Player Matchup

Aphrodite
Aphrodite
Arigato322
Aphrodite
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
103W - 92L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
II29II
Guan Yu
Level 4
God Stats
9W - 8L
1,504 SR
Queue Stats
14W - 11L
1,451 Elo+
Solo
Persephone
Persephone
KawaiiZamaii
Persephone
Level 25
God Stats
36W - 29L
1,441 SR
Queue Stats
131W - 111L
1,454 Elo+
Party 1
Izanami
Izanami
VeryHotPotato
Izanami
Level 29
God Stats
28W - 15L
1,673 SR
Queue Stats
70W - 56L
1,542 Elo+
Solo
Nemesis
Nemesis
szurrog25
Nemesis
Level 23
God Stats
2W - 2L
1,305 SR
Queue Stats
91W - 88L
1,469 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,477 Elo+

VS

Team Averages
Level 24
1,459 SR
1,404 Elo+
Cerberus
Cerberus
DozatorGovna
Cerberus
Level 29
God Stats
3W - 1L
1,690 SR
Queue Stats
89W - 93L
1,430 Elo+
Party 2
Kali
Kali
EPKKodon
Kali
Level 26
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Chronos
Chronos
RAZMOROJENIYHUY
Chronos
Level 29
God Stats
22W - 17L
1,585 SR
Queue Stats
84W - 77L
1,506 Elo+
Party 2
Tiamat
Tiamat
YASTERDAM
Tiamat
Level 15
God Stats
13W - 16L
1,125 SR
Queue Stats
80W - 99L
1,355 Elo+
Solo
Loki
Loki
ШпажкасГовном
Loki
Level 21
God Stats
10W - 6L
1,629 SR
Queue Stats
23W - 27L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arigato322
Aphrodite
18
6 / 3 / 12
12,975
590
6,522
11,201
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
II29II
Guan Yu
19
6 / 2 / 7
12,511
569
10,858
17,914
19,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
KawaiiZamaii
Persephone
20
5 / 2 / 6
13,957
634
14,111
9,513
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
18
6 / 4 / 11
12,631
574
15,427
16,491
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
szurrog25
Nemesis
20
11 / 2 / 8
13,565
617
18,237
20,094
10,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DozatorGovna
Cerberus
17
6 / 6 / 3
11,681
531
8,224
20,625
16,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kali
15
0 / 8 / 6
9,375
426
3,950
16,435
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
0 / 5 / 8
9,920
451
10,475
18,199
5,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
YASTERDAM
Tiamat
16
6 / 10 / 2
10,753
489
15,344
15,581
8,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 2
9,417
428
5,858
15,296
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
34
Kills
13
13
Deaths
35
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Arigato322
Aphrodite
6
3
12
4
L
Cerberus
DozatorGovna
Cerberus
6
6
3
1.25
L
Kali
0
8
6
0.38
W
Guan Yu
II29II
Guan Yu
6
2
7
4.75
W
Persephone
KawaiiZamaii
Persephone
5
2
6
4
L
0
5
8
0.8
W
Izanami
6
4
11
2.88
L
Tiamat
YASTERDAM
Tiamat
6
10
2
0.7
W
Nemesis
szurrog25
Nemesis
11
2
8
7.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,155
Damage
43,851
75,213
Taken
86,136
47,112
Mitigated
40,793
30,670
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Arigato322
Aphrodite
6,522
2,268
5,642
5,219
11,201
8,131
2,086
7,102
3,530
41,284
0
L
Cerberus
DozatorGovna
Cerberus
8,224
375
0
6,853
20,625
16,883
0
5,591
14,856
32,711
0
L
Kali
3,950
1,832
0
2,143
16,435
5,710
0
2,603
13,390
0
45,007
W
Guan Yu
II29II
Guan Yu
10,858
552
3,601
7,760
17,914
19,389
895
4,592
13,256
0
63,449
W
Persephone
KawaiiZamaii
Persephone
14,111
792
120
2,393
9,513
3,432
596
6,765
2,642
80,759
0
L
10,475
2,677
0
5,038
18,199
5,978
428
6,061
11,659
73,872
0
W
Izanami
15,427
12,350
0
4,318
16,491
5,782
8,569
7,656
8,449
0
110,515
L
Tiamat
YASTERDAM
Tiamat
15,344
399
0
1,429
15,581
8,282
966
3,755
11,697
52,226
0
W
Nemesis
szurrog25
Nemesis
18,237
10,405
0
1,617
20,094
10,378
921
6,717
13,293
0
115,222
L
5,858
1,084
0
3,442
15,296
3,940
34
1,832
13,175
0
53,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,639
Gold Earned
51,146
682
Minions Killed
496
0
Camps Cleared
0
2,156,432
Distance Traveled
2,028,078
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,975
590
69
3
0
450,498
2
L
Cerberus
11,681
531
77
4
0
412,269
4
L
Kali
9,375
426
96
4
0
384,863
0
W
Guan Yu
12,511
569
112
5
0
403,499
0
W
Persephone
13,957
634
159
7
0
419,614
1
L
Chronos
9,920
451
108
5
0
411,410
2
W
Izanami
12,631
574
174
8
0
398,633
7
L
Tiamat
10,753
489
108
5
0
355,535
5
W
Nemesis
13,565
617
168
8
0
484,188
1
L
Loki
9,417
428
107
5
0
464,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role