Player Matchup

Tiamat
Tiamat
Blyatos11
Tiamat
Level 13
God Stats
3W - 7L
1,298 SR
Queue Stats
260W - 323L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
Glenngh
Gilgamesh
Level 24
God Stats
6W - 4L
1,609 SR
Queue Stats
35W - 22L
1,497 Elo+
Solo
Aphrodite
Aphrodite
dklt0226
Aphrodite
Level 15
God Stats
37W - 26L
1,554 SR
Queue Stats
208W - 222L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
xUnderRatedGx
Ao Kuang
Level 27
God Stats
21W - 14L
1,747 SR
Queue Stats
98W - 97L
1,589 Elo+
Solo
Danzaburou
Danzaburou
zrubavelp
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,553 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,486 Elo+

VS

Team Averages
Level 20
1,511 SR
1,492 Elo+
Ares
Ares
Andrew-241
Ares
Level 27
God Stats
29W - 25L
1,591 SR
Queue Stats
194W - 213L
1,406 Elo+
Party 2
Sol
Sol
Roby1k
Sol
Level 26
God Stats
24W - 18L
1,500 SR
Queue Stats
306W - 347L
1,338 Elo+
Party 2
Mercury
Mercury
TaxifahrerDieter
Mercury
Level 27
God Stats
13W - 9L
1,687 SR
Queue Stats
103W - 99L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
igniteh-
Gilgamesh
Level 9
God Stats
1W - 0L
1,472 SR
Queue Stats
8W - 5L
1,566 Elo+
Party 1
Freya
Freya
sh4ddyh-
Freya
Level 10
God Stats
2W - 3L
1,304 SR
Queue Stats
11W - 11L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blyatos11
Tiamat
14
1 / 12 / 6
9,121
415
9,634
16,906
8,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Glenngh
Gilgamesh
12
2 / 4 / 0
8,389
381
7,329
13,046
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
dklt0226
Aphrodite
13
2 / 8 / 2
9,250
420
8,194
20,099
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
xUnderRatedGx
Ao Kuang
20
11 / 3 / 2
13,010
591
15,169
26,373
10,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
zrubavelp
Danzaburou
10
0 / 6 / 2
7,370
335
9,897
13,432
3,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
12,130
551
9,476
18,652
17,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Roby1k
Sol
18
7 / 4 / 6
12,483
567
18,430
16,112
6,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 5 / 4
11,248
511
10,824
15,557
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
igniteh-
Gilgamesh
19
5 / 3 / 4
11,953
543
11,775
14,012
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
sh4ddyh-
Freya
19
13 / 2 / 3
12,262
557
20,685
21,742
9,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
16
Kills
33
33
Deaths
17
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Tiamat
Blyatos11
Tiamat
1
12
6
0.33
L
Gilgamesh
Glenngh
Gilgamesh
2
4
0
0.5
W
Sol
Roby1k
Sol
7
4
6
2.5
W
3
5
4
1
L
Aphrodite
dklt0226
Aphrodite
2
8
2
0.38
W
Gilgamesh
igniteh-
Gilgamesh
5
3
4
2.33
W
Freya
sh4ddyh-
Freya
13
2
3
7.25
L
Ao Kuang
xUnderRatedGx
Ao Kuang
11
3
2
4
L
Danzaburou
zrubavelp
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
71,190
89,856
Taken
86,075
34,645
Mitigated
51,088
24,767
Healing
21,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,476
628
0
3,740
18,652
17,452
1,549
7,817
10,578
26,986
0
L
Tiamat
Blyatos11
Tiamat
9,634
756
0
1,418
16,906
8,481
148
10,198
6,489
37,073
0
L
Gilgamesh
Glenngh
Gilgamesh
7,329
1,973
136
1,178
13,046
4,407
0
7,645
5,401
0
41,711
W
Sol
Roby1k
Sol
18,430
6,994
0
5,318
16,112
6,234
3,744
7,038
8,970
68,711
0
W
10,824
4,930
0
1,391
15,557
6,366
2,460
8,283
7,081
0
61,554
L
Aphrodite
dklt0226
Aphrodite
8,194
1,828
2,881
6,564
20,099
7,886
324
13,623
6,356
39,921
0
W
Gilgamesh
igniteh-
Gilgamesh
11,775
3,198
0
1,556
14,012
11,229
286
4,877
8,927
0
77,702
W
Freya
sh4ddyh-
Freya
20,685
7,075
0
9,056
21,742
9,807
1,696
4,096
17,522
92,470
0
L
Ao Kuang
xUnderRatedGx
Ao Kuang
15,169
2,618
0
9,557
26,373
10,223
784
10,090
16,073
80,207
0
L
Danzaburou
zrubavelp
Danzaburou
9,897
4,689
0
3,033
13,432
3,648
0
7,035
6,247
0
36,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
60,076
410
Minions Killed
483
0
Camps Cleared
0
1,578,008
Distance Traveled
1,975,031
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,130
551
32
1
0
401,081
7
L
Tiamat
9,121
415
69
3
0
320,385
1
L
Gilgamesh
8,389
381
70
3
0
252,300
4
W
Sol
12,483
567
128
6
0
347,996
4
W
Mercury
11,248
511
101
5
0
431,818
4
L
Aphrodite
9,250
420
80
4
0
315,663
5
W
Gilgamesh
11,953
543
111
5
0
410,116
0
W
Freya
12,262
557
111
5
0
384,020
0
L
Ao Kuang
13,010
591
136
6
0
392,817
2
L
Danzaburou
7,370
335
55
3
0
296,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role