Player Matchup

Cupid
Cupid
Gold IV
BOSSPOZITIVA
Cupid
Gold IV
Level 160
God Stats
4W - 1L
1,765 SR
Queue Stats
44W - 40L
1,407 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ByReximo
Zhong Kui
Gold V
Level 108
God Stats
6W - 3L
1,832 SR
Queue Stats
59W - 66L
1,484 MMR
Solo
Tyr
Tyr
Gold IV
Drogbah
Tyr
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
GTLux
Nu Wa
Bronze III
Level 51
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,459 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Zimped
Gilgamesh
Gold II
Level 106
God Stats
18W - 15L
1,593 SR
Queue Stats
136W - 135L
1,509 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,677 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,564 SR
1,454 MMR
Serqet
Serqet
Gold II
Art1Sh0k
Serqet
Gold II
Level 158
God Stats
3W - 6L
1,542 SR
Queue Stats
385W - 391L
1,490 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Atakay
Kumbhakarna
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Merlin
Merlin
Gold II
Noàh
Merlin
Gold II
Level 105
God Stats
6W - 6L
1,638 SR
Queue Stats
101W - 124L
1,478 MMR
Solo
Hades
Hades
Silver IV
SHaDy23
Hades
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,299 MMR
Party 1
Apollo
Apollo
Gold III
bruintje
Apollo
Gold III
Level 157
God Stats
24W - 26L
1,638 SR
Queue Stats
245W - 251L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
18,251
629
24,967
25,951
10,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ByReximo
Zhong Kui
20
7 / 3 / 12
17,556
605
22,158
28,059
32,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
20
2 / 6 / 12
14,996
517
12,418
26,909
33,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
GTLux
Nu Wa
20
3 / 3 / 12
16,846
581
21,288
12,388
4,715
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Zimped
Gilgamesh
20
10 / 6 / 6
17,347
598
22,711
27,013
15,660
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
JanusAthenaTiamatSetTsukuyomi

VS

Bans
ScyllaGebKing ArthurYmirFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Art1Sh0k
Serqet
20
8 / 6 / 5
13,523
466
12,978
21,310
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Atakay
Kumbhakarna
17
1 / 6 / 11
12,211
421
9,326
31,875
36,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Noàh
Merlin
20
5 / 2 / 4
15,194
524
19,211
17,491
8,200
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
SHaDy23
Hades
20
4 / 9 / 1
13,740
474
19,053
30,104
23,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
bruintje
Apollo
20
5 / 9 / 9
14,433
498
20,379
30,593
12,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
32
Kills
23
23
Deaths
32
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
Art1Sh0k
Serqet
8
6
5
1.75
L
Kumbhakarna
Atakay
Kumbhakarna
1
6
11
1.08
W
10
5
10
3
W
Zhong Kui
ByReximo
Zhong Kui
7
3
12
4.33
W
Tyr
2
6
12
1.33
W
Nu Wa
GTLux
Nu Wa
3
3
12
3
L
Merlin
Noàh
Merlin
5
2
4
3.5
L
Hades
SHaDy23
Hades
4
9
1
0.5
W
Gilgamesh
Zimped
Gilgamesh
10
6
6
2.17
L
Apollo
bruintje
Apollo
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,542
Damage
80,947
120,320
Taken
131,373
96,540
Mitigated
89,845
48,787
Healing
32,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Art1Sh0k
Serqet
12,978
1,966
0
5,365
21,310
9,268
296
6,740
14,428
0
106,394
L
Kumbhakarna
Atakay
Kumbhakarna
9,326
757
0
3,354
31,875
36,547
701
12,965
18,664
33,496
0
W
24,967
15,053
1,250
14,222
25,951
10,792
10,629
6,676
18,723
0
157,449
W
Zhong Kui
ByReximo
Zhong Kui
22,158
2,908
0
17,032
28,059
32,179
3,058
16,651
9,596
107,555
0
W
Tyr
12,418
2,041
0
4,419
26,909
33,194
0
6,135
20,002
937
66,683
W
Nu Wa
GTLux
Nu Wa
21,288
4,669
875
4,260
12,388
4,715
3,668
8,214
4,174
119,065
0
L
Merlin
Noàh
Merlin
19,211
516
307
5,310
17,491
8,200
0
4,981
12,316
138,464
0
L
Hades
SHaDy23
Hades
19,053
4,054
598
8,558
30,104
23,238
490
10,367
19,619
98,647
0
W
Gilgamesh
Zimped
Gilgamesh
22,711
10,030
0
6,729
27,013
15,660
694
12,825
13,921
0
136,754
L
Apollo
bruintje
Apollo
20,379
15,093
0
8,517
30,593
12,592
584
7,994
22,515
0
113,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,996
Gold Earned
69,101
821
Minions Killed
812
0
Camps Cleared
0
2,772,602
Distance Traveled
2,624,197
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,523
466
141
5
0
629,502
5
L
Kumbhakarna
12,211
421
22
1
0
517,908
8
W
Cupid
18,251
629
181
6
0
568,304
7
W
Zhong Kui
17,556
605
194
7
0
496,999
6
W
Tyr
14,996
517
108
4
0
606,356
12
W
Nu Wa
16,846
581
181
6
0
538,624
6
L
Merlin
15,194
524
264
9
0
561,807
15
L
Hades
13,740
474
194
7
0
431,642
4
W
Gilgamesh
17,347
598
157
5
0
562,319
6
L
Apollo
14,433
498
191
7
0
483,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role