Player Matchup

Khepri
Khepri
Gold IV
Dagii_bee16
Khepri
Gold IV
Level 144
God Stats
5W - 4L
1,978 SR
Queue Stats
613W - 625L
1,565 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Minns__
Tsukuyomi
Gold II
Level 126
God Stats
0W - 3L
1,395 SR
Queue Stats
80W - 71L
1,663 MMR
Solo
Bakasura
Bakasura
Gold IV
NotSpike____
Bakasura
Gold IV
Level 86
God Stats
1W - 3L
1,519 SR
Queue Stats
35W - 36L
1,602 MMR
Solo
Scylla
Scylla
Gold II
barafow9073
Scylla
Gold II
Level 126
God Stats
23W - 24L
1,591 SR
Queue Stats
161W - 159L
1,636 MMR
Solo
Cernunnos
Cernunnos
Gold III
shakuurJR7
Cernunnos
Gold III
Level 157
God Stats
0W - 2L
1,614 SR
Queue Stats
287W - 288L
1,552 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,619 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,564 SR
1,603 MMR
Izanami
Izanami
Gold III
O_Kano_Thrafsi
Izanami
Gold III
Level 120
God Stats
11W - 7L
1,769 SR
Queue Stats
209W - 196L
1,548 MMR
Solo
Loki
Loki
Platinum V
R-e-c-o-g-n-i-ze
Loki
Platinum V
Level 153
God Stats
10W - 10L
1,603 SR
Queue Stats
647W - 639L
1,612 MMR
Solo
Hera
Hera
Platinum V
wael__spy
Hera
Platinum V
Level 126
God Stats
19W - 11L
1,611 SR
Queue Stats
400W - 393L
1,613 MMR
Solo
Hercules
Hercules
Gold II
x2x Juicy
Hercules
Gold II
Level 104
God Stats
1W - 2L
1,186 SR
Queue Stats
85W - 73L
1,600 MMR
Solo
Chang'e
Chang'e
Platinum V
yc_mulli
Chang'e
Platinum V
Level 77
God Stats
46W - 32L
1,653 SR
Queue Stats
107W - 100L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 3 / 0
4,716
429
2,168
5,485
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Minns__
Tsukuyomi
10
1 / 3 / 0
5,700
518
3,146
7,954
4,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
NotSpike____
Bakasura
9
0 / 1 / 1
5,472
497
757
5,757
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
0 / 1 / 0
5,239
476
1,770
4,228
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
shakuurJR7
Cernunnos
9
1 / 3 / 0
5,480
498
4,972
6,838
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTiamatAthenaCu ChulainnDanzaburou

VS

Bans
AnhurSobekApolloGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,475
589
5,043
5,981
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,184
562
3,624
6,765
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
12
2 / 0 / 1
7,018
638
4,886
4,010
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
x2x Juicy
Hercules
11
1 / 0 / 4
6,256
569
1,998
5,455
1,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
yc_mulli
Chang'e
12
1 / 0 / 2
6,371
579
4,045
4,186
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
0
0
L
Tsukuyomi
Minns__
Tsukuyomi
1
3
0
0.33
L
Bakasura
NotSpike____
Bakasura
0
1
1
0.5
W
3
1
2
4
W
4
1
2
5
L
Scylla
0
1
0
0
L
Cernunnos
shakuurJR7
Cernunnos
1
3
0
0.33
W
Hera
2
0
1
2.5
W
Hercules
x2x Juicy
Hercules
1
0
4
3
W
Chang'e
yc_mulli
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,813
Damage
19,596
30,262
Taken
26,397
11,368
Mitigated
9,393
7,241
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,168
34
0
867
5,485
2,186
0
1,357
4,012
12,138
0
L
Tsukuyomi
Minns__
Tsukuyomi
3,146
616
0
2,021
7,954
4,501
0
4,448
3,222
0
32,672
L
Bakasura
NotSpike____
Bakasura
757
667
0
1,572
5,757
1,840
0
1,142
4,513
0
19,619
W
5,043
3,700
0
2,030
5,981
1,717
956
586
5,395
0
42,059
W
3,624
1,191
0
595
6,765
1,912
0
784
5,961
0
33,417
L
Scylla
1,770
259
0
1,053
4,228
1,173
0
1,372
2,746
33,023
0
L
Cernunnos
shakuurJR7
Cernunnos
4,972
2,350
0
1,728
6,838
1,668
336
0
6,838
0
25,875
W
Hera
4,886
1,536
0
1,319
4,010
2,648
0
0
4,010
40,761
0
W
Hercules
x2x Juicy
Hercules
1,998
478
0
1,504
5,455
1,819
0
1,322
4,133
0
13,886
W
Chang'e
yc_mulli
Chang'e
4,045
665
1,346
2,705
4,186
1,297
0
1,246
2,940
46,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
32,304
278
Minions Killed
384
0
Camps Cleared
0
995,416
Distance Traveled
1,046,085
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,716
429
20
2
0
185,539
2
L
Tsukuyomi
5,700
518
63
6
0
203,164
4
L
Bakasura
5,472
497
72
7
0
233,388
0
W
Izanami
6,475
589
75
7
0
190,467
4
W
Loki
6,184
562
66
6
0
237,994
3
L
Scylla
5,239
476
77
7
0
203,476
4
L
Cernunnos
5,480
498
46
4
0
169,849
2
W
Hera
7,018
638
105
10
0
194,021
3
W
Hercules
6,256
569
23
2
0
218,162
6
W
Chang'e
6,371
579
115
10
0
205,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role