Player Matchup

Cerberus
Cerberus
Ajoulis
Cerberus
Level 67
God Stats
7W - 5L
1,577 SR
Queue Stats
329W - 321L
1,382 Elo+
Solo
Hel
Hel
AndrixNizoo
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 165L
1,365 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ComradSalmon
Ah Muzen Cab
Level 49
God Stats
6W - 4L
1,283 SR
Queue Stats
221W - 255L
1,291 Elo+
Solo
Nu Wa
Nu Wa
Floydine
Nu Wa
Level 67
God Stats
2W - 2L
1,441 SR
Queue Stats
125W - 144L
1,318 Elo+
Solo
Bastet
Bastet
Himesa
Bastet
Level 68
God Stats
5W - 9L
1,073 SR
Queue Stats
144W - 184L
1,362 Elo+
Solo
Team Averages
Level 74
1,375 SR
1,344 Elo+

VS

Team Averages
Level 102
1,531 SR
1,393 Elo+
Cabrakan
Cabrakan
Cterneik
Cabrakan
Level 83
God Stats
3W - 2L
1,285 SR
Queue Stats
196W - 179L
1,456 Elo+
Solo
Ares
Ares
Elentàri
Ares
Level 151
God Stats
11W - 6L
1,676 SR
Queue Stats
1,043W - 1,078L
1,394 Elo+
Party 1
Bacchus
Bacchus
Tribunator
Bacchus
Level 160
God Stats
29W - 24L
1,385 SR
Queue Stats
694W - 733L
1,406 Elo+
Party 1
Arachne
Arachne
bonecell1
Arachne
Level 66
God Stats
3W - 0L
1,810 SR
Queue Stats
213W - 237L
1,365 Elo+
Solo
Athena
Athena
xXBaodegothXx
Athena
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 68L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ajoulis
Cerberus
19
7 / 4 / 12
12,131
867
14,456
19,605
20,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 5 / 11
8,447
603
6,622
6,597
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ComradSalmon
Ah Muzen Cab
17
5 / 6 / 12
10,358
740
14,818
14,199
5,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Floydine
Nu Wa
19
7 / 5 / 12
11,345
810
20,044
14,003
5,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Himesa
Bastet
17
2 / 7 / 11
10,332
738
7,951
13,122
4,820
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cterneik
Cabrakan
17
4 / 7 / 19
10,495
750
9,860
16,093
25,700
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
17
4 / 4 / 12
10,135
724
7,162
15,874
11,296
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Tribunator
Bacchus
17
2 / 5 / 22
9,840
703
12,083
16,321
26,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
bonecell1
Arachne
20
15 / 4 / 9
12,669
905
15,033
13,013
7,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 20
11,152
797
9,915
16,833
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
109
22
Kills
27
27
Deaths
22
58
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ajoulis
Cerberus
7
4
12
3.25
L
1
5
11
1.3
L
Ah Muzen Cab
ComradSalmon
Ah Muzen Cab
5
6
12
1.83
W
Cabrakan
Cterneik
Cabrakan
4
7
19
1.93
W
Ares
4
4
12
2.5
L
Nu Wa
Floydine
Nu Wa
7
5
12
2.6
L
Bastet
Himesa
Bastet
2
7
11
1.07
W
Bacchus
Tribunator
Bacchus
2
5
22
2.6
W
Arachne
bonecell1
Arachne
15
4
9
4.88
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,891
Damage
54,053
67,526
Taken
78,134
39,125
Mitigated
86,646
20,131
Healing
26,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ajoulis
Cerberus
14,456
1,566
1,744
7,159
19,605
20,917
231
8,751
10,854
35,129
0
L
6,622
1,420
785
558
6,597
2,001
0
4,268
2,329
10,573
0
L
Ah Muzen Cab
ComradSalmon
Ah Muzen Cab
14,818
5,293
839
2,922
14,199
5,890
477
7,911
6,288
0
32,198
W
Cabrakan
Cterneik
Cabrakan
9,860
508
2,268
1,472
16,093
25,700
400
7,592
8,501
28,976
0
W
Ares
7,162
303
1,298
3,251
15,874
11,296
570
9,072
6,802
21,029
0
L
Nu Wa
Floydine
Nu Wa
20,044
5,794
861
2,607
14,003
5,497
36
10,660
3,343
45,650
0
L
Bastet
Himesa
Bastet
7,951
2,880
1,611
1,045
13,122
4,820
33
7,430
5,692
0
22,287
W
Bacchus
Tribunator
Bacchus
12,083
676
2,268
2,951
16,321
26,806
821
8,211
8,110
25,825
0
W
Arachne
bonecell1
Arachne
15,033
9,885
2,498
4,430
13,013
7,047
2,868
6,909
6,104
0
29,506
W
9,915
1,369
975
4,957
16,833
15,797
208
9,338
7,495
26,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
54,291
192
Minions Killed
157
0
Camps Cleared
0
974,869
Distance Traveled
1,142,350
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,131
867
51
4
0
243,102
1
L
Hel
8,447
603
8
1
0
120,500
0
L
Ah Muzen Cab
10,358
740
47
3
0
192,439
0
W
Cabrakan
10,495
750
38
3
0
195,415
0
W
Ares
10,135
724
21
2
0
241,111
0
L
Nu Wa
11,345
810
44
3
0
194,293
4
L
Bastet
10,332
738
42
3
0
224,535
0
W
Bacchus
9,840
703
21
2
0
223,262
2
W
Arachne
12,669
905
38
3
0
247,458
0
W
Athena
11,152
797
39
3
0
235,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role