Player Matchup

Janus
Janus
LentejasDeLaYaya
Janus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 62L
1,181 Elo+
Party 2
Bellona
Bellona
RoronoMokuto
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
deusgarcia
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,470 Elo+
Solo
Thoth
Thoth
drakohector
Thoth
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 104L
1,169 Elo+
Party 2
Tsukuyomi
Tsukuyomi
superslayerjuan
Tsukuyomi
Level 16
God Stats
14W - 22L
1,414 SR
Queue Stats
25W - 27L
1,319 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,328 Elo+

VS

Team Averages
Level 24
1,569 SR
1,367 Elo+
Athena
Athena
EEKAJ1
Athena
Level 17
God Stats
4W - 1L
1,522 SR
Queue Stats
25W - 43L
1,226 Elo+
Solo
Artio
Artio
NookiKopou
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,446 Elo+
Party 1
Artemis
Artemis
Ordarion
Artemis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,447 Elo+
Solo
Fenrir
Fenrir
Spinyshy
Fenrir
Level 29
God Stats
2W - 1L
1,832 SR
Queue Stats
20W - 30L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
rozachcz
Gilgamesh
Level 28
God Stats
27W - 16L
1,493 SR
Queue Stats
252W - 271L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 4
9,724
405
10,578
13,265
3,679
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
RoronoMokuto
Bellona
18
2 / 8 / 1
11,764
490
10,235
17,152
14,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
deusgarcia
Olorun
17
5 / 5 / 4
11,716
488
15,707
17,545
7,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 7 / 5
8,531
355
5,209
14,532
4,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
superslayerjuan
Tsukuyomi
20
8 / 6 / 4
13,064
544
17,139
18,949
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EEKAJ1
Athena
17
0 / 3 / 6
11,435
476
2,711
16,448
10,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
19
5 / 3 / 9
12,623
526
9,580
23,611
18,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Ordarion
Artemis
17
1 / 8 / 10
10,423
434
9,536
16,268
6,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Spinyshy
Fenrir
20
25 / 3 / 3
14,957
623
26,886
19,548
11,158
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
rozachcz
Gilgamesh
20
4 / 3 / 7
13,316
555
7,580
19,594
15,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
20
Kills
35
35
Deaths
20
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
EEKAJ1
Athena
0
3
6
1
L
5
9
4
0.78
W
Artio
5
3
9
3.17
W
Artemis
Ordarion
Artemis
1
8
10
0.75
L
Bellona
RoronoMokuto
Bellona
2
8
1
0.31
W
Fenrir
Spinyshy
Fenrir
25
3
3
8.83
L
Olorun
deusgarcia
Olorun
5
5
4
1.4
L
0
7
5
0.36
W
Gilgamesh
rozachcz
Gilgamesh
4
3
7
2.5
L
Tsukuyomi
superslayerjuan
Tsukuyomi
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,868
Damage
56,293
81,443
Taken
95,469
37,399
Mitigated
61,892
18,865
Healing
24,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
EEKAJ1
Athena
2,711
889
0
1,145
16,448
10,492
1,103
7,199
9,249
47,023
0
L
10,578
692
243
549
13,265
3,679
718
1,233
12,032
42,213
0
W
Artio
9,580
1,719
1,215
6,390
23,611
18,249
968
8,340
15,271
52,162
0
W
Artemis
Ordarion
Artemis
9,536
3,802
429
2,043
16,268
6,155
2,526
9,671
6,597
0
57,172
L
Bellona
RoronoMokuto
Bellona
10,235
3,468
0
839
17,152
14,062
568
1,911
15,241
0
64,388
W
Fenrir
Spinyshy
Fenrir
26,886
6,439
0
6,061
19,548
11,158
1,072
5,775
13,773
0
94,529
L
Olorun
deusgarcia
Olorun
15,707
8,131
128
7,852
17,545
7,836
1,188
3,685
13,860
80,359
0
L
5,209
423
381
3,114
14,532
4,037
352
1,264
13,268
45,833
0
W
Gilgamesh
rozachcz
Gilgamesh
7,580
3,270
0
7,601
19,594
15,838
2,351
681
18,913
0
72,532
L
Tsukuyomi
superslayerjuan
Tsukuyomi
17,139
4,514
0
5,759
18,949
7,785
10
4,198
14,751
0
96,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
62,754
537
Minions Killed
501
0
Camps Cleared
0
1,947,797
Distance Traveled
2,199,711
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,435
476
79
3
0
501,561
4
L
Janus
9,724
405
64
3
0
364,524
1
W
Artio
12,623
526
80
3
0
473,764
0
W
Artemis
10,423
434
80
3
0
361,763
4
L
Bellona
11,764
490
139
6
0
378,531
1
W
Fenrir
14,957
623
129
5
0
455,722
0
L
Olorun
11,716
488
124
5
0
373,227
2
L
Thoth
8,531
355
46
2
0
396,995
1
W
Gilgamesh
13,316
555
133
6
0
406,901
2
L
Tsukuyomi
13,064
544
164
7
0
434,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role