Player Matchup

Loki
Loki
Bronze III
MistixFire
Loki
Bronze III
Level 48
God Stats
0W - 4L
1,145 SR
Queue Stats
0W - 8L
1,500 MMR
Solo
Sol
Sol
Gold II
MizChief
Sol
Gold II
Level 159
God Stats
8W - 9L
1,669 SR
Queue Stats
328W - 322L
1,527 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Moshibert
Xing Tian
Platinum V
Level 147
God Stats
4W - 7L
1,323 SR
Queue Stats
200W - 203L
1,527 MMR
Solo
Odin
Odin
Bronze III
vadi22831
Odin
Bronze III
Level 42
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
子丑寅卯
Apollo
Bronze III
Level 67
God Stats
0W - 2L
1,216 SR
Queue Stats
27W - 29L
1,516 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,323 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,605 SR
1,470 MMR
Tiamat
Tiamat
Gold IV
Douyu丶FT
Tiamat
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
IceSoulSK
Sobek
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
danichuela19
Chronos
Gold IV
Level 122
God Stats
16W - 9L
1,832 SR
Queue Stats
93W - 89L
1,530 MMR
Solo
Izanami
Izanami
Gold III
mindflayerasnm
Izanami
Gold III
Level 118
God Stats
8W - 9L
1,690 SR
Queue Stats
91W - 85L
1,487 MMR
Solo
Bakasura
Bakasura
Gold IV
豆豆豆豆豆
Bakasura
Gold IV
Level 154
God Stats
9W - 9L
1,502 SR
Queue Stats
203W - 201L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,073
475
3,158
8,052
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 2
8,363
492
13,972
9,747
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Moshibert
Xing Tian
10
0 / 3 / 3
6,994
411
5,752
19,528
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
11
0 / 6 / 1
6,721
395
4,260
12,169
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
14
1 / 4 / 0
7,994
470
3,007
12,830
4,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiAthenaSetScyllaGilgamesh

VS

Bans
NemesisMulanFenrirJanusMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Douyu丶FT
Tiamat
16
3 / 1 / 9
10,947
644
12,973
10,033
7,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
IceSoulSK
Sobek
13
0 / 3 / 9
9,856
580
4,960
20,005
17,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
danichuela19
Chronos
16
4 / 0 / 5
10,966
645
7,432
10,745
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 4
11,532
678
11,315
10,803
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
18
6 / 0 / 4
11,446
673
6,517
14,689
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
17
17
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Douyu丶FT
Tiamat
3
1
9
7.5
W
Sobek
IceSoulSK
Sobek
0
3
9
1.5
L
2
1
0
2
L
1
3
2
0.67
L
Xing Tian
Moshibert
Xing Tian
0
3
3
0.5
W
Chronos
danichuela19
Chronos
4
0
5
6.5
W
4
0
4
6
L
Odin
0
6
1
0.08
L
Apollo
1
4
0
0.25
W
Bakasura
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
43,197
62,326
Taken
66,275
28,730
Mitigated
41,162
17,321
Healing
29,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Douyu丶FT
Tiamat
12,973
1,351
0
5,123
10,033
7,964
648
4,713
5,000
68,259
0
W
Sobek
IceSoulSK
Sobek
4,960
698
0
6,722
20,005
17,877
382
4,957
14,625
14,634
0
L
3,158
541
0
3,518
8,052
2,403
0
1,562
6,221
0
42,787
L
13,972
2,738
0
3,105
9,747
3,103
0
4,406
4,804
70,697
0
L
Xing Tian
Moshibert
Xing Tian
5,752
532
0
4,323
19,528
11,808
0
8,878
10,073
25,015
0
W
Chronos
danichuela19
Chronos
7,432
2,948
0
3,952
10,745
4,106
7,570
2,549
7,892
62,496
0
W
11,315
8,015
0
6,790
10,803
4,307
5,666
3,459
7,190
0
97,443
L
Odin
4,260
393
0
1,289
12,169
7,415
0
7,149
4,871
0
25,719
L
Apollo
3,007
1,925
0
5,086
12,830
4,001
1,666
2,509
9,833
0
53,173
W
Bakasura
6,517
4,502
0
6,914
14,689
6,908
2,287
3,542
10,953
0
76,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
54,747
415
Minions Killed
579
0
Camps Cleared
0
1,696,431
Distance Traveled
1,822,920
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,947
644
124
7
0
371,859
6
W
Sobek
9,856
580
22
1
0
364,211
3
L
Loki
8,073
475
74
4
0
378,539
0
L
Sol
8,363
492
152
9
0
319,929
7
L
Xing Tian
6,994
411
29
2
0
323,178
7
W
Chronos
10,966
645
99
6
0
344,148
2
W
Izanami
11,532
678
175
10
0
330,978
7
L
Odin
6,721
395
46
3
0
364,639
2
L
Apollo
7,994
470
114
7
0
310,146
3
W
Bakasura
11,446
673
159
9
0
411,724
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role