Player Matchup

Cerberus
Cerberus
BrouBrouLaFmf
Cerberus
Level 75
God Stats
3W - 0L
1,813 SR
Queue Stats
23W - 20L
1,619 Elo+
Party 2
Nox
Nox
Desintegrator
Nox
Level 159
God Stats
8W - 4L
1,624 SR
Queue Stats
145W - 108L
1,650 Elo+
Party 2
Anhur
Anhur
Zuliacka
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 2
Cu Chulainn
Cu Chulainn
arvhimage
Cu Chulainn
Level 156
God Stats
2W - 0L
1,417 SR
Queue Stats
180W - 132L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
谈何容易
Gilgamesh
Level 57
God Stats
17W - 10L
1,501 SR
Queue Stats
75W - 81L
1,549 Elo+
Solo
Team Averages
Level 95
1,571 SR
1,620 Elo+

VS

Team Averages
Level 57
1,556 SR
1,453 Elo+
Ullr
Ullr
Nutbanana
Ullr
Level 49
God Stats
2W - 4L
1,435 SR
Queue Stats
56W - 54L
1,548 Elo+
Solo
Neith
Neith
Posiko
Neith
Level 25
God Stats
5W - 3L
1,824 SR
Queue Stats
145W - 144L
1,398 Elo+
Party 1
Ra
Ra
Spyros756
Ra
Level 38
God Stats
1W - 2L
1,518 SR
Queue Stats
158W - 182L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Takayaki
Kukulkan
Level 84
God Stats
6W - 2L
1,500 SR
Queue Stats
41W - 46L
1,413 Elo+
Solo
Cupid
Cupid
manotz
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrouBrouLaFmf
Cerberus
17
4 / 5 / 16
10,749
1,075
16,802
20,065
16,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
15 / 2 / 3
12,469
1,247
13,860
7,752
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Zuliacka
Anhur
17
3 / 2 / 15
10,310
1,031
13,169
11,449
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
arvhimage
Cu Chulainn
17
7 / 3 / 13
12,028
1,203
9,636
14,474
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
谈何容易
Gilgamesh
16
0 / 1 / 14
10,644
1,064
7,760
14,238
15,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

238

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 5 / 7
10,163
1,016
13,584
12,134
4,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Posiko
Neith
16
1 / 7 / 10
9,409
941
14,673
18,025
6,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 7 / 7
10,173
1,017
9,521
13,199
3,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Takayaki
Kukulkan
16
3 / 2 / 8
10,560
1,056
13,995
7,797
2,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
manotz
Cupid
15
2 / 8 / 5
9,093
909
4,773
12,457
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
29
Kills
13
13
Deaths
29
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrouBrouLaFmf
Cerberus
4
5
16
2.4
W
15
2
3
8.25
L
Ullr
3
5
7
1.3
L
Neith
Posiko
Neith
1
7
10
0.86
L
4
7
7
1.07
L
Kukulkan
Takayaki
Kukulkan
3
2
8
3.5
W
Anhur
Zuliacka
Anhur
3
2
15
5.25
W
Cu Chulainn
arvhimage
Cu Chulainn
7
3
13
4.5
L
Cupid
manotz
Cupid
2
8
5
0.56
W
Gilgamesh
谈何容易
Gilgamesh
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,227
Damage
56,546
67,978
Taken
63,612
54,464
Mitigated
19,752
9,753
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrouBrouLaFmf
Cerberus
16,802
461
0
4,878
20,065
16,262
0
7,861
12,204
30,263
0
W
13,860
187
372
1,059
7,752
3,324
0
2,230
5,522
34,890
0
L
Ullr
13,584
7,196
0
112
12,134
4,061
0
6,568
5,566
0
29,622
L
Neith
Posiko
Neith
14,673
6,346
0
468
18,025
6,555
0
8,737
9,288
0
25,587
L
9,521
134
728
906
13,199
3,483
0
7,357
5,842
22,392
0
L
Kukulkan
Takayaki
Kukulkan
13,995
839
0
94
7,797
2,098
0
4,024
3,773
50,153
0
W
Anhur
Zuliacka
Anhur
13,169
6,931
0
2,073
11,449
4,608
0
4,756
6,693
0
33,622
W
Cu Chulainn
arvhimage
Cu Chulainn
9,636
514
0
1,234
14,474
14,554
0
4,749
9,725
0
24,074
L
Cupid
manotz
Cupid
4,773
3,035
154
689
12,457
3,555
0
4,277
8,180
0
10,875
W
Gilgamesh
谈何容易
Gilgamesh
7,760
1,349
0
137
14,238
15,716
0
3,920
10,318
301
21,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,200
Gold Earned
49,398
205
Minions Killed
180
5
Camps Cleared
7
959,606
Distance Traveled
861,379
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,749
1,075
35
4
1
181,018
0
W
Nox
12,469
1,247
65
7
0
198,664
0
L
Ullr
10,163
1,016
33
3
2
171,456
1
L
Neith
9,409
941
18
2
0
178,175
1
L
Ra
10,173
1,017
39
4
3
182,107
0
L
Kukulkan
10,560
1,056
79
8
0
189,506
0
W
Anhur
10,310
1,031
53
5
2
185,326
0
W
Cu Chulainn
12,028
1,203
15
2
1
195,882
0
L
Cupid
9,093
909
11
1
2
140,135
0
W
Gilgamesh
10,644
1,064
37
4
1
198,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role