Player Matchup

Chaac
Chaac
Fulcrum125
Chaac
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 41L
1,444 Elo+
Party 2
Discordia
Discordia
GapingRaptor70
Discordia
Level 67
God Stats
8W - 3L
1,314 SR
Queue Stats
45W - 40L
1,308 Elo+
Party 2
Bakasura
Bakasura
mariozetlb
Bakasura
Level 41
God Stats
1W - 0L
1,829 SR
Queue Stats
4W - 5L
1,433 Elo+
Solo
Team Averages
Level 58
1,547 SR
1,395 Elo+

VS

Team Averages
Level 92
1,646 SR
1,602 Elo+
Izanami
Izanami
DeMoNiiAkKz
Izanami
Level 54
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 1
Khepri
Khepri
artdan105
Khepri
Level 107
God Stats
3W - 2L
1,758 SR
Queue Stats
187W - 200L
1,450 Elo+
Solo
Ah Puch
Ah Puch
ziz13011
Ah Puch
Level 116
God Stats
2W - 2L
1,728 SR
Queue Stats
7W - 4L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 1 / 7
11,840
696
19,728
17,959
12,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
GapingRaptor70
Discordia
15
6 / 3 / 6
11,835
696
11,637
9,990
3,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
mariozetlb
Bakasura
13
2 / 10 / 5
10,770
634
8,032
13,045
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeMoNiiAkKz
Izanami
13
1 / 4 / 8
10,694
629
5,428
13,127
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
artdan105
Khepri
14
4 / 5 / 8
11,630
684
6,238
14,134
14,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
ziz13011
Ah Puch
16
9 / 4 / 4
12,906
759
20,924
18,523
8,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
13
Kills
14
14
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeMoNiiAkKz
Izanami
1
4
8
1.25
W
Chaac
5
1
7
8.5
W
Discordia
GapingRaptor70
Discordia
6
3
6
3
L
Khepri
artdan105
Khepri
4
5
8
1.6
W
Bakasura
mariozetlb
Bakasura
2
10
5
0.45
L
Ah Puch
ziz13011
Ah Puch
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,397
Damage
32,590
40,994
Taken
45,784
19,865
Mitigated
28,213
8,298
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeMoNiiAkKz
Izanami
5,428
4,066
0
4,277
13,127
4,764
623
2,329
10,207
0
32,713
W
Chaac
19,728
4,200
0
7,102
17,959
12,106
350
12,347
5,612
0
49,123
W
Discordia
GapingRaptor70
Discordia
11,637
669
0
63
9,990
3,121
334
6,883
3,107
57,761
0
L
Khepri
artdan105
Khepri
6,238
362
921
1,299
14,134
14,995
0
4,584
8,623
23,992
0
W
Bakasura
mariozetlb
Bakasura
8,032
4,925
0
1,133
13,045
4,638
175
8,588
4,457
0
30,041
L
Ah Puch
ziz13011
Ah Puch
20,924
1,159
0
6,278
18,523
8,454
292
3,905
13,765
84,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
35,230
218
Minions Killed
188
0
Camps Cleared
0
947,992
Distance Traveled
808,876
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,694
629
64
4
0
247,852
4
W
Chaac
11,840
696
63
4
0
339,592
0
W
Discordia
11,835
696
91
5
0
293,243
2
L
Khepri
11,630
684
25
1
0
287,490
0
W
Bakasura
10,770
634
64
4
0
315,157
0
L
Ah Puch
12,906
759
99
6
0
273,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role