Player Matchup

Heimdallr
Heimdallr
DJXoldor
Heimdallr
Level 23
God Stats
26W - 25L
1,754 SR
Queue Stats
171W - 176L
1,445 Elo+
Party 3
Bellona
Bellona
DmechMe
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,111 Elo+
Party 1
Bakasura
Bakasura
LogoLobster
Bakasura
Level 5
God Stats
2W - 3L
1,300 SR
Queue Stats
2W - 5L
1,194 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OGSoldat
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 139L
1,446 Elo+
Party 3
Thor
Thor
SgtMaylay
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1
Team Averages
Level 13
1,511 SR
1,295 Elo+

VS

Team Averages
Level 18
1,511 SR
1,383 Elo+
Ymir
Ymir
Koclas
Ymir
Level 27
God Stats
16W - 10L
1,595 SR
Queue Stats
109W - 101L
1,461 Elo+
Party 2
Arachne
Arachne
Mns3-Argozz
Arachne
Level 28
God Stats
7W - 1L
1,823 SR
Queue Stats
74W - 63L
1,448 Elo+
Party 2
Bellona
Bellona
Noxykon
Bellona
Level 8
God Stats
1W - 0L
1,300 SR
Queue Stats
9W - 8L
1,244 Elo+
Solo
Scylla
Scylla
ZoomerCrypto
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,331 Elo+
Solo
Skadi
Skadi
andorrra
Skadi
Level 21
God Stats
8W - 14L
1,336 SR
Queue Stats
226W - 259L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DJXoldor
Heimdallr
13
1 / 8 / 1
8,176
430
8,130
12,657
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
DmechMe
Bellona
14
4 / 5 / 2
9,486
499
5,912
11,285
9,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
LogoLobster
Bakasura
16
4 / 5 / 1
9,782
515
5,263
12,482
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
OGSoldat
Kumbhakarna
12
0 / 9 / 1
8,302
437
3,944
18,475
9,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
12
2 / 7 / 1
8,197
431
5,209
13,975
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Koclas
Ymir
15
7 / 2 / 16
10,596
558
13,508
11,182
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Mns3-Argozz
Arachne
14
6 / 3 / 8
9,154
482
6,041
10,553
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Noxykon
Bellona
14
2 / 5 / 9
8,673
456
7,146
10,325
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
20
12 / 0 / 4
12,402
653
10,752
6,022
2,228
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
andorrra
Skadi
15
6 / 2 / 8
9,560
503
11,016
7,531
2,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
11
Kills
33
34
Deaths
12
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DJXoldor
Heimdallr
1
8
1
0.19
L
Bellona
DmechMe
Bellona
4
5
2
1
W
Ymir
Koclas
Ymir
7
2
16
7.5
L
Bakasura
LogoLobster
Bakasura
4
5
1
0.9
W
Arachne
Mns3-Argozz
Arachne
6
3
8
3.33
W
Bellona
Noxykon
Bellona
2
5
9
1.3
L
Kumbhakarna
OGSoldat
Kumbhakarna
0
9
1
0.06
L
Thor
2
7
1
0.36
W
Scylla
12
0
4
14
W
Skadi
andorrra
Skadi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
48,463
68,874
Taken
45,613
33,897
Mitigated
26,039
6,069
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DJXoldor
Heimdallr
8,130
3,836
0
2,319
12,657
5,245
0
4,144
8,513
0
44,791
L
Bellona
DmechMe
Bellona
5,912
1,312
0
814
11,285
9,079
616
2,653
8,608
0
37,183
W
Ymir
Koclas
Ymir
13,508
2,283
0
1,968
11,182
9,363
630
1,732
9,332
45,793
0
L
Bakasura
LogoLobster
Bakasura
5,263
3,794
0
1,373
12,482
5,203
0
2,712
9,668
0
67,673
W
Arachne
Mns3-Argozz
Arachne
6,041
5,178
462
2,236
10,553
3,568
372
137
10,346
0
29,420
W
Bellona
Noxykon
Bellona
7,146
2,441
0
647
10,325
8,205
342
0
9,900
0
34,259
L
Kumbhakarna
OGSoldat
Kumbhakarna
3,944
292
0
830
18,475
9,510
0
8,246
10,229
12,714
0
L
Thor
5,209
1,207
0
733
13,975
4,860
0
6,083
7,596
0
29,925
W
Scylla
10,752
1,013
0
2,103
6,022
2,228
799
0
5,992
96,510
0
W
Skadi
andorrra
Skadi
11,016
5,111
0
1,121
7,531
2,675
2,183
2,075
5,395
0
58,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
50,385
388
Minions Killed
458
0
Camps Cleared
0
1,699,986
Distance Traveled
1,728,070
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,176
430
96
5
0
275,571
0
L
Bellona
9,486
499
85
4
0
389,153
2
W
Ymir
10,596
558
68
4
0
340,789
1
L
Bakasura
9,782
515
131
7
0
356,398
3
W
Arachne
9,154
482
51
3
0
331,380
0
W
Bellona
8,673
456
52
3
0
361,366
6
L
Kumbhakarna
8,302
437
20
1
0
307,830
1
L
Thor
8,197
431
56
3
0
371,034
0
W
Scylla
12,402
653
198
10
0
358,145
4
W
Skadi
9,560
503
89
5
0
336,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role