Earned
67,625
249
Minions Killed
249
3
Camps Cleared
4
1,042,671
Distance Traveled
994,053
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,244
946
65
5
1
177,705
3
L
Nemesis
14,511
1,037
52
4
0
313,102
0
W
Ra
14,164
1,012
75
5
0
216,606
2
L
Tyr
13,903
993
39
3
0
239,206
3
W
Zeus
18,391
1,314
63
5
0
205,107
0
W
Nike
14,566
1,040
41
3
3
217,285
0
L
Medusa
14,793
1,057
87
6
1
178,201
1
W
Ymir
13,421
959
47
3
0
314,842
1
W
Yemoja
13,097
936
23
2
0
88,831
1
L
Camazotz
11,174
798
6
0
2
85,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role