Player Matchup

Sylvanus
Sylvanus
Gold III
FanDeFerre
Sylvanus
Gold III
Level 69
God Stats
5W - 1L
1,532 SR
Queue Stats
65W - 62L
1,451 MMR
Party 3
Anhur
Anhur
Gold I
Gev4tter Tod
Anhur
Gold I
Level 158
God Stats
36W - 31L
1,591 SR
Queue Stats
463W - 443L
1,565 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
The0NE300
Baron Samedi
Gold IV
Level 160
God Stats
8W - 5L
1,729 SR
Queue Stats
869W - 876L
1,445 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Vasno
Danzaburou
Gold III
Level 101
God Stats
4W - 3L
1,494 SR
Queue Stats
394W - 397L
1,447 MMR
Solo
Tyr
Tyr
Gold III
Xx_alevic_xX
Tyr
Gold III
Level 65
God Stats
20W - 12L
1,543 SR
Queue Stats
65W - 62L
1,451 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,578 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,572 SR
1,502 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver II
DoomDemise
Osiris
Silver II
Level 105
God Stats
1W - 2L
1,531 SR
Queue Stats
8W - 7L
1,493 MMR
Solo
Neith
Neith
Gold IV
EazyPzzy
Neith
Gold IV
Level 85
God Stats
0W - 2L
1,468 SR
Queue Stats
193W - 208L
1,418 MMR
Solo
Ra
Ra
Gold I
debbit
Ra
Gold I
Level 148
God Stats
17W - 24L
1,704 SR
Queue Stats
268W - 279L
1,652 MMR
Party 1
Nemesis
Nemesis
Bronze III
kubasivi
Nemesis
Bronze III
Level 30
God Stats
2W - 6L
1,657 SR
Queue Stats
5W - 10L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FanDeFerre
Sylvanus
17
4 / 1 / 13
12,853
559
12,286
18,149
20,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 1 / 5
16,392
713
18,377
18,140
8,281
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
The0NE300
Baron Samedi
20
2 / 4 / 8
13,524
588
16,738
17,356
7,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Vasno
Danzaburou
20
10 / 6 / 3
16,080
699
24,653
24,520
12,465
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 1 / 11
12,322
536
9,050
16,732
13,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bans
SetScyllaGilgameshKing ArthurAthena

VS

Bans
AwilixHadesApolloNu WaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 7 / 2
11,793
513
4,950
26,737
27,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
DoomDemise
Osiris
17
2 / 6 / 3
12,147
528
11,866
23,336
19,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
EazyPzzy
Neith
17
0 / 6 / 2
10,415
453
6,955
16,082
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
15
2 / 6 / 6
10,198
443
13,381
14,685
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kubasivi
Nemesis
16
4 / 5 / 4
10,683
464
10,911
19,937
9,075
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
30
Kills
13
13
Deaths
30
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
7
2
0.86
L
Osiris
DoomDemise
Osiris
2
6
3
0.58
L
Neith
EazyPzzy
Neith
0
6
2
0.17
W
Sylvanus
FanDeFerre
Sylvanus
4
1
13
10.5
W
12
1
5
14.5
W
Baron Samedi
The0NE300
Baron Samedi
2
4
8
1.5
W
Danzaburou
Vasno
Danzaburou
10
6
3
1.92
W
2
1
11
7.5
L
Ra
2
6
6
0.83
L
Nemesis
kubasivi
Nemesis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,104
Damage
48,063
94,897
Taken
100,777
62,543
Mitigated
68,094
52,614
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,950
999
0
5,653
26,737
27,847
0
10,539
15,858
0
22,373
L
Osiris
DoomDemise
Osiris
11,866
4,072
0
4,259
23,336
19,703
384
4,406
18,808
834
58,094
L
Neith
EazyPzzy
Neith
6,955
2,714
0
4,382
16,082
5,325
0
1,200
14,878
0
70,530
W
Sylvanus
FanDeFerre
Sylvanus
12,286
2,214
4,777
9,526
18,149
20,394
1,017
3,089
14,790
33,509
0
W
18,377
10,785
0
12,806
18,140
8,281
3,622
1,726
16,352
0
168,939
W
Baron Samedi
The0NE300
Baron Samedi
16,738
1,060
529
7,432
17,356
7,621
2,771
4,652
12,321
106,061
0
W
Danzaburou
Vasno
Danzaburou
24,653
16,368
0
10,154
24,520
12,465
5,609
3,196
21,278
0
103,839
W
9,050
981
0
7,390
16,732
13,782
741
3,235
13,205
0
77,673
L
Ra
13,381
699
2,715
3,091
14,685
6,144
0
6,374
8,057
72,830
0
L
Nemesis
kubasivi
Nemesis
10,911
4,287
0
3,044
19,937
9,075
0
5,629
14,152
0
72,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,171
Gold Earned
55,236
697
Minions Killed
564
0
Camps Cleared
0
2,187,701
Distance Traveled
2,125,074
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,793
513
47
2
0
427,904
4
L
Osiris
12,147
528
119
5
0
406,717
0
L
Neith
10,415
453
136
6
0
410,718
2
W
Sylvanus
12,853
559
44
2
0
451,002
5
W
Anhur
16,392
713
204
9
0
440,175
4
W
Baron Samedi
13,524
588
169
7
0
391,966
1
W
Danzaburou
16,080
699
151
7
0
393,203
3
W
Tyr
12,322
536
129
6
0
511,355
3
L
Ra
10,198
443
137
6
0
428,105
10
L
Nemesis
10,683
464
125
5
0
451,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role