Player Matchup

Guan Yu
Guan Yu
Kubacy
Guan Yu
Level 43
God Stats
5W - 3L
1,655 SR
Queue Stats
64W - 64L
1,581 Elo+
Party 1
Tiamat
Tiamat
MrAdino
Tiamat
Level 27
God Stats
4W - 2L
1,552 SR
Queue Stats
17W - 10L
1,666 Elo+
Party 1
Merlin
Merlin
Raisur
Merlin
Level 29
God Stats
4W - 4L
1,481 SR
Queue Stats
44W - 37L
1,545 Elo+
Party 1
Persephone
Persephone
Veetman321
Persephone
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
YuKhan21
Sun Wukong
Level 29
God Stats
1W - 1L
1,170 SR
Queue Stats
38W - 29L
1,787 Elo+
Party 1
Team Averages
Level 28
1,472 SR
1,639 Elo+

VS

Team Averages
Level 13
1,444 SR
1,468 Elo+
Zeus
Zeus
Eymaa
Zeus
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Nârya
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
Sumıre
Yemoja
Level 2
God Stats
6W - 12L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Ullr
Ullr
zivkip
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,498 Elo+
Solo
Ymir
Ymir
šakalru
Ymir
Level 8
God Stats
2W - 11L
1,221 SR
Queue Stats
37W - 51L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kubacy
Guan Yu
20
11 / 1 / 21
13,336
1,111
10,938
12,662
12,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
MrAdino
Tiamat
20
5 / 1 / 31
13,521
1,127
28,929
12,365
9,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Raisur
Merlin
20
18 / 0 / 19
14,587
1,216
31,638
12,925
4,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Veetman321
Persephone
19
2 / 3 / 18
12,470
1,039
13,480
10,297
3,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
YuKhan21
Sun Wukong
19
9 / 5 / 27
13,593
1,133
13,512
15,651
7,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Eymaa
Zeus
18
5 / 10 / 4
12,161
1,013
13,810
19,184
7,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Nârya
Nu Wa
17
1 / 8 / 6
10,787
899
15,523
14,096
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Sumıre
Yemoja
17
1 / 10 / 6
11,837
986
5,756
21,042
21,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
zivkip
Ullr
16
0 / 8 / 4
10,430
869
8,577
23,316
8,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
2 / 9 / 7
11,496
958
12,906
27,280
29,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
36
45
Kills
9
10
Deaths
45
116
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
Eymaa
Zeus
5
10
4
0.7
W
Guan Yu
Kubacy
Guan Yu
11
1
21
21.5
W
Tiamat
MrAdino
Tiamat
5
1
31
20.5
L
Nu Wa
Nârya
Nu Wa
1
8
6
0.5
W
Merlin
Raisur
Merlin
18
0
19
27.5
L
Yemoja
Sumıre
Yemoja
1
10
6
0.4
W
Persephone
Veetman321
Persephone
2
3
18
3.67
W
Sun Wukong
YuKhan21
Sun Wukong
9
5
27
4.5
L
Ullr
zivkip
Ullr
0
8
4
0.25
L
Ymir
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,497
Damage
56,572
63,900
Taken
104,918
37,978
Mitigated
70,925
13,961
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Eymaa
Zeus
13,810
2,020
0
1,898
19,184
7,215
0
14,132
5,052
33,623
0
W
Guan Yu
Kubacy
Guan Yu
10,938
2,033
2,206
2,994
12,662
12,209
0
8,769
3,893
0
23,530
W
Tiamat
MrAdino
Tiamat
28,929
1,499
0
2,476
12,365
9,605
0
9,196
3,169
58,914
0
L
Nu Wa
Nârya
Nu Wa
15,523
3,442
0
402
14,096
4,480
0
7,588
6,508
41,049
0
W
Merlin
Raisur
Merlin
31,638
1,880
408
3,210
12,925
4,808
0
9,881
3,044
60,510
0
L
Yemoja
Sumıre
Yemoja
5,756
667
6,607
1,992
21,042
21,916
0
17,031
4,011
16,582
0
W
Persephone
Veetman321
Persephone
13,480
622
278
1,490
10,297
3,677
0
7,109
3,185
38,950
0
W
Sun Wukong
YuKhan21
Sun Wukong
13,512
3,831
0
899
15,651
7,679
0
13,037
2,614
0
34,331
L
Ullr
zivkip
Ullr
8,577
3,103
0
56
23,316
8,270
0
14,439
8,877
0
39,791
L
Ymir
12,906
1,404
0
0
27,280
29,044
0
20,857
6,423
38,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,507
Gold Earned
56,711
271
Minions Killed
230
5
Camps Cleared
6
1,168,071
Distance Traveled
1,026,439
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,161
1,013
31
3
0
200,865
2
W
Guan Yu
13,336
1,111
21
2
2
259,364
0
W
Tiamat
13,521
1,127
63
5
0
250,305
0
L
Nu Wa
10,787
899
67
6
3
210,148
0
W
Merlin
14,587
1,216
80
7
0
228,039
0
L
Yemoja
11,837
986
21
2
0
169,708
0
W
Persephone
12,470
1,039
70
6
1
221,364
0
W
Sun Wukong
13,593
1,133
37
3
2
208,999
0
L
Ullr
10,430
869
43
4
3
236,028
0
L
Ymir
11,496
958
68
6
0
209,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role